using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class setPosition : MonoBehaviour { robotNavXControl robotControl; // Start is called before the first frame update public void Start() { GameObject Robot = GameObject.Find("Robot"); robotControl = Robot.GetComponent(); } // Update is called once per frame public void Update() { Dropdown dd = GetComponent(); // 1 = left, 2 = middle, and 3 = right if (dd.value != 0) { if (dd.value == 1) { robotControl.transform.position = new Vector3(-50, 0, -256); } else if (dd.value == 2) { robotControl.transform.position = new Vector3(0, 0, -256); } else if (dd.value == 3) { robotControl.transform.position = new Vector3(50, 0, -256); } robotControl.initRot = robotControl.rot; dd.value = 0; } } }