using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class setPosition : MonoBehaviour { robotControl robotControl; // Start is called before the first frame update public void Start() { GameObject Robot = GameObject.Find("Robot"); robotControl = Robot.GetComponent(); } // Update is called once per frame public void Update() { Dropdown dd = GetComponent(); // 1 = left, 2 = middle, and 3 = right if (dd.value != 0) { if (dd.value == 1) { robotControl.pos = new Vector3(-50, 10, -260); } else if (dd.value == 2) { robotControl.pos = new Vector3(0, 10, -260); } else if (dd.value == 3) { robotControl.pos = new Vector3(50, 10, -260); } robotControl.initialRot = robotControl.yRot; dd.value = 0; } } }