Shoot Command Works now

Untested on robot, but in sim
This commit is contained in:
Ryan Manley
2022-03-06 13:02:17 -07:00
parent 645f4bfe07
commit 01957ce6de
4 changed files with 58 additions and 37 deletions
+3 -3
View File
@@ -163,7 +163,7 @@ public class RobotMap {
// Shooter Config
/* Boom Boom Subsystem */
/*public final WPI_TalonFX shooterFalconLeft = new WPI_TalonFX(ShooterConstants.SHOOTER_FALCON_LEFT_CAN_ID);
public final WPI_TalonFX shooterFalconLeft = new WPI_TalonFX(ShooterConstants.SHOOTER_FALCON_LEFT_CAN_ID);
public final WPI_TalonFX shooterFalconRight = new WPI_TalonFX(ShooterConstants.SHOOTER_FALCON_RIGHT_CAN_ID);
// turret subsystem
@@ -202,7 +202,7 @@ public class RobotMap {
shooterFalconRight.configClosedLoopPeriod(0, ShooterConstants.CLOSED_LOOP_TIME_MS,
ShooterConstants.SHOOTER_TIMEOUT_MS);
shooterFalconRight.configSupplyCurrentLimit(ShooterConstants.SUPPLY_CURRENT_LIMIT_CONFIG,
ShooterConstants.SHOOTER_TIMEOUT_MS);*/
ShooterConstants.SHOOTER_TIMEOUT_MS);
// /* Turret Subsytem */
// shooterFalconRight.configStatorCurrentLimit(new
@@ -215,7 +215,7 @@ public class RobotMap {
// hood subsystem
// angleAdjusterMotor.restoreFactoryDefaults();
// angleAdjusterMotor.setIdleMode(IdleMode.kBrake);
// }
}