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https://github.com/Team4388/2022NoWayHome.git
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Turret WIP
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@@ -88,12 +88,29 @@ public final class Constants {
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public static final int SHOOTER_SLOT_IDX = 0;
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public static final int SHOOTER_PID_LOOP_IDX = 1;
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public static final SupplyCurrentLimitConfiguration SUPPLY_CURRENT_LIMIT_CONFIG = new SupplyCurrentLimitConfiguration(true, 60, 40, 0.5);
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public static final int SHOOTER_FALCON_LEFT_CAN_ID = 0;
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public static final int SHOOTER_FALCON_RIGHT_CAN_ID = 0;
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/* Turret Constants */
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//ID
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public static final int TURRET_MOTOR_CAN_ID = 0;
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public static final Gains SHOOTER_TURRET_GAINS = new Gains(0.6, 0.0, 0.0, 0.0, 0, 1.0);
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public static final Gains SHOOTER_ANGLE_GAINS = new Gains(0.05, 0.0, 0.0, 0.0, 0, 0.3);
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public static final double SHOOTER_TURRET_MIN = -1.0;
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public static final double ENCODER_TRICKS_PER_REV = 0;
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public static final double NEO_UNITS_PER_REV = 0;
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public static final double DEGREES_PER_ROT = 0;
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public static final SupplyCurrentLimitConfiguration SUPPLY_CURRENT_LIMIT_CONFIG = new SupplyCurrentLimitConfiguration(ture,0,0,0);
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public static final int TURRET_RIGHT_SOFT_LIMIT = 0;
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public static final int TURRET_LEFT_SOFT_LIMIT = 0;
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public static final double TURRET_SPEED_MULTIPLIER = 0.3;
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public static final double TURRET_CALIBRATE_SPEED = 0.075;
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public static final double TURRET_MOTOR_ROTS_PER_ROT = 1;
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public static final double TURRET_MOTOR_POS_AT_ZERO_ROT = 0;
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/* Turret Constants */
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//ID
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}
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}
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@@ -68,8 +68,12 @@ public class RobotContainer {
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m_robotLED.setDefaultCommand(new RunCommand(m_robotLED::updateLED, m_robotLED));
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//Turret default command
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m_robotTurret.setDefaultCommand(
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new RunCommand(() -> m_robotTurret.aimToCenter()));
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/**
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* Use this method to define your button->command mappings. Buttons can be
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* created by instantiating a {@link GenericHID} or one of its subclasses
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@@ -97,9 +97,13 @@ public class RobotMap {
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/*Boom Boom Subsystem*/
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public final WPI_TalonFX shooterFalconLeft = new WPI_TalonFX(ShooterConstants.SHOOTER_FALCON_LEFT_CAN_ID);
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public final WPI_TalonFX shooterFalconRight = new WPI_TalonFX(ShooterConstants.SHOOTER_FALCON_RIGHT_CAN_ID);
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//Create motor CANSparkMAx
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public final CANSparkMax shooterTurret = new CANSparkMax(ShooterConstants.SHOOTER_TURRET_CAN_ID);
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//Create motor CANSparkMax
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void ConfigureShooterMotorControllers() {
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/*Turret Subsytem*/
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}
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@@ -8,11 +8,10 @@ import edu.wpi.first.wpilibj2.command.SubsystemBase;
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public class Turret extends SubsystemBase {
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/** Creates a new Turret. */
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//Motor object
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public CANSparkMax m_turretMotor;
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//Variables
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public Turret(/*Motor argument*/ */) {
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//Motor object = motor argument
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//Config motor
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public Turret() {
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m_turretMotor = turretMotor;
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}
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@Override
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@@ -20,16 +19,19 @@ public class Turret extends SubsystemBase {
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// This method will be called once per scheduler run
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}
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public void turnWithJoystick (double input)
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{
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m_turretMotor.set(input);
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}
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//function turnWithJoystick(double input)
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// motor.set(input)
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}
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/** TODO
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* Constants ID
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* RobotMap configs
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* RobotContainer defaultCommand and Instantiation
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* turnWithJoystick function
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* setPosition function
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* Limit switches
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**/
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