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Turret WIP
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@@ -97,9 +97,13 @@ public class RobotMap {
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/*Boom Boom Subsystem*/
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public final WPI_TalonFX shooterFalconLeft = new WPI_TalonFX(ShooterConstants.SHOOTER_FALCON_LEFT_CAN_ID);
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public final WPI_TalonFX shooterFalconRight = new WPI_TalonFX(ShooterConstants.SHOOTER_FALCON_RIGHT_CAN_ID);
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//Create motor CANSparkMAx
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public final CANSparkMax shooterTurret = new CANSparkMax(ShooterConstants.SHOOTER_TURRET_CAN_ID);
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//Create motor CANSparkMax
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void ConfigureShooterMotorControllers() {
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/*Turret Subsytem*/
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}
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