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some debuging subsystems
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@@ -14,7 +14,6 @@ import edu.wpi.first.wpilibj2.command.SubsystemBase;
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import frc4388.robot.Constants.ShooterConstants;
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import frc4388.utility.ShooterTables;
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import frc4388.utility.Gains;
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import frc4388.utility.Trims;
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import frc4388.utility.controller.IHandController;
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public class BoomBoom extends SubsystemBase {
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@@ -127,7 +126,7 @@ public void setShooterGains() {
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//Controls a motor with the output of the BangBang controller
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//Controls a motor with the output of the BangBang conroller and a feedforward
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//Shrinks the feedforward slightly to avoid over speeding the shooter
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motor.set(controller.calculate(encoder.getRate(), setpoint) + 0.9 * feedforward.calculate(setpoint)); */
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m_shooterFalconLeft.set(controller.calculate(encoder.getRate(), targetVel) + 0.9 * feedforward.calculate(targetVel)); */
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}
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