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https://github.com/Team4388/2022NoWayHome.git
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lots of weird turret limit shtuff, NOT COMPLETE
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@@ -207,8 +207,15 @@ public final class Constants {
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public static final double SHOOTER_TURRET_MIN = -TURRET_SPEED_MULTIPLIER;
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//Gains for hood
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public static final Gains SHOOTER_ANGLE_GAINS = new Gains(0.1, 0.0, 0.0, 0.0, 0, 0.7);
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public static final double TURRET_FORWARD_LIMIT = 0.0;
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public static final double TURRET_REVERSE_LIMIT = -95.0; //Find
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//#region test start
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//#endregion test end
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public static final double TURRET_FORWARD_HARD_LIMIT = 0.0;
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public static final double TURRET_REVERSE_HARD_LIMIT = -85.0;
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public static final double TURRET_FORWARD_SOFT_LIMIT = TURRET_FORWARD_HARD_LIMIT - 2;
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public static final double TURRET_REVERSE_SOFT_LIMIT = TURRET_REVERSE_HARD_LIMIT + 2;
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//Shooter gains for actual Drum
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public static final Gains DRUM_SHOOTER_GAINS = new Gains(0.4, 0.0, 15.0, 0.05, 0, 0);
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