shooter tables and shoot command

This commit is contained in:
aarav18
2022-02-25 20:18:21 -07:00
parent 31346ff646
commit 6e55d6fabd
8 changed files with 385 additions and 213 deletions
@@ -51,10 +51,12 @@ public class Turret extends SubsystemBase {
m_boomBoomRightLimit = m_boomBoomRotateMotor.getForwardLimitSwitch(SparkMaxLimitSwitch.Type.kNormallyOpen);
m_boomBoomRightLimit.enableLimitSwitch(true);
m_boomBoomLeftLimit.enableLimitSwitch(true);
SmartDashboard.putBoolean("Right Limit Switch Enabled", m_boomBoomRightLimit.isLimitSwitchEnabled());
SmartDashboard.putBoolean("Left Limit Switch Enabled", m_boomBoomLeftLimit.isLimitSwitchEnabled());
m_boomBoomRotateMotor.enableSoftLimit(SoftLimitDirection.kForward, false);
m_boomBoomRotateMotor.enableSoftLimit(SoftLimitDirection.kReverse, true);
m_boomBoomRotateMotor.setSoftLimit(SoftLimitDirection.kForward, ShooterConstants.TURRET_RIGHT_SOFT_LIMIT); // Set
// m_boomBoomRotateMotor.enableSoftLimit(SoftLimitDirection.kForward, false);
// m_boomBoomRotateMotor.enableSoftLimit(SoftLimitDirection.kReverse, true);
// m_boomBoomRotateMotor.setSoftLimit(SoftLimitDirection.kForward, ShooterConstants.TURRET_RIGHT_SOFT_LIMIT); // Set
// second
// soft
// limit