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@@ -12,7 +12,7 @@ import edu.wpi.first.math.geometry.Pose2d;
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import edu.wpi.first.math.geometry.Rotation2d;
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import edu.wpi.first.math.geometry.Translation2d;
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import edu.wpi.first.math.trajectory.TrapezoidProfile;
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import edu.wpi.first.math.util.Units;
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import frc4388.utility.Gains;
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import frc4388.utility.LEDPatterns;
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@@ -37,8 +37,8 @@ public final class Constants {
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public static final double HEIGHT = 15.25;
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public static final double JOYSTICK_TO_METERS_PER_SECOND_FAST = 11;
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public static final double JOYSTICK_TO_METERS_PER_SECOND_SLOW = 2;
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public static final double MAX_SPEED_FEET_PER_SEC = 20; // redundant constant?
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public static final double SPEED_FEET_PER_SECOND_AT_FULL_POWER = 20; // redundant constant?
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public static final double MAX_SPEED_FEET_PER_SEC = 20; // TODO: redundant constant?
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public static final double SPEED_FEET_PER_SECOND_AT_FULL_POWER = 20; // TODO: redundant constant?
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// IDs
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public static final int LEFT_FRONT_STEER_CAN_ID = 2;
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@@ -181,7 +181,7 @@ public final class Constants {
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public static final Gains SHOOTER_TURRET_GAINS = new Gains(0.6, 0.0, 0.0, 0.0, 0, 1.0);
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public static final Gains SHOOTER_ANGLE_GAINS = new Gains(0.05, 0.0, 0.0, 0.0, 0, 0.3);
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public static final double SHOOTER_TURRET_MIN = -1.0;
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public static final double TURRET_FORWARD_LIMIT = 130; // TODO: find
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public static final double TURRET_FORWARD_LIMIT = 150; // TODO: find
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public static final double TURRET_REVERSE_LIMIT = 0; // TODO: find
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// deadzones
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