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@@ -19,6 +19,7 @@ import frc4388.utility.ShooterTables;
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import frc4388.utility.Gains;
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import frc4388.utility.controller.IHandController;
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import com.revrobotics.RelativeEncoder;
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import com.revrobotics.*;
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public class BoomBoom extends SubsystemBase {
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public WPI_TalonFX m_shooterFalconLeft = new WPI_TalonFX(ShooterConstants.SHOOTER_FALCON_BALLER_ID);
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