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https://github.com/Team4388/2022NoWayHome.git
synced 2026-06-09 00:38:05 -06:00
weird ass limit stuff shtuff (IDK WHY IT WORKS)
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@@ -56,19 +56,42 @@ public class Turret extends SubsystemBase {
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m_boomBoomRotatePIDController = m_boomBoomRotateMotor.getPIDController();
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m_boomBoomRotateEncoder = m_boomBoomRotateMotor.getEncoder();
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m_boomBoomLeftLimit = m_boomBoomRotateMotor.getForwardLimitSwitch(SparkMaxLimitSwitch.Type.kNormallyOpen);
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m_boomBoomRightLimit = m_boomBoomRotateMotor.getReverseLimitSwitch(SparkMaxLimitSwitch.Type.kNormallyOpen);
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// m_boomBoomLeftLimit.enableLimitSwitch(true);
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// m_boomBoomRightLimit.enableLimitSwitch(true);
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setTurretLimitSwitches(true);
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// m_boomBoomLeftLimit = m_boomBoomRotateMotor.getForwardLimitSwitch(SparkMaxLimitSwitch.Type.kNormallyOpen);
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// m_boomBoomRightLimit = m_boomBoomRotateMotor.getReverseLimitSwitch(SparkMaxLimitSwitch.Type.kNormallyOpen);
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// m_boomBoomLeftLimit.enableLimitSwitch(false);
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// m_boomBoomRightLimit.enableLimitSwitch(false);
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// setTurretLimitSwitches(true);
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m_boomBoomRotateMotor.setSoftLimit(SoftLimitDirection.kForward, (float) ShooterConstants.TURRET_FORWARD_SOFT_LIMIT);
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m_boomBoomRotateMotor.setSoftLimit(SoftLimitDirection.kReverse, (float) ShooterConstants.TURRET_REVERSE_SOFT_LIMIT);
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setTurretSoftLimits(true);
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setTurretSoftLimits(false);
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setTurretPIDGains();
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}
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public void toggleLeftLimitSwitch() {
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// TODO: find better way to do this, but im in a hurry
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// if (leftSwitch.isLimitSwitchEnabled()) {
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// leftSwitch.enableLimitSwitch(false);
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// } else {
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// leftSwitch.enableLimitSwitch(true);
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}
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// }
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public void turnOnLeftLimitSwitch() {
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SparkMaxLimitSwitch leftSwitch = m_boomBoomRotateMotor.getForwardLimitSwitch(SparkMaxLimitSwitch.Type.kNormallyOpen);
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System.out.println("Left Switch ENABLED");
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leftSwitch.enableLimitSwitch(true);
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}
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public void turnOffLeftLimitSwitch() {
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SparkMaxLimitSwitch leftSwitch = m_boomBoomRotateMotor.getForwardLimitSwitch(SparkMaxLimitSwitch.Type.kNormallyOpen);
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System.out.println("Left Switch DISABLED");
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leftSwitch.enableLimitSwitch(false);
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}
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/**
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* Set gains for turret PIDs.
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*/
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@@ -85,48 +108,48 @@ public class Turret extends SubsystemBase {
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public void periodic() {
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// This method will be called once per scheduler run
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SmartDashboard.putBoolean("Right Limit Switch Enabled", m_boomBoomRightLimit.isLimitSwitchEnabled());
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SmartDashboard.putBoolean("Left Limit Switch Enabled", m_boomBoomLeftLimit.isLimitSwitchEnabled());
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// SmartDashboard.putBoolean("Right Limit Switch Enabled", m_boomBoomRightLimit.isLimitSwitchEnabled());
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// SmartDashboard.putBoolean("Left Limit Switch Enabled", m_boomBoomLeftLimit.isLimitSwitchEnabled());
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SmartDashboard.putNumber("Turret Angle Rotations", m_boomBoomRotateEncoder.getPosition());
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SmartDashboard.putNumber("Turret Angle Degrees", m_boomBoomRotateEncoder.getPosition() * ShooterConstants.TURRET_DEGREES_PER_ROT);
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SmartDashboard.putBoolean("Left Limit Switch Pressed", m_boomBoomLeftLimit.isPressed());
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SmartDashboard.putBoolean("Right Limit Switch Pressed", m_boomBoomRightLimit.isPressed());
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// SmartDashboard.putBoolean("Left Limit Switch Pressed", m_boomBoomLeftLimit.isPressed());
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// SmartDashboard.putBoolean("Right Limit Switch Pressed", m_boomBoomRightLimit.isPressed());
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// limit switch annoying time thing
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leftState = m_boomBoomLeftLimit.isPressed();
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rightState = m_boomBoomRightLimit.isPressed();
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// limit switch annoying time thing but actually worked first try wtf
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// leftState = m_boomBoomLeftLimit.isPressed();
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// rightState = m_boomBoomRightLimit.isPressed();
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hasLeftSwitchChanged = (leftState != leftPrevState);
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hasRightSwitchChanged = (rightState != rightPrevState);
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// hasLeftSwitchChanged = (leftState != leftPrevState);
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// hasRightSwitchChanged = (rightState != rightPrevState);
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if (leftState && hasLeftSwitchChanged) {
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leftCurrentTime = System.currentTimeMillis();
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leftElapsedTime = 0;
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}
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// if (leftState && hasLeftSwitchChanged) {
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// leftCurrentTime = System.currentTimeMillis();
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// leftElapsedTime = 0;
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// }
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if (rightState && hasRightSwitchChanged) {
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rightCurrentTime = System.currentTimeMillis();
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rightElapsedTime = 0;
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}
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// if (rightState && hasRightSwitchChanged) {
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// rightCurrentTime = System.currentTimeMillis();
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// rightElapsedTime = 0;
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// }
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if (leftState && !hasLeftSwitchChanged) {
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leftElapsedTime = System.currentTimeMillis() - leftCurrentTime;
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}
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// if (leftState && !hasLeftSwitchChanged) {
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// leftElapsedTime = System.currentTimeMillis() - leftCurrentTime;
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// }
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if (rightState && !hasRightSwitchChanged) {
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rightElapsedTime = System.currentTimeMillis() - rightCurrentTime;
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}
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// if (rightState && !hasRightSwitchChanged) {
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// rightElapsedTime = System.currentTimeMillis() - rightCurrentTime;
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// }
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if (leftState && (leftElapsedTime > 500)) {
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m_boomBoomRotateEncoder.setPosition(ShooterConstants.TURRET_FORWARD_HARD_LIMIT);// -95/*ShooterConstants.TURRET_FORWARD_SOFT_LIMIT - 2*/);
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}
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if (rightState && (rightElapsedTime > 500)) {
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m_boomBoomRotateEncoder.setPosition(ShooterConstants.TURRET_REVERSE_HARD_LIMIT);// 0/*ShooterConstants.TURRET_REVERSE_LIMIT + 2*/);
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}
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// if (leftState && (leftElapsedTime > 500)) {
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// m_boomBoomRotateEncoder.setPosition(ShooterConstants.TURRET_FORWARD_HARD_LIMIT);// -95/*ShooterConstants.TURRET_FORWARD_SOFT_LIMIT - 2*/);
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// }
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// if (rightState && (rightElapsedTime > 500)) {
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// m_boomBoomRotateEncoder.setPosition(ShooterConstants.TURRET_REVERSE_HARD_LIMIT);// 0/*ShooterConstants.TURRET_REVERSE_LIMIT + 2*/);
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// }
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leftPrevState = leftState;
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rightPrevState = rightState;
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// leftPrevState = leftState;
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// rightPrevState = rightState;
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}
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/**
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