digital deadzone implementation

This commit is contained in:
aarav18
2022-02-28 16:46:40 -07:00
parent 343f423bb2
commit fa15241483
3 changed files with 29 additions and 15 deletions
+6 -2
View File
@@ -110,8 +110,12 @@ public final class Constants {
public static final Gains SHOOTER_ANGLE_GAINS = new Gains(0.05, 0.0, 0.0, 0.0, 0, 0.3);
public static final double SHOOTER_TURRET_MIN = -1.0;
public static final double DEADZONE_LEFT = 0.0;
public static final double DEADZONE_RIGHT = 340.0;
// deadzones
public static final double HARD_DEADZONE_LEFT = 0.0;
public static final double HARD_DEADZONE_RIGHT = 340.0;
public static final double DIG_DEADZONE_LEFT = 40.0;
public static final double DIG_DEADZONE_RIGHT = 60.0;
public static final int SHOOTER_FALCON_BALLER_ID = 0; //unknown value, fix later//
public static final int SHOOTER_FALCON_BALLER_FOLLOWER_ID = 0; //"//