// Copyright (c) FIRST and other WPILib contributors. // Open Source Software; you can modify and/or share it under the terms of // the WPILib BSD license file in the root directory of this project. package frc4388.robot.subsystems; import java.io.File; import java.io.IOException; import java.util.Comparator; import java.util.Map; import java.util.Optional; import java.util.function.Function; import java.util.regex.Pattern; import java.util.stream.IntStream; import com.ctre.phoenix.motorcontrol.TalonFXControlMode; import com.ctre.phoenix.motorcontrol.can.WPI_TalonFX; import edu.wpi.first.wpilibj.Filesystem; import edu.wpi.first.wpilibj.RobotBase; import edu.wpi.first.wpilibj2.command.SubsystemBase; import frc4388.robot.Constants.ShooterConstants; import frc4388.utility.CSV; import frc4388.utility.Gains; public class BoomBoom extends SubsystemBase { public WPI_TalonFX m_shooterFalconLeft; public WPI_TalonFX m_shooterFalconRight; public static Gains m_drumShooterGains = ShooterConstants.DRUM_SHOOTER_GAINS; public static BoomBoom m_boomBoom; double velP; double input; public boolean m_isDrumReady = false; public double m_fireVel; public Hood m_hoodSubsystem; public Turret m_turretSubsystem; // SimpleMotorFeedforward feedforward = new SimpleMotorFeedforward(69, 42, 0); //get real values // later public static class ShooterTableEntry { public Double distance, hoodExt, drumVelocity; } private ShooterTableEntry[] m_shooterTable; /* * Creates new BoomBoom subsystem, has drum shooter and angle adjuster */ /** Creates a new BoomBoom. */ public BoomBoom(WPI_TalonFX shooterFalconLeft, WPI_TalonFX shooterFalconRight) { m_shooterFalconLeft = shooterFalconLeft; m_shooterFalconRight = shooterFalconRight; try { CSV csv = new CSV<>(ShooterTableEntry::new) { private final Pattern parentheses = Pattern.compile("\\([^\\)]*+\\)"); @Override protected String headerSanitizer(final String header) { return super.headerSanitizer(parentheses.matcher(header).replaceAll("")); } }; m_shooterTable = csv.read(new File(Filesystem.getDeployDirectory(), "Robot Data - Distances.csv").toPath()); new Thread(() -> System.out.println(CSV.ReflectionTable.create(m_shooterTable, RobotBase.isSimulation()))).start(); } catch (final IOException e) { e.printStackTrace(); // throw new RuntimeException(e); } } public Double getVelocity(final Double distance) { return linearInterpolate(m_shooterTable, distance, e -> e.distance, e -> e.drumVelocity).doubleValue(); } public Double getHood(final Double distance) { return linearInterpolate(m_shooterTable, distance, e -> e.distance, e -> e.hoodExt).doubleValue(); } private static Number linearInterpolate(final E[] table, final Number lookupValue, final Function lookupGetter, final Function targetGetter) { final Map.Entry closestEntry = lookup(table, lookupValue.doubleValue(), lookupGetter, false).orElse(Map.entry(table.length - 1, table[table.length - 1])); final E closestRecord = closestEntry.getValue(); final int closestRecordIndex = closestEntry.getKey(); final E neighborRecord = table[lookupValue.doubleValue() <= lookupGetter.apply(closestRecord).doubleValue() ? Math.max(closestRecordIndex == 0 ? 1 : 0, closestRecordIndex - 1) : Math.min(closestRecordIndex + 1, table.length - (closestRecordIndex == table.length - 1 ? 2 : 1))]; return lerp2(lookupValue, lookupGetter.apply(closestRecord), targetGetter.apply(closestRecord), lookupGetter.apply(neighborRecord), targetGetter.apply(neighborRecord)); } private static Optional> lookup(final E[] table, final Number value, final Function valueGetter, final boolean exactMatch) { final Optional> match = IntStream.range(0, table.length).mapToObj(i -> Map.entry(i, table[i])).min(Comparator.comparingDouble(e -> Math.abs(valueGetter.apply(e.getValue()).doubleValue() - value.doubleValue()))); return !exactMatch || match.map(e -> valueGetter.apply(e.getValue()).equals(value)).orElse(false) ? match : Optional.empty(); } private static Number lerp2(final Number x, final Number x0, final Number y0, final Number x1, final Number y1) { final Number f = (x.doubleValue() - x0.doubleValue()) / (x1.doubleValue() - x0.doubleValue()); return (1.0 - f.doubleValue()) * y0.doubleValue() + f.doubleValue() * y1.doubleValue(); } @Override public void periodic() { // This method will be called once per scheduler run } public void passRequiredSubsystem(Hood subsystem0, Turret subsystem1) { m_hoodSubsystem = subsystem0; m_turretSubsystem = subsystem1; } /** * Runs the Drum motor at a given speed * @param speed percent output form -1.0 to 1.0 */ public void runDrumShooter(double speed) { m_shooterFalconLeft.set(TalonFXControlMode.PercentOutput, speed); } public void setShooterGains() { m_shooterFalconLeft.selectProfileSlot(ShooterConstants.SHOOTER_SLOT_IDX, ShooterConstants.SHOOTER_PID_LOOP_IDX); m_shooterFalconLeft.config_kF(ShooterConstants.SHOOTER_SLOT_IDX, m_drumShooterGains.m_kF, ShooterConstants.SHOOTER_TIMEOUT_MS); m_shooterFalconLeft.config_kP(ShooterConstants.SHOOTER_SLOT_IDX, m_drumShooterGains.m_kP, ShooterConstants.SHOOTER_TIMEOUT_MS); m_shooterFalconLeft.config_kI(ShooterConstants.SHOOTER_SLOT_IDX, m_drumShooterGains.m_kI, ShooterConstants.SHOOTER_TIMEOUT_MS); m_shooterFalconLeft.config_kD(ShooterConstants.SHOOTER_SLOT_IDX, m_drumShooterGains.m_kD, ShooterConstants.SHOOTER_TIMEOUT_MS); } public void runDrumShooterVelocityPID(double targetVel) { m_shooterFalconLeft.set(TalonFXControlMode.Velocity, targetVel); // Init m_shooterFalconRight.follow(m_shooterFalconLeft); // New BoomBoom controller stuff // Controls a motor with the output of the BangBang controller // Controls a motor with the output of the BangBang conroller and a feedforward // Shrinks the feedforward slightly to avoid over speeding the shooter // m_shooterFalconLeft.set(controller.calculate(encoder.getRate(), targetVel) + 0.9 * // feedforward.calculate(targetVel)); // m_shooterFalconLeft.set(m_controller.calculate(m_shooterFalconLeft.get(), targetVel)); } }