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2022NoWayHome/src/main/java/frc4388/utility/Vector2dExt.java
T
nathanrsxtn 8847f2e2c3 Add some little swerve refactorings
Fix math issue with vector 2d extension
2022-05-02 14:14:29 -06:00

157 lines
3.6 KiB
Java

// Copyright (c) FIRST and other WPILib contributors.
// Open Source Software; you can modify and/or share it under the terms of
// the WPILib BSD license file in the root directory of this project.
package frc4388.utility;
import java.security.InvalidParameterException;
import org.opencv.core.Point;
import edu.wpi.first.math.geometry.Translation2d;
import edu.wpi.first.wpilibj.drive.Vector2d;
/** Aarav's good vector class (better than WPILib)
* @author Aarav Shah */
public class Vector2dExt extends Vector2d {
public Vector2dExt() {
this(0, 0);
}
public Vector2dExt(double x, double y) {
super(x, y);
this.x = x;
this.y = y;
}
public Vector2dExt(double[] vec) {
this(vec[0], vec[1]);
if (vec.length != 2) {
throw new InvalidParameterException();
}
}
public Vector2dExt(Point p) {
this(p.x, p.y);
}
public Vector2dExt(Translation2d t) {
this(t.getX(), t.getY());
}
/**
* Add two vectors, component-wise.
* @param v1 First vector in the addition.
* @param v2 Second vector in the addition.
* @return New vector which is the sum.
*/
public static Vector2dExt add(Vector2dExt v1, Vector2dExt v2) {
return new Vector2dExt(v1.x + v2.x, v1.y + v2.y);
}
/**
* Adds vector to current object
* @param v Vector to add
*/
public void add(Vector2dExt v) {
this.x += v.x;
this.y += v.x;
}
/**
* Subtract two vectors, component-wise.
* @param v1 First vector in the subtraction.
* @param v2 Second vector in the subtraction.
* @return New vector which is the difference.
*/
public static Vector2dExt subtract(Vector2dExt v1, Vector2dExt v2) {
return new Vector2dExt(v1.x - v2.x, v1.y - v2.y);
}
/**
* Subtracts vector from current object
* @param v Vector to subtract
*/
public void subtract(Vector2dExt v) {
this.x -= v.x;
this.y -= v.x;
}
/**
* Multiply a vector with a scalar, component-wise.
* @param v1 Vector to multiply.
* @param v2 Scalar to multiply.
* @return New vector which is the product.
*/
public static Vector2dExt multiply(Vector2dExt v1, double scalar) {
return new Vector2dExt(scalar * v1.x, scalar * v1.y);
}
/**
* Multiply a vector with a scalar, component-wise.
* @param scalar Scalar to multiply
*/
public void multiply(double scalar) {
this.x *= scalar;
this.y *= scalar;
}
/**
* Divide a vector with a scalar, component-wise.
* @param v1 Vector to divide.
* @param v2 Scalar to divide.
* @return New vector which is the division.
*/
public static Vector2dExt divide(Vector2dExt v1, double scalar) {
return new Vector2dExt(v1.x / scalar, v1.y / scalar);
}
/**
* Divide a vector with a scalar, component-wise.
* @param scalar Scalar to divide
*/
public void divide(double scalar) {
this.x /= scalar;
this.y /= scalar;
}
/**
* Find unit vector.
* @return The unit vector.
*/
public Vector2dExt unit() {
return new Vector2dExt(this.x / this.magnitude(), this.y / this.magnitude());
}
/**
* Round a vector to a certain number of places, component-wise.
* @param v Vector to round.
* @param places Number of places to round to.
* @return New rounded vector.
*/
public static Vector2dExt round(Vector2dExt v, int places) {
int scale = (int) Math.pow(10, places);
v = Vector2dExt.multiply(v, scale);
v.x = Math.round(v.x);
v.y = Math.round(v.y);
v.x = v.x / scale;
v.y = v.y / scale;
return v;
}
@Override
public String toString() {
return "<" + this.x + ", " + this.y + ">";
}
public double[] toDoubleArray() {
return new double[] {this.x, this.y};
}
}