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https://github.com/Team4388/2022NoWayHome.git
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154 lines
6.4 KiB
Java
154 lines
6.4 KiB
Java
// Copyright (c) FIRST and other WPILib contributors.
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// Open Source Software; you can modify and/or share it under the terms of
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// the WPILib BSD license file in the root directory of this project.
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package frc4388.robot.subsystems;
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import java.io.File;
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import java.io.IOException;
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import java.util.Comparator;
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import java.util.Map;
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import java.util.Objects;
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import java.util.Optional;
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import java.util.function.Function;
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import java.util.logging.Level;
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import java.util.logging.Logger;
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import java.util.regex.Pattern;
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import java.util.stream.IntStream;
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import com.ctre.phoenix.motorcontrol.TalonFXControlMode;
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import com.ctre.phoenix.motorcontrol.can.WPI_TalonFX;
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import com.diffplug.common.base.Errors;
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import edu.wpi.first.wpilibj.Filesystem;
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import edu.wpi.first.wpilibj.RobotBase;
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import edu.wpi.first.wpilibj2.command.SubsystemBase;
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import frc4388.robot.Constants.ShooterConstants;
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import frc4388.utility.CSV;
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import frc4388.utility.Gains;
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import frc4388.utility.NumericData;
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public class BoomBoom extends SubsystemBase {
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private static final Logger LOGGER = Logger.getLogger(BoomBoom.class.getSimpleName());
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public WPI_TalonFX m_shooterFalconLeft;
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public WPI_TalonFX m_shooterFalconRight;
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public static Gains m_drumShooterGains = ShooterConstants.DRUM_SHOOTER_GAINS;
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public static BoomBoom m_boomBoom;
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double velP;
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double input;
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public boolean m_isDrumReady = false;
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public double m_fireVel;
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public Hood m_hoodSubsystem;
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public Turret m_turretSubsystem;
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// SimpleMotorFeedforward feedforward = new SimpleMotorFeedforward(69, 42, 0); //get real values later
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public static class ShooterTableEntry {
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public Double distance, hoodExt, drumVelocity;
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}
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private ShooterTableEntry[] m_shooterTable;
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/*
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* Creates new BoomBoom subsystem, has drum shooter and angle adjuster
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*/
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/** Creates a new BoomBoom. */
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public BoomBoom(WPI_TalonFX shooterFalconLeft, WPI_TalonFX shooterFalconRight) {
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m_shooterFalconLeft = shooterFalconLeft;
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m_shooterFalconRight = shooterFalconRight;
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m_shooterTable = readShooterTable();
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// Run a helper method that logs the contents of the table on a new thread.
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new Thread(() -> LOGGER.fine(() -> CSV.ReflectionTable.create(m_shooterTable, RobotBase.isSimulation()))).start();
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}
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public Double getVelocity(Double distance) {
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// This is a function that takes a value (distance) and returns a value (drumVelocity) that is a
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// linear interpolation of the two values (drumVelocity) at the two closest points in the table
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// (m_shooterTable) to the given value (distance).
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return NumericData.linearInterpolate(m_shooterTable, distance, e -> e.distance, e -> e.drumVelocity).doubleValue();
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}
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public Double getHood(Double distance) {
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// This is a function that takes a value (distance) and returns a value (hoodExt) that is a linear
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// interpolation of the two values (hoodExt) at the two closest points in the table (m_shooterTable)
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// to the given value (distance).
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return NumericData.linearInterpolate(m_shooterTable, distance, e -> e.distance, e -> e.hoodExt).doubleValue();
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}
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@Override
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public void periodic() {
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// This method will be called once per scheduler run
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}
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public void passRequiredSubsystem(Hood subsystem0, Turret subsystem1) {
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m_hoodSubsystem = subsystem0;
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m_turretSubsystem = subsystem1;
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}
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/**
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* Runs the Drum motor at a given speed
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* @param speed percent output form -1.0 to 1.0
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*/
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public void runDrumShooter(double speed) {
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m_shooterFalconLeft.set(TalonFXControlMode.PercentOutput, speed);
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}
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public void setShooterGains() {
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m_shooterFalconLeft.selectProfileSlot(ShooterConstants.SHOOTER_SLOT_IDX, ShooterConstants.SHOOTER_PID_LOOP_IDX);
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m_shooterFalconLeft.config_kF(ShooterConstants.SHOOTER_SLOT_IDX, m_drumShooterGains.kF, ShooterConstants.SHOOTER_TIMEOUT_MS);
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m_shooterFalconLeft.config_kP(ShooterConstants.SHOOTER_SLOT_IDX, m_drumShooterGains.kP, ShooterConstants.SHOOTER_TIMEOUT_MS);
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m_shooterFalconLeft.config_kI(ShooterConstants.SHOOTER_SLOT_IDX, m_drumShooterGains.kI, ShooterConstants.SHOOTER_TIMEOUT_MS);
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m_shooterFalconLeft.config_kD(ShooterConstants.SHOOTER_SLOT_IDX, m_drumShooterGains.kD, ShooterConstants.SHOOTER_TIMEOUT_MS);
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}
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public void runDrumShooterVelocityPID(double targetVel) {
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m_shooterFalconLeft.set(TalonFXControlMode.Velocity, targetVel); // Init
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// New BoomBoom controller stuff
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// Controls a motor with the output of the BangBang controller
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// Controls a motor with the output of the BangBang conroller and a feedforward
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// Shrinks the feedforward slightly to avoid over speeding the shooter
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// m_shooterFalconLeft.set(controller.calculate(encoder.getRate(), targetVel) + 0.9 *
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// feedforward.calculate(targetVel));
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// m_shooterFalconLeft.set(m_controller.calculate(m_shooterFalconLeft.get(), targetVel));
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}
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private static ShooterTableEntry[] readShooterTable() {
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try {
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// This is a helper class that allows us to read a CSV file into a Java array.
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CSV<ShooterTableEntry> csv = new CSV<>(ShooterTableEntry::new) {
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// This is a regular expression that removes all parentheses from the header of the CSV file.
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private final Pattern parentheses = Pattern.compile("\\([^\\)]*+\\)");
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/**
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* Removes the parentheses from the CSV header
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*
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* @param header The header to be sanitized.
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* @return The headerSanitizer method is overriding the headerSanitizer method in the parent class.
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* The parentheses.matcher(header) is matching the header with the parentheses regular
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* expression. The replaceAll method is replacing all of the parentheses with an empty
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* string. The super.headerSanitizer(parentheses.matcher(header).replaceAll("")) is calling
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* the parent sanitizer.
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*/
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@Override
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protected String headerSanitizer(String header) {
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return super.headerSanitizer(parentheses.matcher(header).replaceAll(""));
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}
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};
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// This is reading the CSV file into a Java array.
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return csv.read(new File(Filesystem.getDeployDirectory(), "ShooterData.csv").toPath());
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} catch (IOException exception) {
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ShooterTableEntry dummyEntry = new ShooterTableEntry();
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dummyEntry.distance = 0.0;
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dummyEntry.hoodExt = 0.0;
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dummyEntry.drumVelocity = 0.0;
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LOGGER.log(Level.SEVERE, "Exception while reading shooter CSV table.", exception);
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return new ShooterTableEntry[] { dummyEntry };
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}
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}
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} |