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/*----------------------------------------------------------------------------*/
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/* Copyright (c) 2018-2019 FIRST. All Rights Reserved. */
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/* Open Source Software - may be modified and shared by FRC teams. The code */
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/* must be accompanied by the FIRST BSD license file in the root directory of */
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/* the project. */
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/*----------------------------------------------------------------------------*/
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package frc4388.robot;
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import edu.wpi.first.wpilibj.Joystick;
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import edu.wpi.first.wpilibj2.command.Command;
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import edu.wpi.first.wpilibj2.command.InstantCommand;
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import edu.wpi.first.wpilibj2.command.RunCommand;
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import edu.wpi.first.wpilibj2.command.button.JoystickButton;
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import frc4388.robot.Constants.*;
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import frc4388.robot.commands.Swerve.JoystickPlayback;
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import frc4388.robot.commands.Swerve.JoystickRecorder;
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import frc4388.robot.subsystems.LED;
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import frc4388.robot.subsystems.SwerveDrive;
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import frc4388.utility.LEDPatterns;
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import frc4388.utility.controller.DeadbandedXboxController;
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import frc4388.utility.controller.IHandController;
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import frc4388.utility.controller.XboxController;
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/**
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* This class is where the bulk of the robot should be declared. Since
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* Command-based is a "declarative" paradigm, very little robot logic should
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* actually be handled in the {@link Robot} periodic methods (other than the
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* scheduler calls). Instead, the structure of the robot (including subsystems,
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* commands, and button mappings) should be declared here.
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*/
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public class RobotContainer {
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/* RobotMap */
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private final RobotMap m_robotMap = new RobotMap();
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/* Subsystems */
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private final LED m_robotLED = new LED(m_robotMap.LEDController);
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public final SwerveDrive m_robotSwerveDrive = new SwerveDrive(m_robotMap.leftFront,
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m_robotMap.rightFront,
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m_robotMap.leftBack,
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m_robotMap.rightBack,
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m_robotMap.gyro);
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/* Controllers */
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private final DeadbandedXboxController m_driverXbox = new DeadbandedXboxController(OIConstants.XBOX_DRIVER_ID);
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private final DeadbandedXboxController m_operatorXbox = new DeadbandedXboxController(OIConstants.XBOX_OPERATOR_ID);
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/**
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* The container for the robot. Contains subsystems, OI devices, and commands.
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*/
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public RobotContainer() {
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configureButtonBindings();
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/* Default Commands */
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// drives the robot with a two-axis input from the driver controller
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// continually sends updates to the Blinkin LED controller to keep the lights on
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m_robotLED.setDefaultCommand(new RunCommand(() -> m_robotLED.updateLED(), m_robotLED));
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}
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/**
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* Use this method to define your button->command mappings. Buttons can be
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* created by instantiating a {@link GenericHID} or one of its subclasses
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* ({@link edu.wpi.first.wpilibj.Joystick} or {@link XboxController}), and then
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* passing it to a {@link edu.wpi.first.wpilibj2.command.button.JoystickButton}.
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*/
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private void configureButtonBindings() {
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/* Driver Buttons */
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// test command to spin the robot while pressing A on the driver controller
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// new JoystickButton(getDeadbandedDriverController(), XboxController.RIGHT_BUMPER_BUTTON)
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// .whileTrue(new JoystickRecorder(m_robotSwerveDrive,
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// () -> getDeadbandedDriverController().getLeftX(),
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// () -> getDeadbandedDriverController().getLeftY(),
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// () -> getDeadbandedDriverController().getRightX(),
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// () -> getDeadbandedDriverController().getRightY(),
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// "Blue1Path.txt"))
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// .onFalse(new InstantCommand());
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// new JoystickButton(getDeadbandedDriverController(), XboxController.LEFT_BUMPER_BUTTON)
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// .onTrue(new JoystickPlayback(m_robotSwerveDrive, "Blue1Path.txt"))
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// .onFalse(new InstantCommand());
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/* Operator Buttons */
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// activates "Lit Mode"
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// new JoystickButton(getDeadbandedOperatorController(), XboxController.A_BUTTON)
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// .whenPressed(() -> m_robotLED.setPattern(LEDPatterns.LAVA_RAINBOW))
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// .whenReleased(() -> m_robotLED.setPattern(LEDConstants.DEFAULT_PATTERN));
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}
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/**
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* Use this to pass the autonomous command to the main {@link Robot} class.
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*
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* @return the command to run in autonomous
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*/
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public Command getAutonomousCommand() {
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// no auto
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return new InstantCommand();
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}
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/**
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* Add your docs here.
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*/
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public DeadbandedXboxController getDeadbandedDriverController() {
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return this.m_driverXbox;
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}
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public DeadbandedXboxController getDeadbandedOperatorController() {
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return this.m_operatorXbox;
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}
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}
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