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2026KPopRobotHunters/src/main/java/frc4388/robot/subsystems/shooter/ShooterReal.java
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package frc4388.robot.subsystems.shooter;
import static edu.wpi.first.units.Units.InchesPerSecond;
import static edu.wpi.first.units.Units.Rotations;
import static edu.wpi.first.units.Units.RotationsPerSecond;
import com.ctre.phoenix6.controls.PositionDutyCycle;
import com.ctre.phoenix6.controls.VelocityDutyCycle;
import com.ctre.phoenix6.hardware.TalonFX;
import edu.wpi.first.units.measure.*;
public class ShooterReal implements ShooterIO {
TalonFX m_angleMotor;
TalonFX m_pitchMotor;
TalonFX m_flywheelMotor;
TalonFX m_feederMotor;
public ShooterReal(
TalonFX angleMotor,
TalonFX pitchMotor,
TalonFX flywheelMotor,
TalonFX feederMotor
) {
m_angleMotor = angleMotor;
m_pitchMotor = pitchMotor;
m_flywheelMotor = flywheelMotor;
m_feederMotor = feederMotor;
// Apply the configs
m_angleMotor.getConfigurator().apply(ShooterConstants.ANGLE_MOTOR_CONFIG);
m_pitchMotor.getConfigurator().apply(ShooterConstants.PITCH_MOTOR_CONFIG);
m_flywheelMotor.getConfigurator().apply(ShooterConstants.FLYWHEEL_MOTOR_CONFIG);
m_feederMotor.getConfigurator().apply(ShooterConstants.FEEDER_MOTOR_CONFIG);
}
private Angle clampAng(Angle x, Angle min, Angle max){
if(x.gt(max)) {
return max;
}else if(x.lt(min)) {
return min;
}else{
return x;
}
}
// TODO: Test
@Override
public void setShooterAngle(ShooterState state, Angle angle) {
state.shooterTargetAngle = angle;
// Assume that the angle is always accurate, because I think we will use a shaft encoder
// Assume that 0 degrees = forwards. Might need an offset here
Angle boundedAngle = clampAng(angle, ShooterConstants.ANGLE_LIMIT_LEFT, ShooterConstants.ANGLE_LIMIT_RIGHT);
// (REAL_ROT) * (MOTOR_ROT / REAL_ROT) = MOTOR_ROT
double motorTargetAngle = boundedAngle.in(Rotations) / ShooterConstants.ANGLE_MOTOR_GEAR_RATIO;
PositionDutyCycle posRequest = new PositionDutyCycle(motorTargetAngle);
m_angleMotor.setControl(posRequest);
}
// TODO: Test
@Override
public void setShooterPitch(ShooterState state, Angle angle) {
state.shooterTargetPitch = angle;
// TODO: Test
// This assumes that the 0 is paralell to the ground. Might need an offset here
Angle boundedAngle = clampAng(angle, ShooterConstants.PITCH_LIMIT_UPPER, ShooterConstants.PITCH_LIMIT_LOWER);
// (REAL_ROT) * (MOTOR_ROT / REAL_ROT) = MOTOR_ROT
double motorTargetAngle = boundedAngle.in(Rotations) / ShooterConstants.PITCH_MOTOR_GEAR_RATIO;
PositionDutyCycle posRequest = new PositionDutyCycle(motorTargetAngle);
m_angleMotor.setControl(posRequest);
}
@Override
public void setFlywheelVelocity(ShooterState state, AngularVelocity angularVelocity) {
state.flywheelTargetVelocity = angularVelocity;
// (REAL_ROT / SEC) * (MOTOR_ROT / REAL_ROT) = (MOTOR_ROT / SEC)
double motorSpeed = angularVelocity.in(RotationsPerSecond) / ShooterConstants.FLYWHEEL_GEAR_RATIO;
VelocityDutyCycle velocity = new VelocityDutyCycle(motorSpeed);
m_feederMotor.setControl(velocity);
}
@Override
public void setFeederVelocity(ShooterState state, LinearVelocity linearVelocity) {
state.feederTargetVelocity = linearVelocity;
// (IN / SEC) * (ROT / IN) = (ROT / SEC)
double motorSpeed = linearVelocity.in(InchesPerSecond) / ShooterConstants.FEEDER_INCHES_PER_ROT;
VelocityDutyCycle velRequest = new VelocityDutyCycle(motorSpeed);
m_feederMotor.setControl(velRequest);
}
@Override
public void updateInputs(ShooterState state) {
state.shooterAngle = m_angleMotor.getPosition().getValue().times(ShooterConstants.ANGLE_MOTOR_GEAR_RATIO);
state.angleMotorCurrent = m_angleMotor.getStatorCurrent(false).getValue();
state.shooterPitch = m_pitchMotor.getPosition().getValue().times(ShooterConstants.PITCH_MOTOR_GEAR_RATIO);
state.pitchMotorCurrent = m_pitchMotor.getStatorCurrent().getValue();
state.flywheelVelocity = m_flywheelMotor.getVelocity().getValue();
state.flywheelMotorCurrent = m_flywheelMotor.getStatorCurrent().getValue();
state.feederVelocity = InchesPerSecond.of(m_feederMotor.getVelocity().getValue().in(RotationsPerSecond) * ShooterConstants.FEEDER_INCHES_PER_ROT);
state.feederMotorCurrent = m_feederMotor.getStatorCurrent().getValue();
}
}