Shooter finish

This commit is contained in:
Shikhar
2026-01-27 19:15:37 -07:00
parent 42e911fbdc
commit 4ef804c4ce
3 changed files with 31 additions and 48 deletions
@@ -27,12 +27,16 @@ public interface ShooterIO {
AngularVelocity motor1TargetVelocity = RotationsPerSecond.of(0);
AngularVelocity motor2TargetVelocity = RotationsPerSecond.of(0);
AngularVelocity indexerTargetVelocity = RotationsPerSecond.of(0);
AngularVelocity motor1Velocity = RotationsPerSecond.of(0);
AngularVelocity motor2Velocity = RotationsPerSecond.of(0);
AngularVelocity indexerVelocity = RotationsPerSecond.of(0);
Current motor1Current = Amps.of(0);
Current motor2Current = Amps.of(0);
Current indexerCurrent = Amps.of(0);
LinearVelocity motorLinearVelocity = InchesPerSecond.of(0);
AngularVelocity motorVelocity = RotationsPerSecond.of(0);
AngularVelocity motorTargetVelocity = RotationsPerSecond.of(0);
Current motor2Current = Amps.of(0);
}
// public default void setShooterAngle(ShooterState state, Angle angle) {}