mirror of
https://github.com/Team4388/2026KPopRobotHunters.git
synced 2026-06-08 16:28:05 -06:00
Add better feeder idle, shooter aim lead.
This commit is contained in:
@@ -99,7 +99,7 @@ public class RobotContainer {
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);
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private Command RobotShoot = new SequentialCommandGroup(
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new InstantCommand(() -> m_robotShooter.setShooterReady()),
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new InstantCommand(() -> m_robotShooter.spinUpShooting()),
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new RunCommand(
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() -> {
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m_robotSwerveDrive.driveFacingPosition(
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@@ -110,9 +110,9 @@ public class RobotContainer {
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}, m_robotSwerveDrive),
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new InstantCommand(()->m_robotIntake.setMode(IntakeMode.Idle)),
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new WaitCommand(5),
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new InstantCommand(()->m_robotShooter.setShooterShoot()),
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new InstantCommand(()->m_robotShooter.allowShooting()),
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new WaitCommand(10),
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new InstantCommand(()->m_robotShooter.setShooterNOTShoot())
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new InstantCommand(()->m_robotShooter.denyShooting())
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);
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// private Command RobotShoot = new SequentialCommandGroup(
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@@ -256,18 +256,18 @@ public class RobotContainer {
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new Trigger(() -> getDeadbandedOperatorController().getLeftTriggerAxis() >= 0.5)
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.onTrue(new InstantCommand(() -> {
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m_robotShooter.setShooterNotReady();
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m_robotShooter.spinUpIdle();
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}));
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new JoystickButton(getDeadbandedOperatorController(), XboxController.LEFT_BUMPER_BUTTON)
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.onTrue(new InstantCommand(() -> {
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m_robotShooter.setShooterReady();
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m_robotShooter.spinUpShooting();
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m_robotIntake.setMode(IntakeMode.Idle);
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}));
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new JoystickButton(getDeadbandedOperatorController(), XboxController.BACK_BUTTON)
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.onTrue(new InstantCommand(() -> {
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m_robotShooter.setShooterReadyFeeder();
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m_robotShooter.spinUpFeeding();
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}));
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@@ -275,9 +275,9 @@ public class RobotContainer {
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new JoystickButton(getDeadbandedOperatorController(), XboxController.A_BUTTON)
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.onTrue(new InstantCommand(() -> {
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m_robotShooter.setShooterShoot();
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m_robotShooter.allowShooting();
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})).onFalse(new InstantCommand(() -> {
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m_robotShooter.setShooterNOTShoot();
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m_robotShooter.denyShooting();
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}));
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new JoystickButton(getDeadbandedOperatorController(), XboxController.X_BUTTON)
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@@ -1,5 +1,6 @@
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package frc4388.robot.subsystems.shooter;
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import static edu.wpi.first.units.Units.Amps;
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import static edu.wpi.first.units.Units.Rotation;
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import static edu.wpi.first.units.Units.RotationsPerSecond;
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@@ -7,8 +8,10 @@ import org.littletonrobotics.junction.AutoLogOutput;
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import org.littletonrobotics.junction.Logger;
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import edu.wpi.first.math.geometry.Pose2d;
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import edu.wpi.first.math.geometry.Translation2d;
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import edu.wpi.first.math.kinematics.ChassisSpeeds;
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import edu.wpi.first.units.measure.AngularVelocity;
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import edu.wpi.first.units.measure.Current;
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import edu.wpi.first.wpilibj2.command.SubsystemBase;
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import frc4388.robot.constants.Constants;
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import frc4388.robot.subsystems.LED;
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@@ -59,24 +62,24 @@ public class Shooter extends SubsystemBase {
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private ShooterMode mode = ShooterMode.Idle;
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private boolean shooterButtonReady = false;
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public void setShooterShooting() {
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public void spinUpShooting() {
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this.mode = ShooterMode.Shooting;
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}
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public void setShooterFeeding() {
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public void spinUpFeeding() {
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this.mode = ShooterMode.Feeding;
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}
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public void setShooterIdle() {
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public void spinUpIdle() {
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this.mode = ShooterMode.Idle;
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}
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public void setShooterShoot() {
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public void allowShooting() {
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shooterButtonReady = true;
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}
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public void setShooterNOTShoot() {
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public void denyShooting() {
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shooterButtonReady = false;
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}
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@@ -95,18 +98,30 @@ public class Shooter extends SubsystemBase {
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io.updateInputs(state);
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ChassisSpeeds speed = m_SwerveDrive.chassisSpeeds;
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double XYSpeed = Math.sqrt(Math.pow(speed.vxMetersPerSecond,2) + Math.pow(speed.vyMetersPerSecond,2));
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double AngSpeed = Math.abs(speed.omegaRadiansPerSecond * (180/Math.PI));
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// Get robot positon and speeds
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ChassisSpeeds chassisSpeeds = m_SwerveDrive.chassisSpeeds;
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double XYSpeed = Math.sqrt(Math.pow(chassisSpeeds.vxMetersPerSecond,2) + Math.pow(chassisSpeeds.vyMetersPerSecond,2));
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double AngSpeed = Math.abs(chassisSpeeds.omegaRadiansPerSecond * (180/Math.PI));
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Pose2d robotPose2d = m_SwerveDrive.getPose2d();
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//
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double distanceToHub = (robotPose2d.getTranslation().minus(FieldPositions.HUB_POSITION).getNorm());
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// Calculate aim lead
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// Get the current speed of the robot
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Translation2d robotSpeed = new Translation2d(
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chassisSpeeds.vxMetersPerSecond,
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chassisSpeeds.vyMetersPerSecond
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);
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// Calculate a point to aim ahead of the actual position.
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Translation2d fieldPosLead = robotSpeed.times(ShooterConstants.AIM_LEAD_TIME.get()).plus(robotPose2d.getTranslation());
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// Get the robot's aim distance to hub
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double distanceToHub = (fieldPosLead.minus(FieldPositions.HUB_POSITION).getNorm());
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//Center of hub to cameras in inches
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Logger.recordOutput("Hub Dist", distanceToHub);
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boolean driverError =
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// XYSpeed <= ShooterConstants.ROBOT_SPEED_TOLERANCE.get() |
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// AngSpeed <= ShooterConstants.ROBOT_ANG_SPEED_TOLERANCE.get() |
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@@ -199,7 +214,13 @@ public class Shooter extends SubsystemBase {
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break;
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case Idle:
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io.setShooterVelocity(state, RotationsPerSecond.of(ShooterConstants.SHOOTER_RESTING_VELOCITY.get()));
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io.setShooterCurrentLimitSpeed(
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state,
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ShooterConstants.SHOOTER_IDLE_PERCENT_OUTPUT.get(),
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Amps.of(ShooterConstants.SHOOTER_IDLE_MAX_CURRENT.get()),
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RotationsPerSecond.of(ShooterConstants.INDEXER_REVERSE_OUTPUT.get())
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);
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io.setIndexerOutput(state, ShooterConstants.INDEXER_REVERSE_OUTPUT.get());
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m_robotLED.setMode(Constants.LEDConstants.DEFAULT_PATTERN);
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break;
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@@ -18,14 +18,18 @@ public class ShooterConstants {
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public static final double SHOOTERMOTOR_GEAR_RATIO = 1.5;
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public static final double INDEXER_GEAR_RATIO = 1.;
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// public static final ConfigurableDouble SHOOTER_ACTIVE_VELOCITY = new ConfigurableDouble("Shooter Active Velocity", -40);
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public static final ConfigurableDouble SHOOTER_MAX_VELOCITY = new ConfigurableDouble("Shooter MAX Velocity", 60);
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public static final ConfigurableDouble SHOOTER_RESTING_VELOCITY = new ConfigurableDouble("Shooter Resting Velocity", 0.0);
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public static final ConfigurableDouble SHOOTER_FEED_VELOCITY = new ConfigurableDouble("Shooter Feed Velocity", -35);
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// public static final ConfigurableDouble SHOOTER_RESTING_VELOCITY = new ConfigurableDouble("Shooter Resting Velocity", 0.0);
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public static final ConfigurableDouble SHOOTER_IDLE_PERCENT_OUTPUT = new ConfigurableDouble("Shooter idle % output", 0.3);
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public static final ConfigurableDouble SHOOTER_IDLE_TARGET_VEL = new ConfigurableDouble("Shooter idle target velocity", 20.);
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public static final ConfigurableDouble SHOOTER_IDLE_MAX_CURRENT = new ConfigurableDouble("Shooter Idle max current", 10);
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public static final ConfigurableDouble INDEXER_FORWARD_OUTPUT = new ConfigurableDouble("Indexer FWD % Output", -0.4);
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public static final ConfigurableDouble INDEXER_REVERSE_OUTPUT = new ConfigurableDouble("Indexer reverse % Output", 0.0);
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public static final ConfigurableDouble AIM_LEAD_TIME = new ConfigurableDouble("Aim lead time", 0);
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// Shoot mode tolerances
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@@ -38,6 +38,12 @@ public interface ShooterIO {
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// public default void setShooterAngle(ShooterState state, Angle angle) {}
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// public default void setShooterPitch(ShooterState state, Angle angle) {}
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public default void setShooterVelocity(ShooterState state, AngularVelocity angularVelocity) {}
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public default void setShooterCurrentLimitSpeed(
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ShooterState state,
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double percentOutput,
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Current currentLimit,
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AngularVelocity targetVelocity
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) {}
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// public default void setMotor2Velocity(ShooterState state, AngularVelocity angularVelocity) {}
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public default void setIndexerOutput(ShooterState state, double percentOutput) {}
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@@ -1,9 +1,13 @@
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package frc4388.robot.subsystems.shooter;
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import static edu.wpi.first.units.Units.Amps;
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import static edu.wpi.first.units.Units.RotationsPerSecond;
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import com.ctre.phoenix6.controls.VelocityDutyCycle;
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import com.ctre.phoenix6.hardware.TalonFX;
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import edu.wpi.first.units.measure.AngularVelocity;
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import edu.wpi.first.units.measure.Current;
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public class ShooterReal implements ShooterIO {
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@@ -54,6 +58,31 @@ public class ShooterReal implements ShooterIO {
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m_shooter2Motor.setControl(shooter2Velocity.withVelocity(motorRps));
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}
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@Override
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public void setShooterCurrentLimitSpeed(
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ShooterState state,
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double percentOutput,
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Current currentLimit,
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AngularVelocity targetVelocity
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) {
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state.motor1TargetVelocity = targetVelocity;
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state.motor2TargetVelocity = targetVelocity;
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double current = Math.abs(state.motor1Current.in(Amps)) + Math.abs(state.motor2Current.in(Amps));
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double velocity = (Math.abs(state.motor1Velocity.in(RotationsPerSecond)) + Math.abs(state.motor2Velocity.in(RotationsPerSecond))) / 2;
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if(
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Math.abs(currentLimit.in(Amps)) > current &&
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Math.abs(targetVelocity.in(RotationsPerSecond)) > velocity
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) {
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m_shooter1Motor.set(percentOutput);
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m_shooter2Motor.set(percentOutput);
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} else {
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m_shooter1Motor.set(0);
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m_shooter2Motor.set(0);
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}
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}
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@Override
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public void setIndexerOutput(ShooterState state, double percentOutput) {
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state.indexerTargetOutput = percentOutput;
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