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Limit Switch
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@@ -33,6 +33,7 @@ public interface IntakeIO {
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// public default void setShooterAngle(ShooterState state, Angle angle) {}
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// public default void setShooterPitch(ShooterState state, Angle angle) {}
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public default void setArmAngle(IntakeState state, Angle angle) {}
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public default void stopArm() {}
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public default void setRollerVelocity(IntakeState state, AngularVelocity angularVelocity) {}
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public default void updateInputs(IntakeState state) {}
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