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Change Field Pos
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@@ -21,7 +21,7 @@ public class ShooterConstants {
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// public static final ConfigurableDouble SHOOTER_ACTIVE_VELOCITY = new ConfigurableDouble("Shooter Active Velocity", -40);
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public static final ConfigurableDouble SHOOTER_MAX_VELOCITY = new ConfigurableDouble("Shooter MAX Velocity", 60);
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public static final ConfigurableDouble SHOOTER_RESTING_VELOCITY = new ConfigurableDouble("Shooter Resting Velocity", 0.0);
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public static final ConfigurableDouble SHOOTER_FEED_VELOCITY = new ConfigurableDouble("Shooter Feed Velocity", 35);
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public static final ConfigurableDouble SHOOTER_FEED_VELOCITY = new ConfigurableDouble("Shooter Feed Velocity", -35);
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public static final ConfigurableDouble INDEXER_FORWARD_OUTPUT = new ConfigurableDouble("Indexer FWD % Output", -0.4);
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public static final ConfigurableDouble INDEXER_REVERSE_OUTPUT = new ConfigurableDouble("Indexer reverse % Output", 0.0);
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@@ -5,8 +5,8 @@ import edu.wpi.first.math.geometry.Translation2d;
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public class FieldPositions {
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// public static final Translation2d RED_HUB_POSITION = new Translation2d(0, 0);
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// public static final Translation2d BLUE_HUB_POSITION = new Translation2d(0, 0);
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public static final Translation2d RED_HUB_POSITION = new Translation2d(11.9014494, 4.0213534);
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public static final Translation2d BLUE_HUB_POSITION = new Translation2d(4.61155415, 4.0213534);
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public static final Translation2d RED_HUB_POSITION = new Translation2d(11.9014494, 4.0213534 + 0.3);
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public static final Translation2d BLUE_HUB_POSITION = new Translation2d(4.61155415, 4.0213534 + 0.3);
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// We set the default position to one just in case it doesn't update
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