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RiseOfRidgebotics2020/src/main/java/frc4388/robot/RobotContainer.java
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/*----------------------------------------------------------------------------*/
/* Copyright (c) 2018-2019 FIRST. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in the root directory of */
/* the project. */
/*----------------------------------------------------------------------------*/
package frc4388.robot;
import java.util.List;
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import com.ctre.phoenix.motorcontrol.NeutralMode;
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import edu.wpi.first.wpilibj.GenericHID;
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import edu.wpi.first.wpilibj.Joystick;
import edu.wpi.first.wpilibj.controller.RamseteController;
import edu.wpi.first.wpilibj.geometry.Pose2d;
import edu.wpi.first.wpilibj.geometry.Rotation2d;
import edu.wpi.first.wpilibj.geometry.Translation2d;
import edu.wpi.first.wpilibj.trajectory.Trajectory;
import edu.wpi.first.wpilibj.trajectory.TrajectoryConfig;
import edu.wpi.first.wpilibj.trajectory.TrajectoryGenerator;
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import edu.wpi.first.wpilibj2.command.Command;
import edu.wpi.first.wpilibj2.command.InstantCommand;
import edu.wpi.first.wpilibj2.command.RamseteCommand;
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import edu.wpi.first.wpilibj2.command.RunCommand;
import edu.wpi.first.wpilibj2.command.button.JoystickButton;
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import frc4388.robot.Constants.DriveConstants;
import frc4388.robot.Constants.OIConstants;
import frc4388.robot.commands.auto.AutoPath1FromCenter;
import frc4388.robot.commands.auto.Wait;
import frc4388.robot.commands.climber.RunClimberWithTriggers;
import frc4388.robot.commands.climber.RunLevelerWithJoystick;
import frc4388.robot.commands.drive.DriveStraightToPositionMM;
import frc4388.robot.commands.drive.DriveWithJoystick;
import frc4388.robot.commands.drive.TurnDegrees;
import frc4388.robot.commands.intake.RunIntakeWithTriggers;
import frc4388.robot.commands.shooter.CalibrateShooter;
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import frc4388.robot.commands.shooter.ShootFireGroup;
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import frc4388.robot.commands.shooter.ShootFullGroup;
import frc4388.robot.commands.shooter.ShootPrepGroup;
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import frc4388.robot.commands.shooter.TrackTarget;
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import frc4388.robot.commands.shooter.TrimShooter;
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import frc4388.robot.commands.storage.StorageIntake;
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import frc4388.robot.commands.storage.StoragePrepIntake;
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import frc4388.robot.subsystems.Camera;
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import frc4388.robot.subsystems.Climber;
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import frc4388.robot.subsystems.Drive;
import frc4388.robot.subsystems.Intake;
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import frc4388.robot.subsystems.LED;
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import frc4388.robot.subsystems.Leveler;
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import frc4388.robot.subsystems.LimeLight;
import frc4388.robot.subsystems.Pneumatics;
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import frc4388.robot.subsystems.Shooter;
import frc4388.robot.subsystems.ShooterAim;
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import frc4388.robot.subsystems.ShooterHood;
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import frc4388.robot.subsystems.Storage;
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import frc4388.utility.controller.IHandController;
import frc4388.utility.controller.XboxController;
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import frc4388.utility.controller.XboxTriggerButton;
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/**
* This class is where the bulk of the robot should be declared. Since
* Command-based is a "declarative" paradigm, very little robot logic should
* actually be handled in the {@link Robot} periodic methods (other than the
* scheduler calls). Instead, the structure of the robot (including subsystems,
* commands, and button mappings) should be declared here.
*/
public class RobotContainer {
/* Subsystems */
private final Drive m_robotDrive = new Drive();
private final Pneumatics m_robotPneumatics = new Pneumatics();
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private final LED m_robotLED = new LED();
private final Intake m_robotIntake = new Intake();
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private final Shooter m_robotShooter = new Shooter();
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private final ShooterAim m_robotShooterAim = new ShooterAim();
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private final ShooterHood m_robotShooterHood = new ShooterHood();
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private final Climber m_robotClimber = new Climber();
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private final Leveler m_robotLeveler = new Leveler();
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private final Storage m_robotStorage = new Storage();
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/* Cameras */
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private final Camera m_robotCameraFront = new Camera("front", 0, 160, 120, 40);
private final Camera m_robotCameraBack = new Camera("back", 1, 160, 120, 40);
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private final LimeLight m_robotLime = new LimeLight();
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/* Controllers */
private final XboxController m_driverXbox = new XboxController(OIConstants.XBOX_DRIVER_ID);
private final XboxController m_operatorXbox = new XboxController(OIConstants.XBOX_OPERATOR_ID);
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/**
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* The container for the robot. Contains subsystems, OI devices, and commands.
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*/
public RobotContainer() {
/* Passing Drive and Pneumatics Subsystems */
m_robotPneumatics.passRequiredSubsystem(m_robotDrive);
m_robotDrive.passRequiredSubsystem(m_robotPneumatics);
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m_robotShooter.passRequiredSubsystem(m_robotShooterHood, m_robotShooterAim);
m_robotShooterHood.passRequiredSubsystem(m_robotShooter);
m_robotShooterAim.passRequiredSubsystem(m_robotShooter);
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configureButtonBindings();
/* Default Commands */
// drives the robot with a two-axis input from the driver controller
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m_robotDrive.setDefaultCommand(new DriveWithJoystick(m_robotDrive, m_robotPneumatics, getDriverController()));
//m_robotDrive.setDefaultCommand(new DriveWithJoystickUsingDeadAssistPID(m_robotDrive, m_robotPneumatics, getDriverController()));
// drives intake with input from triggers on the opperator controller
m_robotIntake.setDefaultCommand(new RunIntakeWithTriggers(m_robotIntake, getOperatorController()));
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// runs the turret with joystick
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m_robotShooterAim.setDefaultCommand(new RunCommand(() -> m_robotShooterAim.runShooterWithInput(-m_operatorXbox.getLeftXAxis()), m_robotShooterAim));
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// moves the drum not
m_robotShooter.setDefaultCommand(new RunCommand(() -> m_robotShooter.runDrumShooter(0), m_robotShooter));
// drives climber with input from triggers on the opperator controller
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m_robotClimber.setDefaultCommand(new RunClimberWithTriggers(m_robotClimber, getDriverController()));
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// drives the leveler with an axis input from the driver controller
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m_robotLeveler.setDefaultCommand(new RunLevelerWithJoystick(m_robotLeveler, getDriverController()));
// continually sends updates to the Blinkin LED controller to keep the lights on
m_robotLED.setDefaultCommand(new RunCommand(() -> m_robotLED.updateLED(), m_robotLED));
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// runs the storage not
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//m_robotStorage.setDefaultCommand(new RunCommand(() -> m_robotStorage.runStorage(0), m_robotStorage));
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m_robotStorage.setDefaultCommand(new RunCommand(() -> m_robotStorage.runStorage(0), m_robotStorage));
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//m_robotLime.setDefaultCommand(new RunCommand(() -> m_robotLime.limeOff(), m_robotLime));
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}
/**
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* Use this method to define your button->command mappings. Buttons can be
* created by instantiating a {@link GenericHID} or one of its subclasses
* ({@link edu.wpi.first.wpilibj.Joystick} or {@link XboxController}), and then
* passing it to a {@link edu.wpi.first.wpilibj2.command.button.JoystickButton}.
*/
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private void configureButtonBindings() {
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/* Test Buttons */
// A driver test button
new JoystickButton(getDriverJoystick(), XboxController.A_BUTTON)
.whenPressed(new DriveStraightToPositionMM(m_robotDrive, m_robotPneumatics, 24.0));
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// B driver test button
new JoystickButton(getDriverJoystick(), XboxController.B_BUTTON)
.whenPressed(new TurnDegrees(m_robotDrive, 90));
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// Y driver test button
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new JoystickButton(getDriverJoystick(), XboxController.Y_BUTTON)
.whenPressed(new Wait(m_robotDrive, 0, 0));
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// X driver test button
new JoystickButton(getDriverJoystick(), XboxController.X_BUTTON)
.whenPressed(new InstantCommand());
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/* Driver Buttons */
// sets solenoids into high gear
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new JoystickButton(getDriverJoystick(), XboxController.RIGHT_BUMPER_BUTTON)
.whenPressed(new InstantCommand(() -> m_robotPneumatics.setShiftState(true), m_robotDrive));
// sets solenoids into low gear
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new JoystickButton(getDriverJoystick(), XboxController.LEFT_BUMPER_BUTTON)
.whenPressed(new InstantCommand(() -> m_robotPneumatics.setShiftState(false), m_robotDrive));
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/* Operator Buttons */
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// shoots until released
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new JoystickButton(getOperatorJoystick(), XboxController.RIGHT_BUMPER_BUTTON)
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//.whileHeld(new ShootFullGroup(m_robotShooter, m_robotShooterAim, m_robotShooterHood, m_robotStorage), false)
//.whenReleased(new RunCommand(() -> m_robotLime.limeOff()));
.whenPressed(new RunCommand(() -> m_robotStorage.runStorage(-1), m_robotStorage))
.whenReleased(new RunCommand(() -> m_robotStorage.runStorage(0.0), m_robotStorage));
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// shoots one ball
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new JoystickButton(getOperatorJoystick(), XboxController.LEFT_BUMPER_BUTTON)
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//.whenPressed(new ShootFullGroup(m_robotShooter, m_robotShooterAim, m_robotShooterHood, m_robotStorage), false)
//.whenReleased(new RunCommand(() -> m_robotLime.limeOff()));
.whenPressed(new RunCommand(() -> m_robotStorage.runStorage(1), m_robotStorage))
.whenReleased(new RunCommand(() -> m_robotStorage.runStorage(0.0), m_robotStorage));
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// extends or retracts the extender
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new JoystickButton(getOperatorJoystick(), XboxController.X_BUTTON)
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.whileHeld(new RunCommand(() -> m_robotIntake.runExtender(0.5)))
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.whenReleased(new InstantCommand(() -> m_robotIntake.runExtender(0)));
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new JoystickButton(getOperatorJoystick(), XboxController.Y_BUTTON)
.whileHeld(new RunCommand(() -> m_robotIntake.runExtender(-0.5)))
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.whenReleased(new InstantCommand(() -> m_robotIntake.runExtender(0)));
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// safety for climber and leveler
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new JoystickButton(getOperatorJoystick(), XboxController.BACK_BUTTON)
.whenPressed(new InstantCommand(() -> m_robotClimber.setSafetyPressed(), m_robotClimber))
.whenReleased(new InstantCommand(() -> m_robotClimber.setSafetyNotPressed(), m_robotClimber));
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// starts tracking target
new JoystickButton(getOperatorJoystick(), XboxController.A_BUTTON)
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.whileHeld(new TrackTarget(m_robotShooterAim))
.whileHeld(new RunCommand(() -> m_robotShooterHood.runAngleAdjustPID(m_robotShooterHood.addFireAngle())))
//.whenReleased(new StoragePrepIntake(m_robotIntake, m_robotStorage))
.whenReleased(new InstantCommand(() -> m_robotLime.limeOff()));
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//.whileHeld(new RunCommand(() -> m_robotShooter.runDrumShooterVelocityPID(13000)));
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//.whileHeld(new HoldTarget(m_robotShooter, m_robotShooterAim))
//.whileHeld(new RunCommand(() -> m_robotShooter.runAngleAdjustPID(30)));
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//Trims shooter
new JoystickButton(getOperatorJoystick(), XboxController.TOP_BOTTOM_DPAD_AXIS)
.whenPressed(new TrimShooter(m_robotShooter));
//Calibrates turret and hood
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new JoystickButton(getOperatorJoystick(), XboxController.START_BUTTON)
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.whileHeld(new CalibrateShooter(m_robotShooter, m_robotShooterAim, m_robotShooterHood));
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//Prepares storage for intaking
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//new XboxTriggerButton(m_operatorXbox, XboxTriggerButton.LEFT_TRIGGER)
//.whileHeld(new RunCommand(() -> m_robotStorage.runStorage(0.8)))
//.whenReleased(new RunCommand(() -> m_robotStorage.runStorage(0.0)));
//.whileHeld(new StorageIntake(m_robotIntake, m_robotStorage));
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//Runs storage to outtake
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//new XboxTriggerButton(m_operatorXbox, XboxTriggerButton.RIGHT_TRIGGER)
//.whileHeld(new RunCommand(() -> m_robotStorage.runStorage(-0.8)))
//.whenReleased(new RunCommand(() -> m_robotStorage.runStorage(0.0)));
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//Run drum
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new JoystickButton(getOperatorJoystick(), XboxController.B_BUTTON)
.whileHeld(new ShootFireGroup(m_robotShooter, m_robotShooterAim, m_robotShooterHood, m_robotStorage), false)
.whenReleased(new InstantCommand(() -> m_robotLime.limeOff()));
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}
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/**
* Use this to pass the autonomous command to the main {@link Robot} class.
*
* @return the command to run in autonomous
*/
public Command getAutonomousCommand() {
// Create config for trajectory
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TrajectoryConfig config = getTrajectoryConfig();
Trajectory trajectory = getTrajectory(config);
RamseteCommand ramseteCommand = getRamseteCommand(trajectory);
// Run path following command, then stop at the end.
//return ramseteCommand.andThen(() -> m_robotDrive.tankDriveVelocity(0, 0));
return new AutoPath1FromCenter(m_robotDrive, m_robotPneumatics);
//return new AutoPath2FromRight(m_robotDrive, m_robotPneumatics);
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}
TrajectoryConfig getTrajectoryConfig() {
return new TrajectoryConfig(
DriveConstants.MAX_SPEED_METERS_PER_SECOND,
DriveConstants.MAX_ACCELERATION_METERS_PER_SECOND_SQUARED)
// Add kinematics to ensure max speed is actually obeyed
.setKinematics(DriveConstants.kDriveKinematics);
}
Trajectory getTrajectory(TrajectoryConfig config) {
Trajectory exampleTrajectory = TrajectoryGenerator.generateTrajectory(
// Start at the origin facing the +X direction
new Pose2d(0, 0, new Rotation2d(0)),
// Pass through these two interior waypoints, making an 's' curve path
List.of(
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new Translation2d(10, 0)
),
// End 3 meters straight ahead of where we started, facing forward
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new Pose2d(20, 20, new Rotation2d(0)),
// Pass config
config);
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// 10 = 20, 20 = 35, 30 = 53.5
// (0,10) = (8,22)
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return exampleTrajectory;
}
RamseteCommand getRamseteCommand(Trajectory trajectory) {
RamseteCommand ramseteCommand = new RamseteCommand(
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trajectory,
m_robotDrive::getPose,
new RamseteController(),
DriveConstants.kDriveKinematics,
m_robotDrive::tankDriveVelocity,
m_robotDrive);
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return ramseteCommand;
}
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/**
* Sets Motors to a NeutralMode.
* @param mode NeutralMode to set motors to
*/
public void setDriveNeutralMode(NeutralMode mode) {
m_robotDrive.setDriveTrainNeutralMode(mode);
}
/**
* Sets the gear of the drivetrain
* @param state the gearing of the gearbox (true is high, false is low)
*/
public void setDriveGearState(boolean state) {
m_robotPneumatics.setShiftState(state);
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}
/**
*
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*/
public void resetOdometry() {
m_robotDrive.resetGyroAngles();
m_robotDrive.setOdometry(new Pose2d());
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}
/**
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* Used for analog inputs like triggers and axises.
* @return IHandController interface for the Driver Controller.
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*/
public IHandController getDriverController() {
return m_driverXbox;
}
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/**
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* Used for analog inputs like triggers and axises.
* @return The IHandController interface for the Operator Controller.
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*/
public IHandController getOperatorController()
{
return m_operatorXbox;
}
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/**
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* Gets the {@link edu.wpi.first.wpilibj.GenericHID#GenericHID(int) Generic HID} for the Operator Xbox Controller.
* Generic HIDs/Joysticks can be used to set up JoystickButtons.
* @return The IHandController interface for the Operator Controller.
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*/
public Joystick getOperatorJoystick()
{
return m_operatorXbox.getJoyStick();
}
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/**
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* Gets the {@link edu.wpi.first.wpilibj.GenericHID#GenericHID(int) Generic HID} for the Driver Xbox Controller.
* Generic HIDs/Joysticks can be used to set up JoystickButtons.
* @return The IHandController interface for the Driver Controller.
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*/
public Joystick getDriverJoystick()
{
return m_driverXbox.getJoyStick();
}
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}