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https://github.com/Team4388/RiseOfRidgebotics2020.git
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Interuptability Handling
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/*----------------------------------------------------------------------------*/
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/* Copyright (c) 2019 FIRST. All Rights Reserved. */
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/* Open Source Software - may be modified and shared by FRC teams. The code */
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/* must be accompanied by the FIRST BSD license file in the root directory of */
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/* the project. */
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/*----------------------------------------------------------------------------*/
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package frc4388.robot.commands;
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import frc4388.robot.Constants.ShooterConstants;
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import frc4388.robot.Constants.VisionConstants;
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import frc4388.robot.subsystems.Drive;
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import frc4388.robot.subsystems.Shooter;
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import frc4388.robot.subsystems.ShooterAim;
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import frc4388.utility.controller.IHandController;
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import edu.wpi.first.wpilibj2.command.CommandBase;
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import edu.wpi.first.networktables.NetworkTable;
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import edu.wpi.first.networktables.NetworkTableEntry;
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import edu.wpi.first.networktables.NetworkTableInstance;
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import edu.wpi.first.wpilibj.smartdashboard.SmartDashboard;
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public class HoldTarget extends CommandBase {
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//Setup
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NetworkTableEntry xEntry;
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ShooterAim m_shooterAim;
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Shooter m_shooter;
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IHandController m_driverController;
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//Aiming
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double turnAmount = 0;
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double xAngle = 0;
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double yAngle = 0;
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double target = 0;
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public double distance;
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public static double fireVel;
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public static double fireAngle;
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/**
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* Uses the Limelight to track the target
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*/
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public HoldTarget(Shooter shooterSubsystem, ShooterAim aimSubsystem) {
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m_shooterAim = aimSubsystem;
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m_shooter = shooterSubsystem;
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addRequirements(m_shooter);
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NetworkTableInstance.getDefault().getTable("limelight").getEntry("camMode").setNumber(1);
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}
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// Called when the command is initially scheduled.
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@Override
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public void initialize() {
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//Vision Processing Mode
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NetworkTableInstance.getDefault().getTable("limelight").getEntry("camMode").setNumber(0);
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NetworkTableInstance.getDefault().getTable("limelight").getEntry("ledMode").setNumber(3);
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}
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// Called every time the scheduler runs while the command is scheduled.
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@Override
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public void execute() {
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target = NetworkTableInstance.getDefault().getTable("limelight").getEntry("tv").getDouble(0);
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xAngle = NetworkTableInstance.getDefault().getTable("limelight").getEntry("tx").getDouble(0);
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yAngle = NetworkTableInstance.getDefault().getTable("limelight").getEntry("ty").getDouble(0);
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if (target == 1.0){ //If target in view
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//Aiming Left/Right
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turnAmount = (xAngle/VisionConstants.FOV)*VisionConstants.TURN_P_VALUE;
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if (Math.abs(xAngle) < VisionConstants.X_ANGLE_ERROR){turnAmount = 0;} //Angle Error Zone
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//Deadzones
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else if(turnAmount > 0 && turnAmount < VisionConstants.MOTOR_DEAD_ZONE){turnAmount = VisionConstants.MOTOR_DEAD_ZONE;}
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else if(turnAmount < 0 && turnAmount > -VisionConstants.MOTOR_DEAD_ZONE){turnAmount = -VisionConstants.MOTOR_DEAD_ZONE;}
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m_shooterAim.runShooterWithInput(turnAmount/3);
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//Finding Distance
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distance = VisionConstants.TARGET_HEIGHT/Math.tan((VisionConstants.LIME_ANGLE + yAngle)*(Math.PI/180));
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SmartDashboard.putNumber("Distance to Target", distance);
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double yVel = Math.sqrt(2*VisionConstants.GRAV*VisionConstants.TARGET_HEIGHT);
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double xVel = (distance*VisionConstants.GRAV)/(yVel);
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fireVel = Math.sqrt((Math.pow(xVel, 2))+(Math.pow(yVel,2)));
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fireAngle = Math.atan(yVel/xVel);
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m_shooter.m_fireVel = fireVel;
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m_shooter.m_fireAngle = fireAngle;
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}
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}
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// Called once the command ends or is interrupted.
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@Override
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public void end(boolean interrupted) {
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//Drive Camera Mode
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NetworkTableInstance.getDefault().getTable("limelight").getEntry("camMode").setNumber(1);
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NetworkTableInstance.getDefault().getTable("limelight").getEntry("ledMode").setNumber(0);
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}
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// Returns true when the command should end.
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@Override
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public boolean isFinished() {
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return false;
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}
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}
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@@ -25,9 +25,9 @@ public class ShootFireGroup extends ParallelRaceGroup {
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*/
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public ShootFireGroup(Shooter m_shooter, ShooterAim m_shooterAim, Storage m_storage) {
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super(
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new ShooterVelocityControlPID(m_shooter, m_shooter.addFireVel()),
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new HoodAdjustPID(m_shooter),
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new TrackTarget(m_shooter, m_shooterAim),
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new RunCommand(() -> m_shooter.runDrumShooterVelocityPID(m_shooter.addFireVel(), m_shooter.m_shooterFalcon.getSelectedSensorVelocity())),
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new RunCommand(() -> m_shooter.runAngleAdjustPID(m_shooter.addFireAngle())),
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new HoldTarget(m_shooter, m_shooterAim),
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new StorageRun(m_storage)
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);
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}
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