Merge branch 'master' into vision_camera_final

This commit is contained in:
ryan123rudder
2020-02-15 14:33:01 -08:00
committed by GitHub
37 changed files with 656 additions and 66 deletions
+33 -10
View File
@@ -29,11 +29,11 @@ public final class Constants {
/* PID Constants Drive*/
public static final int DRIVE_TIMEOUT_MS = 30;
public static final Gains DRIVE_DISTANCE_GAINS = new Gains(0.2, 0.0, 0.0, 0.0, 0, 0.3);
public static final Gains DRIVE_VELOCITY_GAINS = new Gains(0.0, 0.0, 0.0, 0.1, 0, 1.0);
public static final Gains DRIVE_TURNING_GAINS = new Gains(0.4, 0.0, 0.0, 0.0, 0, 0.3);
public static final Gains DRIVE_VELOCITY_GAINS = new Gains(0.1, 0.0, 0.0, 0.1, 0, 1.0);
public static final Gains DRIVE_TURNING_GAINS = new Gains(0.4, 0.0, 0.0, 0.0, 0, 0.5);
public static final Gains DRIVE_MOTION_MAGIC_GAINS = new Gains(0.2, 0.0, 0.0, 0.0, 0, 1.0);
public static final int DRIVE_CRUISE_VELOCITY = 2000;
public static final int DRIVE_ACCELERATION = 1000;
public static final int DRIVE_CRUISE_VELOCITY = 20000;
public static final int DRIVE_ACCELERATION = 7000;
/* Remote Sensors */
public final static int REMOTE_0 = 0;
@@ -66,24 +66,30 @@ public final class Constants {
}
public static final class IntakeConstants {
public static final int INTAKE_SPARK_ID = 9;
public static final int EXTENDER_SPARK_ID = 10;
public static final int INTAKE_SPARK_ID = -9;
public static final int EXTENDER_SPARK_ID = -10;
}
public static final class ShooterConstants {
/* Motor IDs */
public static final int SHOOTER_FALCON_ID = 8;
public static final int SHOOTER_ANGLE_ADJUST_ID = 9;
public static final int SHOOTER_ROTATE_ID = 10;
/* PID Constants Shooter */
public static final int SHOOTER_SLOT_IDX = 0;
public static final int SHOOTER_PID_LOOP_IDX = 1;
public static final int SHOOTER_TIMEOUT_MS = 30;
public static final Gains SHOOTER_GAINS = new Gains(0.4, 0.0005, 13, 0.05, 0, 1.0);
public static final Gains DRUM_SHOOTER_GAINS = new Gains(0.4, 0.0005, 13, 0.05, 0, 1.0);
public static final Gains SHOOTER_TURRET_GAINS = new Gains(0.2, 0.0, 0.0, 0.0, 0, 1.0);
public static final double SHOOTER_TURRET_MIN = -1.0;
public static final double ENCODER_TICKS_PER_REV = 2048;
public static final double NEO_UNITS_PER_REV = 42;
public static final double DEGREES_PER_ROT = 360;
}
public static final class ClimberConstants {
public static final int CLIMBER_SPARK_ID = 10;
public static final int CLIMBER_SPARK_ID = -1;
}
public static final class LevelerConstants {
@@ -91,13 +97,30 @@ public final class Constants {
}
public static final class StorageConstants {
public static final int STORAGE_CAN_ID = -1;
public static final int STORAGE_CAN_ID = 10;
/* Ball Indexes */
public static final int BEAM_SENSOR_DIO_0 = 0;
public static final int BEAM_SENSOR_DIO_1 = 1;
public static final int BEAM_SENSOR_DIO_2 = 2;
public static final int BEAM_SENSOR_DIO_3 = 3;
public static final int BEAM_SENSOR_DIO_4 = 4;
public static final int BEAM_SENSOR_DIO_5 = 5;
/* PID Values */
public static final int SLOT_DISTANCE = 0;
/* PID Indexes */
public static final int PID_PRIMARY = 0;
/* PID Gains */
public static final double storP = 0.1;
public static final double storI = 1e-4;
public static final double storD = 1.0;
public static final double storIz = 0.0;
public static final double storF = 0.0;
public static final double storkmaxOutput = 1.0;
public static final double storkminOutput = -1.0;
}
public static final class LEDConstants {