Merge branch 'master' into fix-drive-straight-position-pid

This commit is contained in:
Keenan D. Buckley
2020-02-11 04:35:31 +00:00
committed by GitHub
14 changed files with 688 additions and 37 deletions
+32 -2
View File
@@ -66,12 +66,42 @@ public final class Constants {
}
public static final class IntakeConstants {
public static final int INTAKE_SPARK_ID = 1;
public static final int INTAKE_SPARK_ID = 9;
public static final int EXTENDER_SPARK_ID = 10;
}
public static final class ShooterConstants {
public static final int SHOOTER_FALCON_ID = 8;
/* PID Constants Shooter */
public static final int SHOOTER_SLOT_IDX = 0;
public static final int SHOOTER_PID_LOOP_IDX = 1;
public static final int SHOOTER_TIMEOUT_MS = 30;
public static final Gains SHOOTER_GAINS = new Gains(0.4, 0.0005, 13, 0.05, 0, 1.0);
public static final double ENCODER_TICKS_PER_REV = 2048;
}
public static final class ClimberConstants {
public static final int CLIMBER_SPARK_ID = 10;
}
public static final class LevelerConstants {
public static final int LEVELER_CAN_ID = -1;
}
public static final class StorageConstants {
public static final int STORAGE_CAN_ID = -1;
public static final int BEAM_SENSOR_DIO_0 = 0;
public static final int BEAM_SENSOR_DIO_1 = 1;
public static final int BEAM_SENSOR_DIO_2 = 2;
public static final int BEAM_SENSOR_DIO_3 = 3;
public static final int BEAM_SENSOR_DIO_4 = 4;
public static final int BEAM_SENSOR_DIO_5 = 5;
}
public static final class LEDConstants {
public static final int LED_SPARK_ID = 0;
public static final LEDPatterns DEFAULT_PATTERN = LEDPatterns.FOREST_WAVES;
}