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https://github.com/Team4388/RiseOfRidgebotics2020.git
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Updated game, stopped shooter idle, PATHWEAVER working
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@@ -4,6 +4,6 @@
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"maxVelocity": 2.3,
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"maxAcceleration": 2.7,
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"wheelBase": 0.648,
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"gameName": "Bounce Path",
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"gameName": "Barrel Racing Path",
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"outputDir": ".."
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}
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@@ -165,7 +165,7 @@ public class RobotContainer {
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// runs the turret with joystick
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m_robotShooterAim.setDefaultCommand(new RunCommand(() -> m_robotShooterAim.runShooterWithInput(-m_operatorXbox.getLeftXAxis()), m_robotShooterAim));
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// moves the drum not
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m_robotShooter.setDefaultCommand(new RunCommand(() -> m_robotShooter.runDrumShooterVelocityPID(1500), m_robotShooter));
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m_robotShooter.setDefaultCommand(new RunCommand(() -> m_robotShooter.runDrumShooterVelocityPID(0), m_robotShooter));
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// drives climber with input from triggers on the opperator controller
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m_robotClimber.setDefaultCommand(new RunClimberWithTriggers(m_robotClimber, getDriverController()));
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// drives the leveler with an axis input from the driver controller
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