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https://github.com/Team4388/RiseOfRidgebotics2020.git
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Tune Shooter and Work on DriverStation
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@@ -116,7 +116,7 @@ public final class Constants {
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public static final int SHOOTER_SLOT_IDX = 0;
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public static final int SHOOTER_PID_LOOP_IDX = 1;
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public static final int SHOOTER_TIMEOUT_MS = 30;
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public static final Gains DRUM_SHOOTER_GAINS = new Gains(0.55, 0.0, 100, 0.0, 0, 1.0);
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public static final Gains DRUM_SHOOTER_GAINS = new Gains(1.5, 0.0, 100, 0.055, 0, 1.0);
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public static final Gains SHOOTER_TURRET_GAINS = new Gains(0.0, 0.0, 0.0, 0.0, 0, 1.0);
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public static final Gains SHOOTER_ANGLE_GAINS = new Gains(0.05, 0.0, 0.0, 0.0, 0, 0.3);
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public static final double SHOOTER_TURRET_MIN = -1.0;
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@@ -34,7 +34,18 @@ public class ShooterVelocityControlPID extends CommandBase {
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// Called every time the scheduler runs while the command is scheduled.
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@Override
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public void execute() {
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m_shooter.runDrumShooterVelocityPID(m_shooter.addFireVel());
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//Tells whether the target velocity has been reached
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m_actualVel = m_shooter.m_shooterFalcon.getSelectedSensorPosition();
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m_targetVel = m_shooter.addFireVel();
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double error = m_actualVel - m_targetVel;
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if (Math.abs(error) < ShooterConstants.DRUM_VELOCITY_BOUND){
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m_shooter.m_isDrumReady = true;
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m_shooter.runDrumShooterVelocityPID(m_targetVel);
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}
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else{
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m_shooter.m_isDrumReady = false;
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m_shooter.runDrumShooterVelocityPID(m_targetVel);
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}
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}
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// Called once the command ends or is interrupted.
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@@ -45,16 +56,6 @@ public class ShooterVelocityControlPID extends CommandBase {
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// Returns true when the command should end.
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@Override
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public boolean isFinished() {
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//Tells whether the target velocity has been reached
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double upperBound = m_targetVel + ShooterConstants.DRUM_VELOCITY_BOUND;
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double lowerBound = m_targetVel - ShooterConstants.DRUM_VELOCITY_BOUND;
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if (m_actualVel < upperBound && m_actualVel > lowerBound){
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m_shooter.m_isDrumReady = true;
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}
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else{
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m_shooter.m_isDrumReady = false;
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}
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return false;
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}
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}
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@@ -54,7 +54,7 @@ public class Shooter extends SubsystemBase {
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m_shooterFalcon.setNeutralMode(NeutralMode.Coast);
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m_shooterFalcon.setInverted(true);
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m_shooterFalcon.configOpenloopRamp(1, ShooterConstants.SHOOTER_TIMEOUT_MS);
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m_shooterFalcon.configClosedloopRamp(1.0, ShooterConstants.SHOOTER_TIMEOUT_MS);
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//m_shooterFalcon.configClosedloopRamp(1.0, ShooterConstants.SHOOTER_TIMEOUT_MS);
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setShooterGains();
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m_shooterFalcon.configPeakOutputReverse(0, ShooterConstants.SHOOTER_TIMEOUT_MS);
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@@ -67,8 +67,6 @@ public class ShooterAim extends SubsystemBase {
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// This method will be called once per scheduler run
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SmartDashboard.putNumber("Turret Angle Raw", getShooterRotatePosition());
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SmartDashboard.putBoolean("Aim Ready", m_isAimReady);
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SmartDashboard.putData("Turret Angle", m_turretGyro);
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SmartDashboard.putBoolean("Turret Aimed" , m_isAimReady);
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