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Messing with Constants to make DriveTrain more responsive when in Dead Assist
- Added a P to Velocity Control to make robot resist being pushed. - Upped the Output Limit on the Turning PID to allow it to be more aggressive.
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@@ -29,8 +29,8 @@ public final class Constants {
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/* PID Constants Drive*/
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public static final int DRIVE_TIMEOUT_MS = 30;
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public static final Gains DRIVE_DISTANCE_GAINS = new Gains(0.2, 0.0, 0.0, 0.0, 0, 0.3);
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public static final Gains DRIVE_VELOCITY_GAINS = new Gains(0.0, 0.0, 0.0, 0.1, 0, 1.0);
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public static final Gains DRIVE_TURNING_GAINS = new Gains(0.4, 0.0, 0.0, 0.0, 0, 0.3);
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public static final Gains DRIVE_VELOCITY_GAINS = new Gains(0.1, 0.0, 0.0, 0.1, 0, 1.0);
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public static final Gains DRIVE_TURNING_GAINS = new Gains(0.4, 0.0, 0.0, 0.0, 0, 0.5);
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public static final Gains DRIVE_MOTION_MAGIC_GAINS = new Gains(0.2, 0.0, 0.0, 0.0, 0, 1.0);
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public static final int DRIVE_CRUISE_VELOCITY = 20000;
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public static final int DRIVE_ACCELERATION = 7000;
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