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Messing with Turret and storage
Not completly sure why the shooting actions arent happening in the right order
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@@ -28,7 +28,7 @@ public class ShootFireGroup extends ParallelRaceGroup {
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new RunCommand(() -> m_shooter.runDrumShooterVelocityPID(m_shooter.addFireVel(), m_shooter.m_shooterFalcon.getSelectedSensorVelocity())),
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new RunCommand(() -> m_shooter.runAngleAdjustPID(m_shooter.addFireAngle())),
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new HoldTarget(m_shooter, m_shooterAim),
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new StorageRun(m_storage)
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new StoragePositionPID(m_storage)
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);
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}
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}
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