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https://github.com/Team4388/RiseOfRidgebotics2020.git
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Merge branch 'master' into shooter-and-limelight-tuning
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@@ -17,6 +17,7 @@ import frc4388.utility.LEDPatterns;
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public class LED extends SubsystemBase {
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public static float currentLED;
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public static float defaultLED;
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public static Spark LEDController;
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/**
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@@ -25,7 +26,8 @@ public class LED extends SubsystemBase {
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*/
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public LED(){
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LEDController = new Spark(LEDConstants.LED_SPARK_ID);
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setPattern(LEDConstants.DEFAULT_PATTERN);
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defaultLED = LEDConstants.DEFAULT_PATTERN.getValue();
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runDefaultLED();
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LEDController.set(currentLED);
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System.err.println("In the Beginning, there was Joe.\nAnd he said, 'Let there be LEDs.'\nAnd it was good.");
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}
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@@ -38,6 +40,37 @@ public class LED extends SubsystemBase {
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LEDController.set(currentLED);
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}
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/**
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*
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*/
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public void runDefaultLED() {
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setPattern(defaultLED);
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}
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/**
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* Changes the default LED by an amount
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* @param amount the amount to increment led by
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*/
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public void incrementLED(float amount) {
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defaultLED += amount;
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if (defaultLED > 1) {
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defaultLED -= 2;
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}
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if (defaultLED < -1) {
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defaultLED += 2;
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}
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}
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/**
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* Sets the current LED pattern. This method should only be run
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* whenever you want to change the current LED.
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* @param pattern LEDPattern to set the Blinkin to.
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*/
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public void setPattern(float pattern){
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currentLED = pattern;
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LEDController.set(pattern);
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}
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/**
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* Sets the current LED pattern. This method should only be run
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* whenever you want to change the current LED.
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