mirror of
https://github.com/Team4388/RiseOfRidgebotics2020.git
synced 2026-06-09 00:38:00 -06:00
412 lines
18 KiB
Java
412 lines
18 KiB
Java
/*----------------------------------------------------------------------------*/
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/* Copyright (c) 2018-2019 FIRST. All Rights Reserved. */
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/* Open Source Software - may be modified and shared by FRC teams. The code */
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/* must be accompanied by the FIRST BSD license file in the root directory of */
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/* the project. */
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/*----------------------------------------------------------------------------*/
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package frc4388.robot;
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import java.util.List;
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import com.ctre.phoenix.motorcontrol.NeutralMode;
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import edu.wpi.first.wpilibj.GenericHID;
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import edu.wpi.first.wpilibj.Joystick;
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import edu.wpi.first.wpilibj.controller.RamseteController;
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import edu.wpi.first.wpilibj.geometry.Pose2d;
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import edu.wpi.first.wpilibj.geometry.Rotation2d;
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import edu.wpi.first.wpilibj.geometry.Translation2d;
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import edu.wpi.first.wpilibj.trajectory.Trajectory;
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import edu.wpi.first.wpilibj.trajectory.TrajectoryConfig;
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import edu.wpi.first.wpilibj.trajectory.TrajectoryGenerator;
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import edu.wpi.first.wpilibj2.command.Command;
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import edu.wpi.first.wpilibj2.command.InstantCommand;
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import edu.wpi.first.wpilibj2.command.RamseteCommand;
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import edu.wpi.first.wpilibj2.command.RunCommand;
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import edu.wpi.first.wpilibj2.command.button.JoystickButton;
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import frc4388.robot.Constants.DriveConstants;
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import frc4388.robot.Constants.OIConstants;
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import frc4388.robot.commands.InterruptSubystem;
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import frc4388.robot.commands.auto.AutoPath1FromCenter;
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import frc4388.robot.commands.auto.Wait;
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import frc4388.robot.commands.climber.DisengageRachet;
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import frc4388.robot.commands.climber.RunClimberWithTriggers;
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import frc4388.robot.commands.climber.RunLevelerWithJoystick;
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import frc4388.robot.commands.drive.DriveStraightToPositionMM;
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import frc4388.robot.commands.drive.DriveWithJoystick;
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import frc4388.robot.commands.drive.PlaySongDrive;
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import frc4388.robot.commands.drive.TurnDegrees;
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import frc4388.robot.commands.intake.RunIntakeWithTriggers;
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import frc4388.robot.commands.shooter.CalibrateShooter;
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import frc4388.robot.commands.shooter.ShootPrepGroup;
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import frc4388.robot.commands.shooter.TrackTarget;
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import frc4388.robot.commands.shooter.TrimShooter;
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import frc4388.robot.commands.storage.ManageStorage;
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import frc4388.robot.commands.storage.StoragePrep;
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import frc4388.robot.subsystems.Camera;
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import frc4388.robot.subsystems.Climber;
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import frc4388.robot.subsystems.Drive;
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import frc4388.robot.subsystems.Intake;
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import frc4388.robot.subsystems.LED;
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import frc4388.robot.subsystems.Leveler;
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import frc4388.robot.subsystems.LimeLight;
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import frc4388.robot.subsystems.Pneumatics;
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import frc4388.robot.subsystems.Shooter;
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import frc4388.robot.subsystems.ShooterAim;
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import frc4388.robot.subsystems.ShooterHood;
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import frc4388.robot.subsystems.Storage;
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import frc4388.robot.subsystems.Storage.StorageMode;
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import frc4388.utility.controller.ButtonFox;
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import frc4388.utility.controller.IHandController;
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import frc4388.utility.controller.XboxController;
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import frc4388.utility.controller.XboxTriggerButton;
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/**
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* This class is where the bulk of the robot should be declared. Since
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* Command-based is a "declarative" paradigm, very little robot logic should
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* actually be handled in the {@link Robot} periodic methods (other than the
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* scheduler calls). Instead, the structure of the robot (including subsystems,
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* commands, and button mappings) should be declared here.
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*/
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public class RobotContainer {
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/* Subsystems */
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private final Drive m_robotDrive = new Drive();
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private final Pneumatics m_robotPneumatics = new Pneumatics();
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private final LED m_robotLED = new LED();
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private final Intake m_robotIntake = new Intake();
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private final Shooter m_robotShooter = new Shooter();
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private final ShooterAim m_robotShooterAim = new ShooterAim();
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private final ShooterHood m_robotShooterHood = new ShooterHood();
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private final Climber m_robotClimber = new Climber();
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private final Leveler m_robotLeveler = new Leveler();
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private final Storage m_robotStorage = new Storage();
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/* Cameras */
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private final Camera m_robotCameraFront = new Camera("front", 0, 160, 120, 40);
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private final Camera m_robotCameraBack = new Camera("back", 1, 160, 120, 40);
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private final LimeLight m_robotLime = new LimeLight();
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/* Controllers */
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private final XboxController m_driverXbox = new XboxController(OIConstants.XBOX_DRIVER_ID);
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private final XboxController m_operatorXbox = new XboxController(OIConstants.XBOX_OPERATOR_ID);
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private final XboxController m_buttonFox = new XboxController(OIConstants. BUTTON_FOX_ID);
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/**
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* The container for the robot. Contains subsystems, OI devices, and commands.
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*/
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public RobotContainer() {
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/* Passing Drive and Pneumatics Subsystems */
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m_robotPneumatics.passRequiredSubsystem(m_robotDrive);
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m_robotDrive.passRequiredSubsystem(m_robotPneumatics);
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m_robotShooter.passRequiredSubsystem(m_robotShooterHood, m_robotShooterAim);
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m_robotShooterHood.passRequiredSubsystem(m_robotShooter);
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m_robotShooterAim.passRequiredSubsystem(m_robotShooter);
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m_robotLeveler.passRequiredSubsystem(m_robotClimber);
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configureButtonBindings();
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/* Default Commands */
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// drives the robot with a two-axis input from the driver controller
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m_robotDrive.setDefaultCommand(new DriveWithJoystick(m_robotDrive, m_robotPneumatics, getDriverController()));
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//m_robotDrive.setDefaultCommand(new DriveWithJoystickUsingDeadAssistPID(m_robotDrive, m_robotPneumatics, getDriverController()));
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// drives intake with input from triggers on the opperator controller
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m_robotIntake.setDefaultCommand(new RunIntakeWithTriggers(m_robotIntake, getOperatorController()));
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// runs the turret with joystick
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m_robotShooterAim.setDefaultCommand(new RunCommand(() -> m_robotShooterAim.runShooterWithInput(-m_operatorXbox.getLeftXAxis()), m_robotShooterAim));
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// moves the drum not
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m_robotShooter.setDefaultCommand(new RunCommand(() -> m_robotShooter.runDrumShooterVelocityPID(1500), m_robotShooter));
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// drives climber with input from triggers on the opperator controller
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m_robotClimber.setDefaultCommand(new RunClimberWithTriggers(m_robotClimber, getDriverController()));
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// drives the leveler with an axis input from the driver controller
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m_robotLeveler.setDefaultCommand(new RunLevelerWithJoystick(m_robotLeveler, getOperatorController()));
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// continually sends updates to the Blinkin LED controller to keep the lights on
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m_robotLED.setDefaultCommand(new RunCommand(() -> m_robotLED.updateLED(), m_robotLED));
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// runs the storage not
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//m_robotStorage.setDefaultCommand(new RunCommand(() -> m_robotStorage.runStorage(0), m_robotStorage));
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m_robotStorage.setDefaultCommand(new InstantCommand(() -> m_robotStorage.changeStorageMode(StorageMode.IDLE)));
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//m_robotLime.setDefaultCommand(new RunCommand(() -> m_robotLime.limeOff(), m_robotLime));
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}
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/**
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* Use this method to define your button->command mappings. Buttons can be
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* created by instantiating a {@link GenericHID} or one of its subclasses
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* ({@link edu.wpi.first.wpilibj.Joystick} or {@link XboxController}), and then
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* passing it to a {@link edu.wpi.first.wpilibj2.command.button.JoystickButton}.
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*/
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private void configureButtonBindings() {
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/* Test Buttons */
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// A driver test button
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new JoystickButton(getDriverJoystick(), XboxController.A_BUTTON)
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.whenPressed(new DriveStraightToPositionMM(m_robotDrive, m_robotPneumatics, 24.0));
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// B driver test button
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new JoystickButton(getDriverJoystick(), XboxController.B_BUTTON)
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.whenPressed(new TurnDegrees(m_robotDrive, 90));
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// Y driver test button
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new JoystickButton(getDriverJoystick(), XboxController.Y_BUTTON)
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.whenPressed(new Wait(m_robotDrive, 0, 0));
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// X driver test button
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new JoystickButton(getDriverJoystick(), XboxController.X_BUTTON)
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.whenPressed(new InstantCommand());
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/* Driver Buttons */
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// sets solenoids into high gear
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new JoystickButton(getDriverJoystick(), XboxController.RIGHT_BUMPER_BUTTON)
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.whenPressed(new InstantCommand(() -> m_robotPneumatics.setShiftState(true), m_robotDrive));
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// sets solenoids into low gear
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new JoystickButton(getDriverJoystick(), XboxController.LEFT_BUMPER_BUTTON)
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.whenPressed(new InstantCommand(() -> m_robotPneumatics.setShiftState(false), m_robotDrive));
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// Disengages the rachet to allow for a climb
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new JoystickButton(getDriverJoystick(), XboxController.BACK_BUTTON)
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.whileHeld(new DisengageRachet(m_robotClimber));
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/* Operator Buttons */
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// shoots until released
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new JoystickButton(getOperatorJoystick(), XboxController.RIGHT_BUMPER_BUTTON)
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//.whileHeld(new ShootFullGroup(m_robotShooter, m_robotShooterAim, m_robotShooterHood, m_robotStorage), false);
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//.whenReleased(new ManageStorage(m_robotStorage, StorageMode.RESET));
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//.whenReleased(new RunCommand(() -> m_robotLime.limeOff()));
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.whenPressed(new RunCommand(() -> m_robotStorage.runStorage(-1), m_robotStorage))
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.whenReleased(new InterruptSubystem(m_robotStorage));
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// shoots one ball
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new JoystickButton(getOperatorJoystick(), XboxController.LEFT_BUMPER_BUTTON)
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//.whenPressed(new ShootFullGroup(m_robotShooter, m_robotShooterAim, m_robotShooterHood, m_robotStorage), false);
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//.whenReleased(new ManageStorage(m_robotStorage, StorageMode.RESET));
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//.whenReleased(new RunCommand(() -> m_robotLime.limeOff()));
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.whenPressed(new RunCommand(() -> m_robotStorage.runStorage(1), m_robotStorage))
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.whenReleased(new InterruptSubystem(m_robotStorage));
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// extends or retracts the extender
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new JoystickButton(getOperatorJoystick(), XboxController.X_BUTTON)
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.whileHeld(new RunCommand(() -> m_robotIntake.runExtender(0.5)))
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.whenReleased(new InstantCommand(() -> m_robotIntake.runExtender(0)));
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new JoystickButton(getOperatorJoystick(), XboxController.Y_BUTTON)
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.whileHeld(new RunCommand(() -> m_robotIntake.runExtender(-0.5)))
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.whenReleased(new InstantCommand(() -> m_robotIntake.runExtender(0)));
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// safety for climber and leveler
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new JoystickButton(getOperatorJoystick(), XboxController.BACK_BUTTON)
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.whenPressed(new InstantCommand(() -> m_robotClimber.setSafetyPressed(), m_robotClimber))
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.whenReleased(new InstantCommand(() -> m_robotClimber.setSafetyNotPressed(), m_robotClimber));
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// starts tracking target
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new JoystickButton(getOperatorJoystick(), XboxController.A_BUTTON)
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.whileHeld(new TrackTarget(m_robotShooterAim))
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.whileHeld(new RunCommand(() -> m_robotShooterHood.runAngleAdjustPID(m_robotShooterHood.addFireAngle())))
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//.whenPressed(new StoragePrep(m_robotStorage))
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//.whenReleased(new InterruptSubystem(m_robotStorage))
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.whenReleased(new InstantCommand(() -> m_robotLime.limeOff()));
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//.whileHeld(new RunCommand(() -> m_robotShooter.runDrumShooterVelocityPID(13000)));
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//.whileHeld(new HoldTarget(m_robotShooter, m_robotShooterAim))
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//.whileHeld(new RunCommand(() -> m_robotShooter.runAngleAdjustPID(30)));
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//Trims shooter
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new JoystickButton(getOperatorJoystick(), XboxController.TOP_BOTTOM_DPAD_AXIS)
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.whenPressed(new TrimShooter(m_robotShooter));
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//Calibrates turret and hood
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new JoystickButton(getOperatorJoystick(), XboxController.START_BUTTON)
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.whileHeld(new CalibrateShooter(m_robotShooter, m_robotShooterAim, m_robotShooterHood));
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//Prepares storage for intaking
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//new XboxTriggerButton(m_operatorXbox, XboxTriggerButton.LEFT_TRIGGER)
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//.whileHeld(new RunCommand(() -> m_robotStorage.runStorage(0.8)))
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//.whenReleased(new RunCommand(() -> m_robotStorage.runStorage(0.0)));
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//.whileHeld(new StorageIntake(m_robotIntake, m_robotStorage));
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//Runs storage to outtake
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//new XboxTriggerButton(m_operatorXbox, XboxTriggerButton.RIGHT_TRIGGER)
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//.whileHeld(new RunCommand(() -> m_robotStorage.runStorage(-0.8)))
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//.whenReleased(new RunCommand(() -> m_robotStorage.runStorage(0.0)));
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//Run drum
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new JoystickButton(getOperatorJoystick(), XboxController.B_BUTTON)
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.whileHeld(new ShootPrepGroup(m_robotShooter, m_robotShooterAim, m_robotShooterHood, m_robotStorage), false)
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//.whenReleased(new ManageStorage(m_robotStorage, StorageMode.RESET))
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.whenReleased(new InstantCommand(() -> m_robotLime.limeOff()));
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/* Button Fox */
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// Storage Manual
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new JoystickButton(getButtonFox(), ButtonFox.LEFT_SWITCH)
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.whenPressed(new InstantCommand(() -> m_robotStorage.changeStorageMode(StorageMode.MANUAL)))
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.whenReleased(new InstantCommand(() -> m_robotStorage.changeStorageMode(StorageMode.RESET)));
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// Meg
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new JoystickButton(getButtonFox(), ButtonFox.MIDDLE_SWITCH)
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.whileHeld(new PlaySongDrive(m_robotDrive))
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.whenReleased(new InterruptSubystem(m_robotDrive));
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// Shooter Manual
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new JoystickButton(getButtonFox(), ButtonFox.RIGHT_SWITCH)
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.whileHeld(new PlaySongDrive(m_robotDrive))
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.whenReleased(new InterruptSubystem(m_robotDrive));
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// Goal Shooter Position
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new JoystickButton(getButtonFox(), ButtonFox.LEFT_BUTTON)
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.whileHeld(new PlaySongDrive(m_robotDrive))
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.whenReleased(new InterruptSubystem(m_robotDrive));
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// Trench Shooter Position
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new JoystickButton(getButtonFox(), ButtonFox.RIGHT_BUTTON)
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.whileHeld(new PlaySongDrive(m_robotDrive))
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.whenReleased(new InterruptSubystem(m_robotDrive));
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}
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/**
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* Use this to pass the autonomous command to the main {@link Robot} class.
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*
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* @return the command to run in autonomous
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*/
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public Command getAutonomousCommand() {
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// Create config for trajectory
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TrajectoryConfig config = getTrajectoryConfig();
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Trajectory trajectory = getTrajectory(config);
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RamseteCommand ramseteCommand = getRamseteCommand(trajectory);
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// Run path following command, then stop at the end.
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//return ramseteCommand.andThen(() -> m_robotDrive.tankDriveVelocity(0, 0));
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return new AutoPath1FromCenter(m_robotDrive, m_robotPneumatics);
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//return new AutoPath2FromRight(m_robotDrive, m_robotPneumatics);
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}
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TrajectoryConfig getTrajectoryConfig() {
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return new TrajectoryConfig(
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DriveConstants.MAX_SPEED_METERS_PER_SECOND,
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DriveConstants.MAX_ACCELERATION_METERS_PER_SECOND_SQUARED)
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// Add kinematics to ensure max speed is actually obeyed
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.setKinematics(DriveConstants.kDriveKinematics);
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}
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Trajectory getTrajectory(TrajectoryConfig config) {
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Trajectory exampleTrajectory = TrajectoryGenerator.generateTrajectory(
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// Start at the origin facing the +X direction
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new Pose2d(0, 0, new Rotation2d(0)),
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// Pass through these two interior waypoints, making an 's' curve path
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List.of(
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new Translation2d(10, 0)
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),
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// End 3 meters straight ahead of where we started, facing forward
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new Pose2d(20, 20, new Rotation2d(0)),
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// Pass config
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config);
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// 10 = 20, 20 = 35, 30 = 53.5
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// (0,10) = (8,22)
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return exampleTrajectory;
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}
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RamseteCommand getRamseteCommand(Trajectory trajectory) {
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RamseteCommand ramseteCommand = new RamseteCommand(
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trajectory,
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m_robotDrive::getPose,
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new RamseteController(),
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DriveConstants.kDriveKinematics,
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m_robotDrive::tankDriveVelocity,
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m_robotDrive);
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return ramseteCommand;
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}
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/**
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* Sets Motors to a NeutralMode.
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* @param mode NeutralMode to set motors to
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*/
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public void setDriveNeutralMode(NeutralMode mode) {
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m_robotDrive.setDriveTrainNeutralMode(mode);
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}
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/**
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* Sets the gear of the drivetrain
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* @param state the gearing of the gearbox (true is high, false is low)
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*/
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public void setDriveGearState(boolean state) {
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m_robotPneumatics.setShiftState(state);
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}
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/**
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*
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*/
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public void shiftClimberRachet(boolean state) {
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m_robotClimber.shiftServo(state);
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}
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/**
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*
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*/
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public void resetOdometry() {
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m_robotDrive.resetGyroAngles();
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m_robotDrive.setOdometry(new Pose2d());
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}
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/**
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* Used for analog inputs like triggers and axises.
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* @return IHandController interface for the Driver Controller.
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*/
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public IHandController getDriverController() {
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return m_driverXbox;
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}
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/**
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* Used for analog inputs like triggers and axises.
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* @return The IHandController interface for the Operator Controller.
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*/
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public IHandController getOperatorController()
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{
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return m_operatorXbox;
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}
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public IHandController getButtonFoxObject()
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{
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return m_buttonFox;
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}
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/**
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* Gets the {@link edu.wpi.first.wpilibj.GenericHID#GenericHID(int) Generic HID} for the Operator Xbox Controller.
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* Generic HIDs/Joysticks can be used to set up JoystickButtons.
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* @return The IHandController interface for the Operator Controller.
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*/
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public Joystick getOperatorJoystick()
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{
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return m_operatorXbox.getJoyStick();
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}
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/**
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* Gets the {@link edu.wpi.first.wpilibj.GenericHID#GenericHID(int) Generic HID} for the Driver Xbox Controller.
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* Generic HIDs/Joysticks can be used to set up JoystickButtons.
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* @return The IHandController interface for the Driver Controller.
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*/
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public Joystick getDriverJoystick()
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{
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return m_driverXbox.getJoyStick();
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}
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/**
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* Gets the {@link edu.wpi.first.wpilibj.GenericHID#GenericHID(int) Generic HID} for the Button Fox.
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* Generic HIDs/Joysticks can be used to set up JoystickButtons.
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* @return The IHandController interface for the Button Fox.
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*/
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public Joystick getButtonFox()
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{
|
|
return m_buttonFox.getJoyStick();
|
|
}
|
|
|
|
}
|