Change GamerMove into an inline command

This commit is contained in:
Keenan D. Buckley
2020-01-05 20:47:09 -07:00
parent ee9c2c754f
commit e0478d2f0d
2 changed files with 1 additions and 49 deletions
@@ -13,7 +13,6 @@ import edu.wpi.first.wpilibj2.command.InstantCommand;
import edu.wpi.first.wpilibj2.command.button.JoystickButton; import edu.wpi.first.wpilibj2.command.button.JoystickButton;
import frc4388.robot.Constants.*; import frc4388.robot.Constants.*;
import frc4388.robot.commands.Drive.DriveWithJoystick; import frc4388.robot.commands.Drive.DriveWithJoystick;
import frc4388.robot.commands.Drive.GamerMove;
import frc4388.robot.commands.LED.UpdateLED; import frc4388.robot.commands.LED.UpdateLED;
import frc4388.robot.subsystems.Drive; import frc4388.robot.subsystems.Drive;
import frc4388.robot.subsystems.LED; import frc4388.robot.subsystems.LED;
@@ -55,7 +54,7 @@ public class RobotContainer {
*/ */
private void configureButtonBindings() { private void configureButtonBindings() {
new JoystickButton(getDriverJoystick(), XboxController.A_BUTTON) new JoystickButton(getDriverJoystick(), XboxController.A_BUTTON)
.whenPressed(new GamerMove(m_robotDrive)) .whenPressed(() -> m_robotDrive.driveWithInput(0, 1))
.whenReleased(new DriveWithJoystick(m_robotDrive, getDriverController())); .whenReleased(new DriveWithJoystick(m_robotDrive, getDriverController()));
} }
@@ -1,47 +0,0 @@
/*----------------------------------------------------------------------------*/
/* Copyright (c) 2019 FIRST. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in the root directory of */
/* the project. */
/*----------------------------------------------------------------------------*/
package frc4388.robot.commands.Drive;
import edu.wpi.first.wpilibj2.command.CommandBase;
import frc4388.robot.subsystems.Drive;
public class GamerMove extends CommandBase {
private final Drive m_drive;
/**
* Creates a new GamerMove.
*/
public GamerMove(Drive subsystem) {
m_drive = subsystem;
addRequirements(m_drive);
}
// Called when the command is initially scheduled.
@Override
public void initialize() {
}
// Called every time the scheduler runs while the command is scheduled.
@Override
public void execute() {
m_drive.driveWithInput(0, 1);
}
// Called once the command ends or is interrupted.
@Override
public void end(boolean interrupted) {
}
// Returns true when the command should end.
@Override
public boolean isFinished() {
return false;
}
}