Add best guess base robot code

Remove unused items
This commit is contained in:
nathanrsxtn
2022-04-26 14:55:02 -06:00
parent 7fd43e1cbb
commit 71bf718023
40 changed files with 845 additions and 1912 deletions
+24 -30
View File
@@ -1,42 +1,36 @@
/*----------------------------------------------------------------------------*/
/* Copyright (c) 2018-2019 FIRST. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in the root directory of */
/* the project. */
/*----------------------------------------------------------------------------*/
package frc4388.robot;
import frc4388.utility.LEDPatterns;
/**
* The Constants class provides a convenient place for teams to hold robot-wide numerical or boolean
* constants. This class should not be used for any other purpose. All constants should be
* declared globally (i.e. public static). Do not put anything functional in this class.
* constants. This class should not be used for any other purpose. All constants should be declared
* globally (i.e. public static). Do not put anything functional in this class.
*
* <p>It is advised to statically import this class (or one of its inner classes) wherever the
* <p>
* It is advised to statically import this class (or one of its inner classes) wherever the
* constants are needed, to reduce verbosity.
*/
public final class Constants {
public static final class DriveConstants {
public static final int DRIVE_LEFT_FRONT_CAN_ID = 2;
public static final int DRIVE_RIGHT_FRONT_CAN_ID = 4;
public static final int DRIVE_LEFT_BACK_CAN_ID = 3;
public static final int DRIVE_RIGHT_BACK_CAN_ID = 5;
public static final int DRIVE_PIGEON_ID = 6;
public static final class DriveConstants {
public static final int DRIVE_LEFT_CAN_ID = 2;
public static final int DRIVE_RIGHT_CAN_ID = 3;
}
public static final int SMARTDASHBOARD_UPDATE_FRAME = 2;
}
public static final class ShooterConstants {
public static final int SHOOTER_LOWER_LEFTER_SOLENOID_ID = 1;
public static final int SHOOTER_LOWER_LEFT_SOLENOID_ID = 2;
public static final int SHOOTER_LOWER_RIGHT_SOLENOID_ID = 3;
public static final int SHOOTER_LOWER_RIGHTER_SOLENOID_ID = 4;
public static final int SHOOTER_UPPER_LEFTER_SOLENOID_ID = 5;
public static final int SHOOTER_UPPER_LEFT_SOLENOID_ID = 6;
public static final int SHOOTER_UPPER_RIGHT_SOLENOID_ID = 7;
public static final int SHOOTER_UPPER_RIGHTER_SOLENOID_ID = 8;
}
public static final class LEDConstants {
public static final int LED_SPARK_ID = 0;
public static final class HornConstants {
public static final int HORN_SOLENOID_ID = 0;
}
public static final LEDPatterns DEFAULT_PATTERN = LEDPatterns.FOREST_WAVES;
}
public static final class OIConstants {
public static final int XBOX_DRIVER_ID = 0;
public static final int XBOX_OPERATOR_ID = 1;
}
public static final class OIConstants {
public static final int CONTROLLER_ID = 0;
}
}