Implement shooter readiness

Speed up shooter side detection for haptics
Change some variable names
This commit is contained in:
nathanrsxtn
2022-07-04 22:02:13 -06:00
parent 65cf0dd3a3
commit 74af4b2f2a
4 changed files with 98 additions and 76 deletions
+12 -12
View File
@@ -11,21 +11,21 @@ package frc4388.robot;
*/
public final class Constants {
public static final class DriveConstants {
public static final int DRIVE_LEFT_LEADER_CAN_ID = 2;
public static final int DRIVE_RIGHT_LEADER_CAN_ID = 3;
public static final int DRIVE_LEFT_FOLLOWER_CAN_ID = 4;
public static final int DRIVE_RIGHT_FOLLOWER_CAN_ID = 5;
public static final int DRIVE_LEFT_LEADER_ID = 2;
public static final int DRIVE_RIGHT_LEADER_ID = 3;
public static final int DRIVE_LEFT_FOLLOWER_ID = 4;
public static final int DRIVE_RIGHT_FOLLOWER_ID = 5;
}
public static final class ShooterConstants {
public static final int SHOOTER_LOWER_LEFTER_SOLENOID_ID = 1;
public static final int SHOOTER_LOWER_LEFT_SOLENOID_ID = 2;
public static final int SHOOTER_LOWER_RIGHT_SOLENOID_ID = 3;
public static final int SHOOTER_LOWER_RIGHTER_SOLENOID_ID = 4;
public static final int SHOOTER_UPPER_LEFTER_SOLENOID_ID = 5;
public static final int SHOOTER_UPPER_LEFT_SOLENOID_ID = 6;
public static final int SHOOTER_UPPER_RIGHT_SOLENOID_ID = 7;
public static final int SHOOTER_UPPER_RIGHTER_SOLENOID_ID = 8;
public static final int SHOOTER_SOLENOID_BOTTOM_LEFT_OUTER_ID = 1;
public static final int SHOOTER_SOLENOID_BOTTOM_LEFT_INNER_ID = 2;
public static final int SHOOTER_SOLENOID_BOTTOM_RIGHT_INNER_ID = 3;
public static final int SHOOTER_SOLENOID_BOTTOM_RIGHT_OUTER_ID = 4;
public static final int SHOOTER_SOLENOID_TOP_LEFT_OUTER_ID = 5;
public static final int SHOOTER_SOLENOID_TOP_LEFT_INNER_ID = 6;
public static final int SHOOTER_SOLENOID_TOP_RIGHT_INNER_ID = 7;
public static final int SHOOTER_SOLENOID_TOP_RIGHT_OUTER_ID = 8;
}
public static final class HornConstants {