This commit is contained in:
Astatin3
2024-04-11 10:27:35 -06:00
parent 7a2c6c8d86
commit 162d75eddb
30 changed files with 1434 additions and 0 deletions
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import math
import os
import sys
from pygame.locals import *
import numpy as np
curvePointColor = (255, 255, 0)
curvePointRadius = 2
selTabBorderSize = 2
selTabBorderIndent = 3
nodeSquareRadius = 35
nodeSquareColor = (127, 127, 127, 0.5)
nodeSquareWidth = 3
nodeTickLength = 5
def image_path(relative_path):
try:
base_path = sys._MEIPASS
except Exception:
base_path = os.path.abspath(".")
return os.path.join(base_path, relative_path)
class render():
def __init__(self, pg, screen, topBarHeight, bottomBarHeight):
self.pg = pg
self.screen = screen
self.topBarHeight = topBarHeight
self.bottomBarHeight = bottomBarHeight
self.width = self.screen.get_width()
self.height = self.screen.get_width() * (643/1286)
self.rect = (0, self.topBarHeight, self.width, self.height+bottomBarHeight)
self.font = self.pg.font.Font(None, 25)
self.fieldImg = self.loadImg("images/Field.png")
self.offsetSize = self.fieldImg.get_width() / self.width
self.fieldImg = pg.transform.scale(self.fieldImg, (self.width, self.height))
self.elements = []
def invert(self, img):
inv = self.pg.Surface(img.get_rect().size, self.pg.SRCALPHA)
inv.fill((255,255,255))
inv.blit(img, (0,0), None, BLEND_RGB_SUB)
return inv
def line(self, color, pos1, pos2, width):
self.pg.draw.line(self.screen, color, pos1, pos2, round(width/self.offsetSize))
def circle(self, color, pos, radius):
self.pg.draw.circle(self.screen, color, pos, radius/self.offsetSize)
def drawrect(self, color, rect):
self.pg.draw.rect(self.screen, color, rect)
# def drawText(self, text, color,):
# text = self.font.render(text, True, color)
# rect = text.get_rect()
# self.screen.blit(text, rect)
# # text_rect = text.get_rect(center=(rect[0]+(rect[2]/2), rect[1]+(rect[3]/2)))
def isInRect(self, pos, rect):
return pos[0] >= rect[0] and \
pos[0] <= rect[0]+rect[2] and \
pos[1] >= rect[1] and \
pos[1] <= rect[1]+rect[3]
def image(self, img, rect):
self.screen.blit(self.pg.transform.scale(img, (rect[2], rect[3])), rect)
def loadImg(self, path):
return self.pg.image.load(image_path(path)).convert_alpha()
def robotSquare(self, pos, rot):
pos1 = ((math.sin(rot + math.pi*-0.25)*nodeSquareRadius/self.offsetSize) + pos[0],
(math.cos(rot + math.pi*-0.25)*nodeSquareRadius/self.offsetSize) + pos[1])
pos2 = ((math.sin(rot + math.pi*0.25)*nodeSquareRadius/self.offsetSize) + pos[0],
(math.cos(rot + math.pi*0.25)*nodeSquareRadius/self.offsetSize) + pos[1])
pos3 = ((math.sin(rot + math.pi*0.75)*nodeSquareRadius/self.offsetSize) + pos[0],
(math.cos(rot + math.pi*0.75)*nodeSquareRadius/self.offsetSize) + pos[1])
pos4 = ((math.sin(rot + math.pi*1.25)*nodeSquareRadius/self.offsetSize) + pos[0],
(math.cos(rot + math.pi*1.25)*nodeSquareRadius/self.offsetSize) + pos[1])
pos5 = ((math.sin(rot)*(nodeSquareRadius+nodeTickLength)/self.offsetSize) + pos[0],
(math.cos(rot)*(nodeSquareRadius+nodeTickLength)/self.offsetSize) + pos[1])
pos6 = ((math.sin(rot)*(nodeSquareRadius-nodeTickLength)/self.offsetSize) + pos[0],
(math.cos(rot)*(nodeSquareRadius-nodeTickLength)/self.offsetSize) + pos[1])
self.line(nodeSquareColor, pos1, pos2, nodeSquareWidth*self.offsetSize)
self.line(nodeSquareColor, pos2, pos3, nodeSquareWidth*self.offsetSize)
self.line(nodeSquareColor, pos3, pos4, nodeSquareWidth*self.offsetSize)
self.line(nodeSquareColor, pos4, pos1, nodeSquareWidth*self.offsetSize)
self.line(nodeSquareColor, pos5, pos6, nodeSquareWidth*self.offsetSize)
def bezier(self, p0, p1, p2, curvePointCount):
#for p in [p0, p1, p2]:
# pg.draw.circle(self.screen, (255, 255, 255), p, 5)
for t in np.arange(0, 1, 1/curvePointCount):
px = p0[0]*(1-t)**2 + 2*(1-t)*t*p1[0] + p2[0]*t**2
py = p0[1]*(1-t)**2 + 2*(1-t)*t*p1[1] + p2[1]*t**2
self.circle(curvePointColor, (px, py), curvePointRadius)
self.circle(curvePointColor, p2, curvePointRadius)
#self.drawrect(curvePointColor, (round(px+0.5), round(py+0.5), curvePointRadius, curvePointRadius))
def clear(self):
self.pg.draw.rect(self.screen, (0, 0, 0), self.rect)
def drawField(self):
self.screen.blit(self.fieldImg, self.rect)
def renderElements(self, pos):
for elem in self.elements:
if elem['type'] == 'button' and elem['getIsVisible']():
# print(elem['getIsSelected']())
self.renderButton(elem['rect'], elem['text'], elem['getIsSelected'](), pos)
def clickElement(self, pos):
for elem in self.elements:
if elem['type'] == 'button' and elem['getIsVisible']() and self.isInRect(pos, elem['rect']):
elem['onClick'](pos)
def update(self):
self.pg.display.update()
def addButton(self, rect, text, getIsSelected, getIsVisible, onClick):
self.elements.append({
"type": "button",
"text": text,
"getIsSelected": getIsSelected,
"getIsVisible": getIsVisible,
"onClick": onClick,
"rect": rect
})
def renderButton(self, rect, text, selected, mousePos):
# print(isInRect(mousePos, rect))
if self.isInRect(mousePos, rect):
color = (16,64,32)
else:
color = (16,16,32)
if selected:
borderColor = (0,255,0)
else:
borderColor = (64,127,127)
text = self.font.render(text, True, (255,255,255))
text_rect = text.get_rect(center=(rect[0]+(rect[2]/2), rect[1]+(rect[3]/2)))
self.pg.draw.rect(self.screen, color, rect)
rect = (rect[0]+selTabBorderIndent,rect[1]+selTabBorderIndent,
rect[2]-selTabBorderIndent*2,rect[3]-selTabBorderIndent*2)
self.pg.draw.rect(self.screen, borderColor, rect)
rect = (rect[0]+selTabBorderSize,rect[1]+selTabBorderSize,
rect[2]-selTabBorderSize*2,rect[3]-selTabBorderSize*2)
self.pg.draw.rect(self.screen, color, rect)
self.screen.blit(text, text_rect)
self.update()