Finish constraint layout

This commit is contained in:
Michael Mikovsky
2025-10-29 21:10:51 -06:00
parent 1341c29dd1
commit 2cbf0fcab2
8 changed files with 124 additions and 519 deletions
+11 -15
View File
@@ -1,27 +1,14 @@
mod cursors; mod cursors;
use std::time::Instant;
pub use cursors::{Cursor, set_cursor}; pub use cursors::{Cursor, set_cursor};
use wasm_bindgen::prelude::wasm_bindgen; use wasm_bindgen::prelude::wasm_bindgen;
use crate::{ use crate::{
log,
render::Renderer, render::Renderer,
views::{View, default_view}, views::{View, default_view},
}; };
pub trait Activity {
fn new() -> Self
where
Self: Sized;
fn update(&mut self, dt: f32);
fn draw(&self, renderer: &mut Renderer, state: &AppState);
fn l_click(&mut self, renderer: &mut Renderer, state: &AppState);
fn mouse_move(&mut self, renderer: &mut Renderer, state: &AppState);
}
#[wasm_bindgen] #[wasm_bindgen]
pub struct App { pub struct App {
// pub(crate) activities: Vec<Box<dyn Activity>>, // pub(crate) activities: Vec<Box<dyn Activity>>,
@@ -47,12 +34,18 @@ impl AppState {
impl App { impl App {
pub fn new(renderer: Renderer) -> Self { pub fn new(renderer: Renderer) -> Self {
App { let (width, height) = (renderer.actual_width, renderer.actual_height);
let mut this = App {
root_view: Some(default_view()), root_view: Some(default_view()),
renderer, renderer,
// current_activity: Some(0), // current_activity: Some(0),
state: AppState::new(), state: AppState::new(),
} };
this.resize(width, height);
this
} }
pub fn draw(&mut self) { pub fn draw(&mut self) {
@@ -72,6 +65,9 @@ impl App {
impl App { impl App {
pub fn resize(&mut self, width: usize, height: usize) { pub fn resize(&mut self, width: usize, height: usize) {
self.renderer.resize(width, height); self.renderer.resize(width, height);
if let Some(view) = &mut self.root_view {
view.resize(0., 0., width as f32, height as f32);
}
self.draw(); self.draw();
} }
-1
View File
@@ -1,4 +1,3 @@
// mod activities;
mod app; mod app;
mod fonts; mod fonts;
mod render; mod render;
+9 -328
View File
@@ -1,9 +1,4 @@
// use crate::console_log; // use crate::render::rand;
use crate::render::rand;
// macro_rules! log {
// ($($t:tt)*) => (console_log(&format_args!($($t)*).to_string()))
// }
pub struct ImgBuffer { pub struct ImgBuffer {
pub data: Vec<u8>, pub data: Vec<u8>,
@@ -20,14 +15,14 @@ impl ImgBuffer {
} }
} }
pub fn randomize(&mut self, rand: &mut rand::Rnd) { // pub fn randomize(&mut self, rand: &mut rand::Rnd) {
for pixel in self.data.chunks_mut(4) { // for pixel in self.data.chunks_mut(4) {
pixel[0] = rand.next_i32() as u8; // pixel[0] = rand.next_i32() as u8;
pixel[1] = pixel[0]; // pixel[1] = pixel[0];
pixel[2] = pixel[0]; // pixel[2] = pixel[0];
pixel[3] = 255; // pixel[3] = 255;
} // }
} // }
pub fn overlay_bitmap(&mut self, other: &Bitmap, xoffset: usize, yoffset: usize) { pub fn overlay_bitmap(&mut self, other: &Bitmap, xoffset: usize, yoffset: usize) {
let length = self.data.len(); let length = self.data.len();
@@ -77,320 +72,6 @@ impl ImgBuffer {
} }
} }
// // use icy_sixel::{
// // DiffusionMethod, MethodForLargest, MethodForRep, PixelFormat, Quality, sixel_string,
// // };
// pub struct Bitmap {
// pub data: Vec<u8>,
// pub width: usize,
// pub height: usize,
// }
// impl Bitmap {
// pub fn new(width: usize, height: usize) -> Self {
// Self {
// data: vec![0; width * height],
// width,
// height,
// }
// }
// pub fn from_data(data: Vec<u8>, width: usize, height: usize) -> Self {
// assert!(data.len() == width * height);
// Self {
// data,
// width,
// height,
// }
// }
// pub fn overlay(&mut self, other: &Bitmap, xoffset: usize, yoffset: usize) {
// for y in 0..other.height {
// for x in 0..other.width {
// self.data[(y + yoffset as usize) * self.width + (x + xoffset as usize)] =
// other.data[y * other.width + x];
// }
// }
// }
// // /// Prints a 1 byte per pixel greyscale bitmap to Sixel format in console
// // pub fn print(&self) {
// // let mut bitmap_rgb888 = vec![0; self.width * self.height * 3];
// // for y in 0..self.height {
// // for x in 0..self.width {
// // let index = y * self.width + x;
// // let pixel = self.data[index];
// // bitmap_rgb888[index * 3] = pixel;
// // bitmap_rgb888[index * 3 + 1] = pixel;
// // bitmap_rgb888[index * 3 + 2] = pixel;
// // }
// // }
// // let sixel_data = sixel_string(
// // &bitmap_rgb888,
// // self.width as i32,
// // self.height as i32,
// // PixelFormat::RGB888,
// // DiffusionMethod::None,
// // MethodForLargest::Auto,
// // MethodForRep::Auto,
// // Quality::AUTO,
// // )
// // .unwrap();
// // println!("{}", sixel_data);
// // }
// }
// impl Bitmap {
// /// Sets a pixel value with bounds checking
// fn set_pixel(&mut self, x: usize, y: usize, value: u8) {
// if x < self.width && y < self.height {
// self.data[y * self.width + x] = value;
// }
// }
// /// Gets a pixel value with bounds checking
// fn get_pixel(&self, x: usize, y: usize) -> u8 {
// if x < self.width && y < self.height {
// self.data[y * self.width + x]
// } else {
// 0
// }
// }
// /// Draws an antialiased line with arbitrary thickness
// pub fn draw_line(
// &mut self,
// x0: usize,
// y0: usize,
// x1: usize,
// y1: usize,
// thickness: f32,
// color: u8,
// ) {
// let x0 = x0 as f32;
// let y0 = y0 as f32;
// let x1 = x1 as f32;
// let y1 = y1 as f32;
// let dx = x1 - x0;
// let dy = y1 - y0;
// let length = (dx * dx + dy * dy).sqrt();
// if length < 0.001 {
// // Handle degenerate case of zero-length line
// // self.draw_thick_point(x0 as usize, y0 as usize, thickness, color);
// return;
// }
// // Unit vector perpendicular to the line
// // let perp_x = -dy / length;
// // let perp_y = dx / length;
// // Half thickness for calculations
// let half_thickness = thickness * 0.5;
// // Calculate bounding box with some padding for antialiasing
// let padding = (thickness * 0.5 + 1.0).ceil() as i32;
// let min_x = ((x0.min(x1) - padding as f32).floor() as i32).max(0) as usize;
// let max_x =
// ((x0.max(x1) + padding as f32).ceil() as i32).min(self.width as i32 - 1) as usize;
// let min_y = ((y0.min(y1) - padding as f32).floor() as i32).max(0) as usize;
// let max_y =
// ((y0.max(y1) + padding as f32).ceil() as i32).min(self.height as i32 - 1) as usize;
// // For each pixel in the bounding box, calculate distance to line
// for y in min_y..=max_y {
// for x in min_x..=max_x {
// let px = x as f32;
// let py = y as f32;
// // Calculate distance from point to line segment
// let distance = self.point_to_line_segment_distance(px, py, x0, y0, x1, y1);
// // Calculate alpha based on distance and thickness
// let alpha = self.calculate_alpha(distance, half_thickness);
// if alpha > 0.0 {
// self.blend_pixel(x, y, color, alpha);
// }
// }
// }
// }
// /// Blends a pixel with the existing value using alpha blending
// fn blend_pixel(&mut self, x: usize, y: usize, color: u8, alpha: f32) {
// if x < self.width && y < self.height {
// let existing = self.get_pixel(x, y) as f32;
// let new_value = (existing * (1.0 - alpha) + color as f32 * alpha).round() as u8;
// self.set_pixel(x, y, new_value);
// }
// }
// /// Calculates the shortest distance from a point to a line segment
// fn point_to_line_segment_distance(
// &self,
// px: f32,
// py: f32,
// x0: f32,
// y0: f32,
// x1: f32,
// y1: f32,
// ) -> f32 {
// let dx = x1 - x0;
// let dy = y1 - y0;
// let length_sq = dx * dx + dy * dy;
// if length_sq < 0.001 {
// // Line segment is actually a point
// let dpx = px - x0;
// let dpy = py - y0;
// return (dpx * dpx + dpy * dpy).sqrt();
// }
// // Calculate parameter t for the closest point on the line segment
// let t = ((px - x0) * dx + (py - y0) * dy) / length_sq;
// let t = t.max(0.0).min(1.0); // Clamp to [0, 1] to stay on segment
// // Find the closest point on the line segment
// let closest_x = x0 + t * dx;
// let closest_y = y0 + t * dy;
// // Return distance to closest point
// let dpx = px - closest_x;
// let dpy = py - closest_y;
// (dpx * dpx + dpy * dpy).sqrt()
// }
// /// Calculates alpha value based on distance from line edge
// fn calculate_alpha(&self, distance: f32, half_thickness: f32) -> f32 {
// if distance <= half_thickness - 0.5 {
// // Inside the line core - full opacity
// 1.0
// } else if distance <= half_thickness + 0.5 {
// // In the antialiasing zone - linear falloff
// half_thickness + 0.5 - distance
// } else {
// // Outside the line - transparent
// 0.0
// }
// }
// // // Draw a thick line by creating a capsule shape
// // fn draw_line(&mut self, x1: usize, y1: usize, x2: usize, y2: usize, width: usize, color: u8) {
// // let half_width = width as f32 / 2.0;
// // // Calculate line vector and length
// // let dx = (x2 - x1) as f32;
// // let dy = (y2 - y1) as f32;
// // let length = (dx * dx + dy * dy).sqrt();
// // // if length < 0.001 {
// // // // Degenerate case: just draw a circle
// // // self.draw_circle(x1, y1, half_width as i32, color);
// // // return;
// // // }
// // // Normalize the line direction
// // let nx = dx / length;
// // let ny = dy / length;
// // // Calculate perpendicular vector for line thickness
// // let px = -ny * half_width;
// // let py = nx * half_width;
// // // Get the four corners of the rectangle
// // let corner1_x = (x1 as f32 + px) as usize;
// // let corner1_y = (y1 as f32 + py) as usize;
// // let corner2_x = (x1 as f32 - px) as usize;
// // let corner2_y = (y1 as f32 - py) as usize;
// // let corner3_x = (x2 as f32 - px) as usize;
// // let corner3_y = (y2 as f32 - py) as usize;
// // let corner4_x = (x2 as f32 + px) as usize;
// // let corner4_y = (y2 as f32 + py) as usize;
// // // Draw the main rectangle body
// // self.fill_quadrilateral(
// // corner1_x, corner1_y, corner2_x, corner2_y, corner3_x, corner3_y, corner4_x, corner4_y,
// // color,
// // );
// // // // Draw rounded ends
// // // let radius = (half_width) as i32;
// // // self.draw_circle(x1, y1, radius, color);
// // // self.draw_circle(x2, y2, radius, color);
// // }
// // fn fill_quadrilateral(
// // &mut self,
// // x1: usize,
// // y1: usize,
// // x2: usize,
// // y2: usize,
// // x3: usize,
// // y3: usize,
// // x4: usize,
// // y4: usize,
// // color: u8,
// // ) {
// // // Find bounding box
// // let binding_x = [x1, x2, x3, x4];
// // let binding_y = [y1, y2, y3, y4];
// // let min_x = binding_x.iter().min().unwrap();
// // let max_x = binding_x.iter().max().unwrap();
// // let min_y = binding_y.iter().min().unwrap();
// // let max_y = binding_y.iter().max().unwrap();
// // // For each point in bounding box, test if it's inside the quadrilateral
// // for y in *min_y..=*max_y {
// // for x in *min_x..=*max_x {
// // if self.point_in_quad(x, y, x1, y1, x2, y2, x3, y3, x4, y4) {
// // self.set_pixel(x, y, color);
// // }
// // }
// // }
// // }
// // // Test if a point is inside a quadrilateral using cross products
// // fn point_in_quad(
// // &self,
// // px: usize,
// // py: usize,
// // x1: usize,
// // y1: usize,
// // x2: usize,
// // y2: usize,
// // x3: usize,
// // y3: usize,
// // x4: usize,
// // y4: usize,
// // ) -> bool {
// // // Test against each edge of the quadrilateral
// // let sign1 = self.cross_product(px - x1, py - y1, x2 - x1, y2 - y1);
// // let sign2 = self.cross_product(px - x2, py - y2, x3 - x2, y3 - y2);
// // let sign3 = self.cross_product(px - x3, py - y3, x4 - x3, y4 - y3);
// // let sign4 = self.cross_product(px - x4, py - y4, x1 - x4, y1 - y4);
// // // Point is inside if all cross products have the same sign
// // (sign1 >= 0 && sign2 >= 0 && sign3 >= 0 && sign4 >= 0)
// // || (sign1 <= 0 && sign2 <= 0 && sign3 <= 0 && sign4 <= 0)
// // }
// // // Calculate 2D cross product
// // fn cross_product(&self, ax: usize, ay: usize, bx: usize, by: usize) -> usize {
// // ax * by - ay * bx
// // }
// // fn set_pixel(&mut self, x: usize, y: usize, color: u8) {
// // self.data[y*self.width + x] = color;
// // }
// }
pub struct Bitmap { pub struct Bitmap {
pub data: Vec<u8>, pub data: Vec<u8>,
pub width: usize, pub width: usize,
+22 -21
View File
@@ -25,29 +25,10 @@ impl ColorRectView {
constraints: (None, None, None, None), constraints: (None, None, None, None),
} }
} }
} pub fn set_bounds(&mut self, width: Option<Bounds>, height: Option<Bounds>) {
impl View for ColorRectView {
fn draw(&mut self, renderer: &mut Renderer, x: f32, y: f32, w: f32, h: f32) {
renderer.rect_xywh(x as i32, y as i32, w as i32, h as i32, self.color);
// log!("Draw");
}
}
impl LayoutView for ColorRectView {
fn set_bounds(&mut self, width: Option<Bounds>, height: Option<Bounds>) {
self.bounds = (width, height); self.bounds = (width, height);
} }
fn bounds(&self, _ph: f32, _pw: f32) -> (Bounds, Bounds) { pub fn set_constraints(
(
*self.bounds.0.as_ref().unwrap_or(&Bounds::Pixels(100.)),
self.bounds.1.unwrap_or(Bounds::Pixels(100.)),
)
}
}
impl ConstraintView for ColorRectView {
fn set_constraints(
&mut self, &mut self,
top: Option<Constraint>, top: Option<Constraint>,
left: Option<Constraint>, left: Option<Constraint>,
@@ -56,7 +37,27 @@ impl ConstraintView for ColorRectView {
) { ) {
self.constraints = (top, left, right, bottom) self.constraints = (top, left, right, bottom)
} }
}
impl View for ColorRectView {
fn draw(&mut self, renderer: &mut Renderer, x: f32, y: f32, w: f32, h: f32) {
renderer.rect_xywh(x as i32, y as i32, w as i32, h as i32, self.color);
// log!("Draw");
}
fn resize(&mut self, x: f32, y: f32, w: f32, h: f32) {}
}
impl LayoutView for ColorRectView {
fn bounds(&self, _ph: f32, _pw: f32) -> (Bounds, Bounds) {
(
*self.bounds.0.as_ref().unwrap_or(&Bounds::Pixels(100.)),
*self.bounds.1.as_ref().unwrap_or(&Bounds::Pixels(100.)),
)
}
}
impl ConstraintView for ColorRectView {
fn get_constraints( fn get_constraints(
&self, &self,
) -> ( ) -> (
+42 -133
View File
@@ -1,7 +1,6 @@
use std::collections::{HashMap, HashSet}; use std::collections::HashMap;
use crate::{ use crate::{
log,
render::Renderer, render::Renderer,
views::{LayoutView, View}, views::{LayoutView, View},
}; };
@@ -19,13 +18,6 @@ pub enum Constraint {
} }
pub trait ConstraintView: LayoutView { pub trait ConstraintView: LayoutView {
fn set_constraints(
&mut self,
top: Option<Constraint>,
left: Option<Constraint>,
right: Option<Constraint>,
bottom: Option<Constraint>,
);
fn get_constraints( fn get_constraints(
&self, &self,
) -> ( ) -> (
@@ -38,7 +30,7 @@ pub trait ConstraintView: LayoutView {
pub struct ConstraintLayout { pub struct ConstraintLayout {
pub children: Vec<Box<dyn ConstraintView>>, pub children: Vec<Box<dyn ConstraintView>>,
child_positions: Option<Vec<Rect>>, child_positions: Option<HashMap<usize, Rect>>,
} }
struct Rect { struct Rect {
@@ -63,35 +55,13 @@ impl ConstraintLayout {
); );
} }
let this = ConstraintLayout { ConstraintLayout {
children, children,
child_positions: None, child_positions: None,
};
this.test();
this
}
pub fn test(&self) {
let dependencies = self
.children
.iter()
.map(|c| {
let constraints = c.get_constraints();
[constraints.0, constraints.1, constraints.2, constraints.3]
})
.collect::<Vec<_>>();
let dac = topological_sort(&dependencies);
for i in 0..dac.len() {
log!("{:?}", dac[i])
} }
} }
}
impl View for ConstraintLayout { pub fn recalculate_positions(&mut self, x: f32, y: f32, self_w: f32, self_h: f32) {
fn draw(&mut self, renderer: &mut Renderer, x: f32, y: f32, self_w: f32, self_h: f32) {
let self_top = y; let self_top = y;
let self_left = x; let self_left = x;
let self_right = x + self_w; let self_right = x + self_w;
@@ -126,46 +96,40 @@ impl View for ConstraintLayout {
crate::views::Bounds::Pixels(x) => x, crate::views::Bounds::Pixels(x) => x,
}; };
let (y, height) = match (c_top, c_bottom) { let y_align = |constraint: &Option<Constraint>| match constraint {
(None, None) => unreachable!("Vertically unconstrained"), Some(Constraint::TopParent(margin)) => Some(self_top + margin),
(Some(Constraint::TopParent(top_margin)), None) => { Some(Constraint::BottomParent(margin)) => Some(self_bottom - margin),
(self_top + top_margin, c_height) Some(Constraint::Top(margin, id)) => {
let other = calculated_positions.get(&id).unwrap();
Some(other.y - margin)
} }
(Some(Constraint::BottomParent(top_margin)), None) => {
(self_top + top_margin + c_height, c_height) Some(Constraint::Bottom(margin, id)) => {
let other = calculated_positions.get(&id).unwrap();
Some(other.y + other.height + margin)
} }
(None, Some(Constraint::TopParent(top_margin))) => { None => None,
(self_top - top_margin, c_height) _ => unreachable!(),
}
(None, Some(Constraint::BottomParent(bottom_margin))) => {
(self_h - (bottom_margin + c_height), c_height)
}
(Some(Constraint::TopParent(_)), Some(Constraint::TopParent(_))) => unreachable!(),
(Some(Constraint::BottomParent(_)), Some(Constraint::BottomParent(_))) => {
unreachable!()
}
(Some(Constraint::BottomParent(_)), Some(Constraint::TopParent(_))) => {
unreachable!()
}
(Some(Constraint::TopParent(_)), Some(Constraint::BottomParent(top_margin))) => {
(self_top + top_margin + c_height, c_height)
}
_ => todo!(),
}; };
assert!(height >= 0.); let y = match (y_align(c_top), y_align(c_bottom)) {
(Some(top), Some(bottom)) => (bottom + top - c_height) / 2.,
(Some(top), None) => top,
(None, Some(bottom)) => bottom - c_height,
(None, None) => unreachable!("Vertically unconstrained"),
};
let x_align = |constraint: &Option<Constraint>| match constraint { let x_align = |constraint: &Option<Constraint>| match constraint {
Some(Constraint::LeftParent(margin)) => Some(self_left + margin), Some(Constraint::LeftParent(margin)) => Some(self_left + margin),
Some(Constraint::RightParent(margin)) => Some(self_right - margin), Some(Constraint::RightParent(margin)) => Some(self_right - margin),
Some(Constraint::Left(margin, id)) => { Some(Constraint::Left(margin, id)) => {
let other = calculated_positions.get(&id).unwrap(); let other = calculated_positions.get(&id).unwrap();
Some(other.x - margin - c_width) Some(other.x - margin)
} }
Some(Constraint::Right(margin, id)) => { Some(Constraint::Right(margin, id)) => {
let other = calculated_positions.get(&id).unwrap(); let other = calculated_positions.get(&id).unwrap();
Some(other.x + other.width + margin) Some(other.x + other.width - margin)
} }
None => None, None => None,
_ => unreachable!(), _ => unreachable!(),
@@ -178,82 +142,33 @@ impl View for ConstraintLayout {
(None, None) => unreachable!("Horizontally unconstrained"), (None, None) => unreachable!("Horizontally unconstrained"),
}; };
// let (x, width) = match (c_left, c_right) {
// (None, None) => unreachable!("Vertically unconstrained"),
// (Some(Constraint::LeftParent(left_margin)), None) => {
// (self_top + left_margin, width)
// }
// (Some(Constraint::RightParent(right_margin)), None) => {
// (self_top - right_margin + width, width)
// }
// (None, Some(Constraint::LeftParent(left_margin))) => {
// (self_top - left_margin, width)
// }
// (None, Some(Constraint::RightParent(right_margin))) => {
// (self_w - (right_margin + width), width)
// // (self_top + top_margin + height, height)
// }
// (Some(Constraint::Left(left_margin, n)), None) => {
// let other = calculated_positions.get(n).unwrap();
// (other.x - (width + left_margin), width)
// }
// (Some(Constraint::Right(right_margin, idx)), None) => {
// (self_top - right_margin + width, width)
// }
// (None, Some(Constraint::Left(left_margin, idx))) => (self_top - left_margin, width),
// (None, Some(Constraint::Right(right_margin, idx))) => {
// (self_w - (right_margin + width), width)
// // (self_top + top_margin + height, height)
// }
// (Some(Constraint::LeftParent(_)), Some(Constraint::LeftParent(_))) => {
// unreachable!()
// }
// (Some(Constraint::RightParent(_)), Some(Constraint::RightParent(_))) => {
// unreachable!()
// }
// (Some(Constraint::RightParent(_)), Some(Constraint::LeftParent(_))) => {
// unreachable!()
// }
// (Some(Constraint::TopParent(_)), Some(Constraint::BottomParent(top_margin))) => {
// (self_top + top_margin + width, width)
// }
// _ => todo!(),
// };
assert!(c_width >= 0.);
calculated_positions.insert( calculated_positions.insert(
idx, idx,
Rect { Rect {
x: x, x: x,
y: y, y: y,
width: c_width, width: c_width,
height: height, height: c_height,
}, },
); );
child.draw(renderer, x, y, c_width, height);
// match c_top {
// None => {}
// Some(Constraint::TopParent(top_margin)) => {
// // let child_top = self_top + top_margin;
// // let child_left = self_left;
// // let child_right = self_right;
// // let child_bottom = child_top + child.get_height();
// // child.draw(renderer, child_left, child_top, child_right - child_left, child_bottom - child_top);
// }
// _ => unreachable!(),
// }
// match
// let child_top = child_top.unwrap_or(self_top);
// let child_left = child_left.unwrap_or(self_left);
// let child_right = child_right.unwrap_or(self_right);
// let child_bottom = child_bottom.unwrap_or(self_bottom);
} }
self.child_positions = Some(calculated_positions);
}
}
impl View for ConstraintLayout {
fn draw(&mut self, renderer: &mut Renderer, _x: f32, _y: f32, _self_w: f32, _self_h: f32) {
if let Some(child_positions) = &mut self.child_positions {
for i in 0..self.children.len() {
let rect = child_positions.get(&i).unwrap();
self.children[i].draw(renderer, rect.x, rect.y, rect.width, rect.height);
}
}
}
fn resize(&mut self, x: f32, y: f32, w: f32, h: f32) {
self.recalculate_positions(x, y, w, h);
} }
} }
@@ -323,9 +238,3 @@ fn get_dependency(constraint: &Constraint) -> Option<usize> {
_ => None, // Parent constraints have no dependencies _ => None, // Parent constraints have no dependencies
} }
} }
// impl LayoutView for ConstraintLayout {
// fn set_bounds(&mut self, width: Option<Bounds>, height: Option<Bounds>) {
// // Implement bounds setting logic here
// }
// }
+29 -3
View File
@@ -14,6 +14,7 @@ use vertical_layout::VerticalLayout;
pub trait View { pub trait View {
fn draw(&mut self, renderer: &mut Renderer, x: f32, y: f32, w: f32, h: f32); fn draw(&mut self, renderer: &mut Renderer, x: f32, y: f32, w: f32, h: f32);
fn resize(&mut self, x: f32, y: f32, w: f32, h: f32);
} }
#[derive(Debug, Clone, Copy, PartialEq)] #[derive(Debug, Clone, Copy, PartialEq)]
@@ -23,7 +24,7 @@ pub enum Bounds {
} }
pub trait LayoutView: View { pub trait LayoutView: View {
fn set_bounds(&mut self, width: Option<Bounds>, height: Option<Bounds>); // fn set_bounds(&mut self, width: Option<Bounds>, height: Option<Bounds>);
fn bounds(&self, pw: f32, ph: f32) -> (Bounds, Bounds); fn bounds(&self, pw: f32, ph: f32) -> (Bounds, Bounds);
} }
@@ -39,9 +40,11 @@ pub fn default_view() -> Box<dyn View> {
a.set_constraints( a.set_constraints(
Some(Constraint::TopParent(temp_margin)), Some(Constraint::TopParent(temp_margin)),
None, None,
Some(Constraint::Left(temp_margin, 2)), Some(Constraint::Left(temp_margin, 1)),
Some(Constraint::BottomParent(temp_margin)), None,
// Some(Constraint::BottomParent(temp_margin)),
); );
a.set_bounds(Some(Bounds::Pixels(200.)), Some(Bounds::Pixels(100.)));
let mut b = ColorRectView::new(0, 127, 0); let mut b = ColorRectView::new(0, 127, 0);
@@ -70,11 +73,34 @@ pub fn default_view() -> Box<dyn View> {
Some(Constraint::BottomParent(temp_margin)), Some(Constraint::BottomParent(temp_margin)),
); );
let mut center = ColorRectView::new(127, 127, 0);
center.set_constraints(
Some(Constraint::TopParent(temp_margin)),
Some(Constraint::LeftParent(temp_margin)),
Some(Constraint::RightParent(temp_margin)),
Some(Constraint::BottomParent(temp_margin)),
);
center.set_bounds(Some(Bounds::Pixels(350.)), Some(Bounds::Pixels(100.)));
let mut center_top = ColorRectView::new(127, 0, 127);
center_top.set_constraints(
None,
// Some(Constraint::Left(0., 4)),
None,
Some(Constraint::Right(0., 4)),
Some(Constraint::Top(20., 4)),
);
Box::new(ConstraintLayout::new(vec![ Box::new(ConstraintLayout::new(vec![
Box::new(a), Box::new(a),
Box::new(b), Box::new(b),
Box::new(c), Box::new(c),
Box::new(d), Box::new(d),
Box::new(center),
Box::new(center_top),
])) ]))
// Box::new(VerticalLayout::new(vec![ // Box::new(VerticalLayout::new(vec![
+7 -14
View File
@@ -39,21 +39,13 @@ impl TextView {
s s
} }
pub fn set_bounds(&mut self, width: Option<Bounds>, height: Option<Bounds>) {
self.bounds = (width, height);
}
} }
impl View for TextView { impl View for TextView {
fn draw(&mut self, renderer: &mut Renderer, x: f32, y: f32, w: f32, h: f32) { fn draw(&mut self, renderer: &mut Renderer, x: f32, y: f32, w: f32, h: f32) {
// renderer.rasterize_font(
// x as i32,
// y as i32,
// &self.text,
// 20.,
// FontHandle::AtiksonHyperlegibleRegular,
// );
// renderer.
// renderer.rect_xywh(x as i32, y as i32, w as i32, h as i32, self.color);
let (x, y) = renderer.undistort(x as f32, y as f32); let (x, y) = renderer.undistort(x as f32, y as f32);
let (mut width, mut height): (usize, usize) = (0, 0); let (mut width, mut height): (usize, usize) = (0, 0);
@@ -82,12 +74,13 @@ impl View for TextView {
// new_bitmap // new_bitmap
} }
fn resize(&mut self, x: f32, y: f32, w: f32, h: f32) {
// todo!()
}
} }
impl LayoutView for TextView { impl LayoutView for TextView {
fn set_bounds(&mut self, width: Option<Bounds>, height: Option<Bounds>) {
self.bounds = (width, height);
}
fn bounds(&self, _ph: f32, _pw: f32) -> (Bounds, Bounds) { fn bounds(&self, _ph: f32, _pw: f32) -> (Bounds, Bounds) {
// let (x, y) = renderer.undistort(x as f32, y as f32); // let (x, y) = renderer.undistort(x as f32, y as f32);
+4 -4
View File
@@ -12,6 +12,9 @@ impl VerticalLayout {
bounds: (None, None), bounds: (None, None),
} }
} }
pub fn set_bounds(&mut self, width: Option<Bounds>, height: Option<Bounds>) {
self.bounds = (width, height);
}
} }
impl View for VerticalLayout { impl View for VerticalLayout {
@@ -38,13 +41,10 @@ impl View for VerticalLayout {
} }
} }
} }
fn resize(&mut self, x: f32, y: f32, w: f32, h: f32) {}
} }
impl LayoutView for VerticalLayout { impl LayoutView for VerticalLayout {
fn set_bounds(&mut self, width: Option<Bounds>, height: Option<Bounds>) {
self.bounds = (width, height);
}
fn bounds(&self, pw: f32, ph: f32) -> (Bounds, Bounds) { fn bounds(&self, pw: f32, ph: f32) -> (Bounds, Bounds) {
let (mut maxx, mut totaly): (f32, f32) = (0., 0.); let (mut maxx, mut totaly): (f32, f32) = (0., 0.);
for view in &self.views { for view in &self.views {