mirror of
https://github.com/Astatin3/SiPEED-A075V.git
synced 2026-06-08 16:18:02 -06:00
393 lines
12 KiB
Python
393 lines
12 KiB
Python
import struct
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import numpy as np
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import cv2
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#import matplotlib.pyplot as plt
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import requests
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import open3d as o3d
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HOST = '192.168.233.1'
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PORT = 80
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# def create_point_cloud_map(width, height, fx, fy, cx, cy):
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# """
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# Create mapping arrays for converting depth image to point cloud.
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# Args:
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# width, height: Image dimensions
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# fx, fy: Focal lengths
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# cx, cy: Principal point coordinates
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# Returns:
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# x_map, y_map: Arrays that when multiplied by depth give X,Y coordinates
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# """
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# # Create pixel coordinate grid
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# v, u = np.meshgrid(np.arange(height), np.arange(width), indexing='ij')
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# # Convert to normalized image coordinates
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# x_map = (u - cx) / fx
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# y_map = (v - cy) / fy
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# return x_map, y_map
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# def depth_to_points(depth_image, x_map, y_map):
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# """
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# Convert depth image to point cloud using pre-computed maps.
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# Args:
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# depth_image: 2D depth array
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# x_map, y_map: Pre-computed coordinate maps
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# Returns:
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# points: Nx3 array of XYZ coordinates
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# """
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# # Calculate X and Y coordinates
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# X = depth_image * x_map
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# Y = depth_image * y_map
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# # Stack coordinates into point cloud
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# valid_points = depth_image > 0
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# points = np.stack((
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# X[valid_points],
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# Y[valid_points],
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# depth_image[valid_points]
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# ), axis=-1)
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# return points
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def create_point_cloud_map(width, height, fx, fy, cx, cy):
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"""
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Create mapping arrays for converting depth image to point cloud.
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Args:
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width, height: Image dimensions
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fx, fy: Focal lengths
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cx, cy: Principal point coordinates
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Returns:
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x_map, y_map: Arrays that when multiplied by depth give X,Y coordinates
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"""
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# Create pixel coordinate grid
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v, u = np.meshgrid(np.arange(height), np.arange(width), indexing='ij')
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# Convert to normalized image coordinates
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x_map = (u - cx) / fx
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y_map = (v - cy) / fy
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return x_map, y_map
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def transform_points(points, translation, rotation=None):
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"""
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Apply rigid transformation to points.
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Args:
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points: Nx3 array of XYZ coordinates
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translation: [tx, ty, tz] translation vector
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rotation: 3x3 rotation matrix (optional)
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Returns:
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transformed_points: Nx3 array of transformed coordinates
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"""
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if rotation is not None:
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points = points @ rotation.T
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return points + translation
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def depth_to_colored_points(depth_image, color_image, x_map, y_map,
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color_intrinsics, depth_to_color_translation,
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depth_to_color_rotation=None):
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"""
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Convert depth image to colored point cloud using pre-computed maps.
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Args:
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depth_image: 2D depth array
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color_image: RGB image array (height, width, 3)
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x_map, y_map: Pre-computed coordinate maps for depth camera
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color_intrinsics: (fx, fy, cx, cy) for RGB camera
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depth_to_color_translation: [tx, ty, tz] from depth to color camera
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depth_to_color_rotation: 3x3 rotation matrix (optional)
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Returns:
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points: Nx3 array of XYZ coordinates
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colors: Nx3 array of RGB values
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"""
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# Calculate initial point cloud from depth
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valid_points = depth_image > 0
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X = depth_image * x_map
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Y = depth_image * y_map
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points = np.stack((
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X[valid_points],
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Y[valid_points],
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depth_image[valid_points]
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), axis=-1)
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# Transform points to color camera coordinate system
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transformed_points = transform_points(
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points,
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depth_to_color_translation,
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depth_to_color_rotation
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)
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# Project points into color image
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fx, fy, cx, cy = color_intrinsics
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u = (transformed_points[:, 0] * fx / transformed_points[:, 2] + cx).astype(int)
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v = (transformed_points[:, 1] * fy / transformed_points[:, 2] + cy).astype(int)
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# Filter points that project outside image bounds
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height, width = color_image.shape[:2]
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valid_uvs = (u >= 0) & (u < width) & (v >= 0) & (v < height)
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# Sample colors from valid projections
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colors = np.zeros((len(points), 3), dtype=np.uint8)
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colors[valid_uvs] = color_image[v[valid_uvs], u[valid_uvs]]
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return points[valid_uvs], colors[valid_uvs]
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def depth_to_points(depth_image, x_map, y_map):
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"""
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Convert depth image to point cloud using pre-computed maps.
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Args:
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depth_image: 2D depth array
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x_map, y_map: Pre-computed coordinate maps
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Returns:
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points: Nx3 array of XYZ coordinates
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"""
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# Calculate X and Y coordinates
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X = depth_image * x_map
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Y = depth_image * y_map
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# Stack coordinates into point cloud
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valid_points = depth_image > 0
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points = np.stack((
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X[valid_points],
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Y[valid_points],
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depth_image[valid_points]
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), axis=-1)
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return points
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def get_frame_from_http(host=HOST, port=PORT):
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r = requests.get('http://{}:{}/getdeep'.format(host, port))
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if(r.status_code == requests.codes.ok):
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print('Get deep image')
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deepimg = r.content
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print('Length={}'.format(len(deepimg)))
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(frameid, stamp_msec) = struct.unpack('<QQ', deepimg[0:8+8])
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print((frameid, stamp_msec/1000))
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return deepimg
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def post_encode_config(config, host=HOST, port=PORT):
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r = requests.post('http://{}:{}/set_cfg'.format(host, port), config)
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if(r.status_code == requests.codes.ok):
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return True
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return False
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def frame_config_decode(frame_config):
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'''
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@frame_config bytes
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@return fields, tuple (trigger_mode, deep_mode, deep_shift, ir_mode, status_mode, status_mask, rgb_mode, rgb_res, expose_time)
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'''
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return struct.unpack("<BBBBBBBBi", frame_config)
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def frame_config_encode(trigger_mode=1, deep_mode=1, deep_shift=255, ir_mode=1, status_mode=2, status_mask=7, rgb_mode=1, rgb_res=0, expose_time=0):
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'''
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@trigger_mode, deep_mode, deep_shift, ir_mode, status_mode, status_mask, rgb_mode, rgb_res, expose_time
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@return frame_config bytes
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'''
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return struct.pack("<BBBBBBBBi",
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trigger_mode, deep_mode, deep_shift, ir_mode, status_mode, status_mask, rgb_mode, rgb_res, expose_time)
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def frame_payload_decode(frame_data: bytes, with_config: tuple):
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'''
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@frame_data, bytes
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@with_config, tuple (trigger_mode, deep_mode, deep_shift, ir_mode, status_mode, status_mask, rgb_mode, rgb_res, expose_time)
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@return imgs, tuple (deepth_img, ir_img, status_img, rgb_img)
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'''
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deep_data_size, rgb_data_size = struct.unpack("<ii", frame_data[:8])
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frame_payload = frame_data[8:]
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# 0:16bit 1:8bit, resolution: 320*240
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deepth_size = (320*240*2) >> with_config[1]
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deepth_img = struct.unpack("<%us" % deepth_size, frame_payload[:deepth_size])[
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0] if 0 != deepth_size else None
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frame_payload = frame_payload[deepth_size:]
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# 0:16bit 1:8bit, resolution: 320*240
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ir_size = (320*240*2) >> with_config[3]
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ir_img = struct.unpack("<%us" % ir_size, frame_payload[:ir_size])[
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0] if 0 != ir_size else None
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frame_payload = frame_payload[ir_size:]
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status_size = (320*240//8) * (16 if 0 == with_config[4] else
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2 if 1 == with_config[4] else 8 if 2 == with_config[4] else 1)
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status_img = struct.unpack("<%us" % status_size, frame_payload[:status_size])[
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0] if 0 != status_size else None
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frame_payload = frame_payload[status_size:]
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assert(deep_data_size == deepth_size+ir_size+status_size)
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rgb_size = len(frame_payload)
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assert(rgb_data_size == rgb_size)
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rgb_img = struct.unpack("<%us" % rgb_size, frame_payload[:rgb_size])[
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0] if 0 != rgb_size else None
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if (not rgb_img is None):
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if (1 == with_config[6]):
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jpeg = cv2.imdecode(np.frombuffer(
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rgb_img, 'uint8', rgb_size), cv2.IMREAD_COLOR)
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if not jpeg is None:
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rgb = cv2.cvtColor(jpeg, cv2.COLOR_BGR2RGB)
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rgb_img = rgb.tobytes()
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else:
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rgb_img = None
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# elif 0 == with_config[6]:
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# yuv = np.frombuffer(rgb_img, 'uint8', rgb_size)
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# print(len(yuv))
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# if not yuv is None:
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# rgb = cv2.cvtColor(yuv, cv2.COLOR_YUV420P2RGB)
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# rgb_img = rgb.tobytes()
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# else:
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# rgb_img = None
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return (deepth_img, ir_img, status_img, rgb_img)
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prev_status = None
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def show_frame(frame_data: bytes):
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global prev_status
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config = frame_config_decode(frame_data[16:16+12])
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frame_bytes = frame_payload_decode(frame_data[16+12:], config)
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depth = np.frombuffer(frame_bytes[0], 'uint16' if 0 == config[1] else 'uint8').reshape(
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240, 320) if frame_bytes[0] else None
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ir = np.frombuffer(frame_bytes[1], 'uint16' if 0 == config[3] else 'uint8').reshape(
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240, 320) if frame_bytes[1] else None
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status = np.frombuffer(frame_bytes[2], 'uint16' if 0 == config[4] else 'uint8').reshape(
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240, 320) if frame_bytes[2] else None
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rgb = np.frombuffer(frame_bytes[3], 'uint8').reshape(
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(480, 640, 3) if config[6] == 1 else (600, 800, 3)) if frame_bytes[3] else None
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if not (depth is None or status is None or rgb is None):
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if prev_status is None:
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mask = (status==0)
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else:
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mask = (status==0)*(prev_status==0)
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linear_mask = mask.reshape((-1))
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# delete = np.where(1-linear_mask))
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# depth_frame = (depth*mask)/1000
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depth_frame = (depth)/1000
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blurred = cv2.GaussianBlur(depth_frame,(3,3),1.0)
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# depth_frame = cv2.addWeighted(depth_frame, 2.5, blurred, -1, 0)
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prev_status = status
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points = depth_to_points(depth_frame, x_map, y_map)
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points = points[linear_mask]
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colors = cv2.resize(rgb, (320, 240))
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# cv2.imshow("color", mask)
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# colors = (np.stack((depth_frame,) * 3, axis=-1)).reshape((-1, 3)).astype(np.float64) / 255.0
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colors = colors.reshape((-1, 3)).astype(np.float64) / 255.0
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# colors *= linear_mask
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# colors = colors[:-(colors.shape[0]-points.shape[0])]
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# colors = np.delete(colors, delete, axis = 0)
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colors = colors[linear_mask]
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# print(np.where(points))
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# print(colors_e.shape)
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return depth_frame, points, colors
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return None, None, None
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# create visualizer and window.
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vis = o3d.visualization.Visualizer()
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vis.create_window(height=480, width=640)
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pcd = o3d.geometry.PointCloud()
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pcd.points = o3d.utility.Vector3dVector(np.random.rand(10, 3))
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vis.add_geometry(pcd)
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x_map, y_map = create_point_cloud_map(
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width=320, height=240,
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fx=231.8290, fy=232.7785, # focal lengths
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cx=166.9372, cy=123.5151 # principal point
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)
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depth_to_color_translation = np.array([0, 0, 0]) # 5cm offset in x
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depth_to_color_rotation = np.eye(3) # Identity matrix if cameras are parallel
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color_intrinsics = (520, 520, 325, 245)
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keep_running = True
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while keep_running:
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if post_encode_config(frame_config_encode(1,0,255,0,2,7,1,0,0)):
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p = get_frame_from_http()
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depth_image, points, colors = show_frame(p)
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if depth_image is None or colors is None : continue
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cv2.imshow("e", depth_image)
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cv2.waitKey(1)
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# points, colors = depth_to_colored_points(
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# depth_image,
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# color_image,
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# x_map,
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# y_map,
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# color_intrinsics,
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# depth_to_color_translation,
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# depth_to_color_rotation
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# )
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# points = depth_image.reshape((-1, 3))
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# colors = color_image.reshape((-1, 3)).astype(np.float64) / 255.0
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# colors[:, [0, 2]] = colors[:, [2, 0]]
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print(points.shape)
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print(colors.shape)
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pcd.points = o3d.utility.Vector3dVector(points)
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pcd.colors = o3d.utility.Vector3dVector(colors)
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vis.update_geometry(pcd)
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keep_running = vis.poll_events()
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vis.update_renderer()
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# pcd.points.extend(np.random.rand(n_new, 3))
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# cv2.waitKey(1)
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# with open("rgbd.raw", 'wb') as f:
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# f.write(p)
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# f.flush()
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