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meteorbot-old/bot/CommandClient.h
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#pragma once
#include "botcraft/Game/Vector3.hpp"
#include "botcraft/AI/TemplatedBehaviourClient.hpp"
/// @brief Example of a class where we inherit
/// TemplatedBehaviourClient<T>, with this class as parameter.
/// We can then use Behaviour Trees with this class as
/// context, and do our stuff. We also override on Handle function
class CommandClient : public Botcraft::TemplatedBehaviourClient<CommandClient>
{
public:
CommandClient(const bool use_renderer_);
~CommandClient();
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void gotopos(int x, int y, int z);
void gotocmd(int x, int y, int z);
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void startGotoSteamMode();
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void stop();
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};