This commit is contained in:
Michael Mikovsky
2025-03-17 14:23:11 -06:00
parent 8287c33b20
commit 2d6ae37fe0
4 changed files with 407 additions and 0 deletions
Executable
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sshpass -p Bookshelf scp -r src/ username@10.42.0.1:~/
echo "########## Starting #########"
sshpass -p Bookshelf ssh username@10.42.0.1 "cd src && python3 main.py"
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from pygame.locals import KEYDOWN, K_ESCAPE, K_q
import pygame
import cv2
import sys
size = [400, 300]
camera = cv2.VideoCapture(0)
pygame.init()
pygame.display.set_caption("OpenCV camera stream on Pygame")
screen = pygame.display.set_mode(size)
font = pygame.font.SysFont('Arial', 12)
MAJOR_TICK_LENGTH = 15
MINOR_TICK_LENGTH = 8
LABEL_OFFSET = 20
WHITE = (255, 255, 255)
GRAY = (128, 128, 128)
YAW_HEIGHT = 1
PITCH_WIDTH = 10
class PitchYawHUD:
def __init__(self, screen_width=800, screen_height=600):
# pygame.init()
# screen = pygame.display.set_mode((screen_width, screen_height))
# pygame.display.set_caption("Pitch & Yaw HUD")
# Colors
self.WHITE = (255, 255, 255)
self.GRAY = (128, 128, 128)
# HUD dimensions
self.YAW_HEIGHT = 1
self.PITCH_WIDTH = 10
# Tick marks
self.MAJOR_TICK_LENGTH = 15
self.MINOR_TICK_LENGTH = 8
self.LABEL_OFFSET = 20
# Font
self.font = pygame.font.SysFont('Arial', 12)
# Cardinal directions for yaw
self.cardinal_directions = {
0: "N", 45: "NE", 90: "E", 135: "SE",
180: "S", 225: "SW", 270: "W", 315: "NW"
}
def draw_yaw_indicator(self, screen, yaw_angle):
# Normalize yaw angle to 0-360
yaw_angle = yaw_angle % 360
# Calculate pixel per degree for yaw
pixels_per_degree = screen.get_width() / 360
# Draw tick marks
for angle in range(0, 360, 5): # Draw every 5 degrees
x_pos = (angle - yaw_angle) * pixels_per_degree
x_pos = x_pos % screen.get_width()
# Determine tick length
if angle % 45 == 0: # Cardinal and intercardinal directions
tick_length = self.MAJOR_TICK_LENGTH
# Draw direction label
if angle in self.cardinal_directions:
label = self.font.render(self.cardinal_directions[angle], True, self.WHITE)
screen.blit(label, (x_pos - label.get_width()/2, self.LABEL_OFFSET))
else:
tick_length = self.MINOR_TICK_LENGTH
# Draw tick
pygame.draw.line(screen, self.WHITE,
(x_pos, 0),
(x_pos, tick_length))
def draw_pitch_indicator(self, screen, pitch_angle):
# Normalize pitch angle to -180 to 180
pitch_angle = max(-180, min(180, pitch_angle))
# Draw background
# pygame.draw.rect(screen, self.GRAY,
# (screen.get_width() - self.PITCH_WIDTH, 0,
# self.PITCH_WIDTH, screen.get_height()))
# Calculate pixel per degree for pitch
pixels_per_degree = screen.get_height() / 360
# Draw tick marks
for angle in range(-180, 181, 10): # Draw every 10 degrees
y_pos = screen.get_height()/2 + (angle - pitch_angle) * pixels_per_degree
# Skip if outside screen
if y_pos < 0 or y_pos > screen.get_height():
continue
# Determine tick length
if angle % 30 == 0: # Major ticks
tick_length = self.MAJOR_TICK_LENGTH
# Draw angle label
label = self.font.render(str(angle), True, self.WHITE)
screen.blit(label,
(screen.get_width() - self.PITCH_WIDTH - label.get_width() - 5,
y_pos - label.get_height()/2))
else:
tick_length = self.MINOR_TICK_LENGTH
# Draw tick
pygame.draw.line(screen, self.WHITE,
(screen.get_width() - self.PITCH_WIDTH, y_pos),
(screen.get_width() - self.PITCH_WIDTH + tick_length, y_pos))
def update(self, screen, pitch, yaw):
# screen.fill((0, 0, 0)) # Clear screen
self.draw_yaw_indicator(screen, yaw)
self.draw_pitch_indicator(screen, pitch)
pygame.display.flip()
hud = PitchYawHUD()
pitch = 0
yaw = 0
try:
while True:
ret, frame = camera.read()
if not ret: continue
screen.fill([0, 0, 0])
frame = cv2.resize(frame, dsize=(size[0], size[1]), interpolation=cv2.INTER_CUBIC)
frame = cv2.cvtColor(frame, cv2.COLOR_BGR2RGB)
frame = frame.swapaxes(0, 1)
pygame.surfarray.blit_array(screen, frame)
pygame.display.update()
hud.update(screen, pitch, yaw)
pitch += 1
yaw += 1
for event in pygame.event.get():
if event.type == pygame.QUIT:
sys.exit(0)
elif event.type == KEYDOWN:
if event.key == K_ESCAPE or event.key == K_q:
sys.exit(0)
except (KeyboardInterrupt, SystemExit):
pygame.quit()
cv2.destroyAllWindows()
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import numpy as np
import fcntl
import mmap
import struct
import time
import os
class FrameBuffer:
"""Class to handle direct framebuffer access on Raspberry Pi."""
def __init__(self, device='/dev/fb0'):
# Open the framebuffer device
self.fb = open(device, 'rb+')
# Get fixed screen information
fix_info = struct.unpack('IIIIHH',
fcntl.ioctl(self.fb.fileno(),
0x4602, # FBIOGET_FSCREENINFO
struct.pack('IIIIHH', 0, 0, 0, 0, 0, 0)))
# Get variable screen information
var_info = struct.unpack('IIIIIIIIHHHHHH',
fcntl.ioctl(self.fb.fileno(),
0x4600, # FBIOGET_VSCREENINFO
struct.pack('IIIIIIIIHHHHHH', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)))
self.xres = var_info[0]
self.yres = var_info[1]
self.bits_per_pixel = var_info[6]
self.bytes_per_pixel = self.bits_per_pixel // 8
print(f"Screen size: {self.xres}x{self.yres}")
# Map the framebuffer to memory
self.fb_size = fix_info[1] # Length of framebuffer memory
self.fb_map = mmap.mmap(self.fb.fileno(), self.fb_size, mmap.MAP_SHARED, mmap.PROT_WRITE|mmap.PROT_READ)
def display_frame(self, frame):
"""Display a numpy array as a frame.
Args:
frame: numpy array of shape (height, width, 3) with uint8 RGB values
"""
# Ensure frame matches framebuffer dimensions
if frame.shape[:2] != (self.yres, self.xres):
frame = cv2.resize(frame, (self.xres, self.yres))
# Convert frame to correct format (BGR888 to RGB565)
if self.bits_per_pixel == 16:
# Convert RGB888 to RGB565
r = (frame[:, :, 0] >> 3).astype(np.uint16) << 11
g = (frame[:, :, 1] >> 2).astype(np.uint16) << 5
b = (frame[:, :, 2] >> 3).astype(np.uint16)
frame_rgb565 = (r | g | b).astype(np.uint16)
buffer = frame_rgb565.tobytes()
else:
# Assume 24/32 bit color
buffer = frame.tobytes()
# Write to framebuffer
self.fb_map.seek(0)
self.fb_map.write(buffer)
def __del__(self):
self.fb_map.close()
self.fb.close()
class PitchYawHUD:
def __init__(self, width=800, height=600):
self.width = width
self.height = height
# Colors (in BGR for OpenCV)
self.WHITE = (255, 255, 255)
self.GRAY = (128, 128, 128)
self.BLACK = (0, 0, 0)
# HUD dimensions
self.YAW_HEIGHT = 40
self.PITCH_WIDTH = 40
# Tick marks
self.MAJOR_TICK_LENGTH = 15
self.MINOR_TICK_LENGTH = 8
self.LABEL_OFFSET = 20
# Font
self.font = cv2.FONT_HERSHEY_SIMPLEX
self.font_scale = 0.4
# Cardinal directions for yaw
self.cardinal_directions = {
0: "N", 45: "NE", 90: "E", 135: "SE",
180: "S", 225: "SW", 270: "W", 315: "NW"
}
def draw_text(self, img, text, pos, color=None):
if color is None:
color = self.WHITE
cv2.putText(img, text, pos, self.font, self.font_scale, color, 1, cv2.LINE_AA)
def draw_yaw_indicator(self, img, yaw_angle):
# Normalize yaw angle to 0-360
yaw_angle = yaw_angle % 360
# Draw background
# cv2.rectangle(img, (0, 0), (self.width, self.YAW_HEIGHT), self.GRAY, -1)
# Calculate pixel per degree for yaw
pixels_per_degree = self.width / 360
# Draw tick marks
for angle in range(0, 360, 5): # Draw every 5 degrees
x_pos = int((angle - yaw_angle) * pixels_per_degree)
x_pos = x_pos % self.width
# Determine tick length
if angle % 45 == 0: # Cardinal and intercardinal directions
tick_length = self.MAJOR_TICK_LENGTH
# Draw direction label
if angle in self.cardinal_directions:
text = self.cardinal_directions[angle]
text_size = cv2.getTextSize(text, self.font, self.font_scale, 1)[0]
text_x = int(x_pos - text_size[0]/2)
self.draw_text(img, text, (text_x, self.LABEL_OFFSET + text_size[1]))
else:
tick_length = self.MINOR_TICK_LENGTH
# Draw tick
cv2.line(img, (x_pos, 0), (x_pos, tick_length), self.WHITE, 1, cv2.LINE_AA)
def draw_pitch_indicator(self, img, pitch_angle):
# Normalize pitch angle to -180 to 180
pitch_angle = max(-180, min(180, pitch_angle))
# Draw background
# cv2.rectangle(img,
# (self.width - self.PITCH_WIDTH, 0),
# (self.width, self.height),
# self.GRAY, -1)
# Calculate pixel per degree for pitch
pixels_per_degree = self.height / 360
# Draw tick marks
for angle in range(-180, 181, 10): # Draw every 10 degrees
y_pos = int(self.height/2 + (angle - pitch_angle) * pixels_per_degree)
# Skip if outside screen
if y_pos < 0 or y_pos > self.height:
continue
# Determine tick length
if angle % 30 == 0: # Major ticks
tick_length = self.MAJOR_TICK_LENGTH
# Draw angle label
text = str(angle)
text_size = cv2.getTextSize(text, self.font, self.font_scale, 1)[0]
text_x = self.width - self.PITCH_WIDTH - text_size[0] - 5
text_y = int(y_pos + text_size[1]/2)
self.draw_text(img, text, (text_x, text_y))
else:
tick_length = self.MINOR_TICK_LENGTH
# Draw tick
start_point = (self.width - self.PITCH_WIDTH, y_pos)
end_point = (self.width - self.PITCH_WIDTH + tick_length, y_pos)
cv2.line(img, start_point, end_point, self.WHITE, 1, cv2.LINE_AA)
def update(self, img, pitch, yaw):
# Create blank image
# img = np.zeros((self.height, self.width, 3), dtype=np.uint8)
# Draw indicators
self.draw_yaw_indicator(img, yaw)
self.draw_pitch_indicator(img, pitch)
return img
# Example usage
if __name__ == "__main__":
print("Importing...")
import cv2
import time
# Initialize framebuffer
print("Framebuffer...")
fb = FrameBuffer()
hud = PitchYawHUD(width=fb.xres, height=fb.yres)
# Create a test pattern
print("Creating test pattern...")
test_frame = np.zeros((fb.yres, fb.xres, 3), dtype=np.uint8)
cap = cv2.VideoCapture(0)
if not cap.isOpened():
print("Error: Could not open camera.")
exit()
cap.set(cv2.CAP_PROP_FRAME_WIDTH, fb.xres)
cap.set(cv2.CAP_PROP_FRAME_HEIGHT, fb.yres)
time.sleep(2)
# cap.set(cv2.CV_CAP_PROP_FRAME_WIDTH, fb.xres)
# cap.set(cv2.CV_CAP_PROP_FRAME_HEIGHT, fb.yres)
# cap.set(cv2.CV_CAP_PROP_EXPOSURE, 0.1)
while True:
ret, frame = cap.read()
if not ret:
# print("err")
continue
print(frame.shape)
# frame = frame[:fb.xres, :fb.yres]
frame = cv2.resize(frame, dsize=(fb.xres, fb.yres), interpolation=cv2.INTER_CUBIC)
frame = cv2.cvtColor(frame, cv2.COLOR_BGR2RGB)
# test_frame[y_offset:y_offset+frame.shape[0], x_offset:x_offset+frame.shape[1]] = frame
frame = hud.update(frame, 0, 0)
# fb.display_frame(frame)
cv2.imshow("e", frame)
cv2.waitKey(1)
# convert "/usr/share/rpd-wallpaper/raspberry-pi-logo.png"\["$fbw"x"$fbh"^\] +flip -strip -define bmp:subtype=RGB565 bmp2:- | tail -c $(( fbw * fbh * fbd / 8 )) > /dev/fb0