import math from wpimath.geometry import Pose3d, Translation3d from ..estimation.targetModel import TargetModel class VisionTargetSim: """Describes a vision target located somewhere on the field that your vision system can detect.""" def __init__(self, pose: Pose3d, model: TargetModel, id: int = -1): """Describes a fiducial tag located somewhere on the field that your vision system can detect. :param pose: Pose3d of the tag in field-relative coordinates :param model: TargetModel which describes the shape of the target(tag) :param id: The ID of this fiducial tag """ self.pose: Pose3d = pose self.model: TargetModel = model self.fiducialId: int = id self.objDetClassId: int = -1 self.objDetConf: float = -1.0 def __lt__(self, right) -> bool: return self.pose.translation().norm() < right.pose.translation().norm() def __eq__(self, other) -> bool: # Use 1 inch and 1 degree tolerance return ( abs(self.pose.translation().X() - other.getPose().translation().X()) < 0.0254 and abs(self.pose.translation().Y() - other.getPose().translation().Y()) < 0.0254 and abs(self.pose.translation().Z() - other.getPose().translation().Z()) < 0.0254 and abs(self.pose.rotation().X() - other.getPose().rotation().X()) < math.radians(1) and abs(self.pose.rotation().Y() - other.getPose().rotation().Y()) < math.radians(1) and abs(self.pose.rotation().Z() - other.getPose().rotation().Z()) < math.radians(1) and self.model.getIsPlanar() == other.getModel().getIsPlanar() ) def setPose(self, newPose: Pose3d) -> None: self.pose = newPose def setModel(self, newModel: TargetModel) -> None: self.model = newModel def getPose(self) -> Pose3d: return self.pose def getModel(self) -> TargetModel: return self.model def getFieldVertices(self) -> list[Translation3d]: """This target's vertices offset from its field pose.""" return self.model.getFieldVertices(self.pose)