Work on payload editor

This commit is contained in:
Michael Mikovsky
2025-11-26 12:48:23 -07:00
parent 0a3e3d9765
commit 3d9332059a
10 changed files with 742 additions and 921 deletions
+26 -71
View File
@@ -1,4 +1,4 @@
use crate::flowchart::FlowChart;
use crate::{config::Config, flowchart::FlowChart};
/// We derive Deserialize/Serialize so we can persist app state on shutdown.
#[derive(serde::Deserialize, serde::Serialize)]
@@ -6,11 +6,11 @@ use crate::flowchart::FlowChart;
pub struct TemplateApp {
tab: Tab,
#[serde(skip)]
flowchart: FlowChart,
config: Config,
}
#[derive(serde::Deserialize, serde::Serialize)]
#[derive(serde::Deserialize, serde::Serialize, PartialEq, Eq)]
pub enum Tab {
Flowchart,
Test,
@@ -24,6 +24,7 @@ impl Default for TemplateApp {
// label: "Hello World!".to_owned(),
// value: 2.7,
flowchart: FlowChart::new(),
config: Config::new(),
}
}
}
@@ -58,29 +59,25 @@ impl eframe::App for TemplateApp {
egui::TopBottomPanel::top("tab_panel").show(ctx, |ui| {
// The top panel is often a good place for a menu bar:
egui::MenuBar::new()
// .style(StyleModifier::new(|s| s.visuals))
.ui(ui, |ui| {
if ui
.menu_button("Network", |ui| if ui.button("Quit").clicked() {})
.response
.clicked()
{
self.tab = Tab::Flowchart;
};
egui::MenuBar::new().ui(ui, |ui| {
if ui
.selectable_label(self.tab == Tab::Flowchart, "Network")
.clicked()
{
self.tab = Tab::Flowchart;
}
if ui
.menu_button("Test", |ui| if ui.button("Quit").clicked() {})
.response
.clicked()
{
self.tab = Tab::Test;
};
if ui
.selectable_label(self.tab == Tab::Test, self.config.title())
.clicked()
{
self.tab = Tab::Test;
}
ui.with_layout(egui::Layout::right_to_left(egui::Align::Center), |ui| {
egui::widgets::global_theme_preference_switch(ui);
});
ui.with_layout(egui::Layout::right_to_left(egui::Align::Center), |ui| {
egui::widgets::global_theme_preference_switch(ui);
});
});
});
egui::TopBottomPanel::bottom("tab_panel").show(ctx, |ui| {
@@ -90,54 +87,12 @@ impl eframe::App for TemplateApp {
});
});
// egui::TopBottomPanel::top("top_panel").show(ctx, |ui| {
// // The top panel is often a good place for a menu bar:
// egui::MenuBar::new().ui(ui, |ui| {
// if ui
// .menu_button("Network", |ui| if ui.button("Quit").clicked() {})
// .response
// .clicked()
// {
// self.tab = Tab::Flowchart;
// };
// if ui
// .menu_button("Test", |ui| if ui.button("Quit").clicked() {})
// .response
// .clicked()
// {
// self.tab = Tab::Test;
// };
// });
// });
egui::CentralPanel::default().show(ctx, |ui| {
match self.tab {
Tab::Flowchart => {
self.flowchart.paint(ui);
}
Tab::Test => {
// The central panel the region left after adding TopPanel's and SidePanel's
ui.heading("eframe template");
ui.horizontal(|ui| {
ui.label("Write something: ");
// ui.text_edit_singleline(&mut self.label);
});
// ui.add(egui::Slider::new(&mut self.value, 0.0..=10.0).text("value"));
// if ui.button("Increment").clicked() {
// self.value += 1.0;
// }
ui.separator();
ui.add(egui::github_link_file!(
"https://github.com/emilk/eframe_template/blob/main/",
"Source code."
));
}
egui::CentralPanel::default().show(ctx, |ui| match self.tab {
Tab::Flowchart => {
self.flowchart.paint(ui);
}
Tab::Test => {
self.config.update(ui);
}
});
}