Work on payload editor

This commit is contained in:
Michael Mikovsky
2025-11-26 12:48:23 -07:00
parent 0a3e3d9765
commit 3d9332059a
10 changed files with 742 additions and 921 deletions
+1 -6
View File
@@ -6,17 +6,12 @@ use unshell_gui::TemplateApp;
// When compiling natively:
#[cfg(not(target_arch = "wasm32"))]
fn main() -> eframe::Result {
env_logger::init(); // Log to stderr (if you run with `RUST_LOG=debug`).
pretty_env_logger::init(); // Log to stderr (if you run with `RUST_LOG=debug`).
let native_options = eframe::NativeOptions {
viewport: egui::ViewportBuilder::default()
.with_inner_size([400.0, 300.0])
.with_min_inner_size([300.0, 220.0]),
// .with_icon(
// // NOTE: Adding an icon is optional
// eframe::icon_data::from_png_bytes(&include_bytes!("../assets/icon-256.png")[..])
// .expect("Failed to load icon"),
// ),
..Default::default()
};
eframe::run_native(