mirror of
https://github.com/Astatin3/luavid.git
synced 2026-06-08 16:18:01 -06:00
Initial commit
This commit is contained in:
@@ -0,0 +1,2 @@
|
||||
# Auto detect text files and perform LF normalization
|
||||
* text=auto
|
||||
+14
@@ -0,0 +1,14 @@
|
||||
# Generated by Cargo
|
||||
# will have compiled files and executables
|
||||
debug/
|
||||
target/
|
||||
|
||||
# Remove Cargo.lock from gitignore if creating an executable, leave it for libraries
|
||||
# More information here https://doc.rust-lang.org/cargo/guide/cargo-toml-vs-cargo-lock.html
|
||||
Cargo.lock
|
||||
|
||||
# These are backup files generated by rustfmt
|
||||
**/*.rs.bk
|
||||
|
||||
# MSVC Windows builds of rustc generate these, which store debugging information
|
||||
*.pdb
|
||||
+22
@@ -0,0 +1,22 @@
|
||||
[package]
|
||||
name = "luavid"
|
||||
version = "0.1.0"
|
||||
edition = "2024"
|
||||
|
||||
[dependencies]
|
||||
mlua = { version = "0.11.1", features = ["lua54"] }
|
||||
ndarray = "0.16.1"
|
||||
nshare = { version = "0.10.0", default-features = false, features = [
|
||||
"ndarray",
|
||||
"image",
|
||||
] }
|
||||
# yuv = "0.8.6"
|
||||
# rustyline = "16.0.0"
|
||||
ab_glyph = "0.2.31"
|
||||
clap = { version = "4.5.41", features = ["derive"] }
|
||||
gstreamer = "0.24.0"
|
||||
gstreamer-app = "0.24.0"
|
||||
gstreamer-video = "0.24.0"
|
||||
image = "0.25.6"
|
||||
imageproc = "0.25.0"
|
||||
indicatif = "0.18.0"
|
||||
@@ -0,0 +1,21 @@
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2025 Michael Mikovsky
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
@@ -0,0 +1,103 @@
|
||||
|
||||
local screen_size = {1920, 1080};
|
||||
local scale = 300;
|
||||
|
||||
local length_seconds = 10;
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||||
local updates = 100;
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||||
local spf = length_seconds / updates;
|
||||
|
||||
config:set_size(screen_size[1], screen_size[2])
|
||||
config:set_background_color(Color(20, 20, 30))
|
||||
config:set_fps(60)
|
||||
config:set_num_layers(1)
|
||||
|
||||
local cubeCorners = {
|
||||
{ -1.0, -1.0, -1.0 }, -- Point 0
|
||||
{ 1.0, -1.0, -1.0 }, -- Point 1
|
||||
{ -1.0, -1.0, 1.0 }, -- Point 2
|
||||
{ 1.0, -1.0, 1.0 }, -- Point 3
|
||||
{ -1.0, 1.0, -1.0 }, -- Point 4
|
||||
{ 1.0, 1.0, -1.0 }, -- Point 5
|
||||
{ -1.0, 1.0, 1.0 }, -- Point 6
|
||||
{ 1.0, 1.0, 1.0 } -- Point 7
|
||||
};
|
||||
|
||||
local cubeLines = {
|
||||
{ 0, 1 },
|
||||
{ 0, 2 },
|
||||
{ 1, 3 },
|
||||
{ 2, 3 },
|
||||
{ 0, 4 },
|
||||
{ 1, 5 },
|
||||
{ 2, 6 },
|
||||
{ 3, 7 },
|
||||
{ 4, 5 },
|
||||
{ 4, 6 },
|
||||
{ 5, 7 },
|
||||
{ 6, 7 },
|
||||
};
|
||||
|
||||
function rotatePoint(arr, rot)
|
||||
local x = arr[1];
|
||||
local y = arr[2];
|
||||
local z = arr[3];
|
||||
|
||||
-- Rotate around x axis:
|
||||
local y1 = (y * math.cos(rot[1])) - (z * math.sin(rot[1]));
|
||||
local z1 = (z * math.cos(rot[1])) + (y * math.sin(rot[1]));
|
||||
|
||||
-- Rotate around y axis:
|
||||
local x2 = (z1 * math.sin(rot[2])) + (x * math.cos(rot[2]));
|
||||
local z2 = (z1 * math.cos(rot[2])) - (x * math.sin(rot[2]));
|
||||
|
||||
-- Rotate around z axis:
|
||||
local x3 = (x2 * math.cos(rot[3])) - (y1 * math.sin(rot[3]));
|
||||
local y3 = (x2 * math.sin(rot[3])) + (y1 * math.cos(rot[3]));
|
||||
|
||||
return { x3, y3, z2 };
|
||||
end
|
||||
|
||||
function renderLine(pos, line)
|
||||
local p1 = cubeCorners[line[1] + 1];
|
||||
local p2 = cubeCorners[line[2] + 1];
|
||||
local p1r = rotatePoint(p1, { pos[1], pos[2], pos[3] });
|
||||
local p2r = rotatePoint(p2, { pos[1], pos[2], pos[3] });
|
||||
|
||||
local p1s = Point((scale * p1r[1]) + (screen_size[1] / 2), (scale * p1r[2]) + (screen_size[2]/ 2))
|
||||
local p2s = Point((scale * p2r[1]) + (screen_size[1] / 2), (scale * p2r[2]) + (screen_size[2] / 2))
|
||||
|
||||
return Line(p1s, p2s, Color(255, 255, 255), 2.0)
|
||||
end
|
||||
|
||||
layer(0)
|
||||
|
||||
local speeds = { 0.2, 0.4, 0.6 }
|
||||
|
||||
local pos = { math.pi / 2, math.pi / 3, math.pi / 4 }
|
||||
|
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for i = 0, updates, 1 do
|
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local nextpos = { pos[1] + speeds[1], pos[2] + speeds[2], pos[3] + speeds[3] };
|
||||
|
||||
for j, line in ipairs(cubeLines) do
|
||||
animate(Animation(
|
||||
renderLine(pos, line),
|
||||
renderLine(nextpos, line),
|
||||
spf, EaseInOut()
|
||||
))
|
||||
end
|
||||
|
||||
pos = nextpos;
|
||||
|
||||
print(pos[1])
|
||||
|
||||
render(spf)
|
||||
end
|
||||
|
||||
-- function Block(x, y, i)
|
||||
-- animate(Animation(
|
||||
-- Rect(pos, size, Color(clr_start, clr_start, clr_start)),
|
||||
-- Rect(pos, size, Color(clr_end, clr_end, clr_end)),
|
||||
-- 1.0,
|
||||
-- Linear()
|
||||
-- ))
|
||||
-- end
|
||||
@@ -0,0 +1,281 @@
|
||||
--[[
|
||||
https://gist.github.com/kymckay/25758d37f8e3872e1636d90ad41fe2ed
|
||||
Implemented as described here:
|
||||
http://flafla2.github.io/2014/08/09/perlinnoise.html
|
||||
]] --
|
||||
|
||||
bit32 = {};
|
||||
local N = 32;
|
||||
local P = 2 ^ N;
|
||||
|
||||
bit32.bnot = function(x)
|
||||
x = x % P;
|
||||
return (P - 1) - x;
|
||||
end;
|
||||
|
||||
bit32.band = function(x, y)
|
||||
if (y == 255) then return x % 256; end
|
||||
if (y == 65535) then return x % 65536; end
|
||||
if (y == 4294967295) then return x % 4294967296; end
|
||||
x, y = x % P, y % P;
|
||||
local r = 0;
|
||||
local p = 1;
|
||||
for i = 1, N do
|
||||
local a, b = x % 2, y % 2;
|
||||
x, y = math.floor(x / 2), math.floor(y / 2);
|
||||
if ((a + b) == 2) then r = r + p; end
|
||||
p = 2 * p;
|
||||
end
|
||||
return r;
|
||||
end;
|
||||
|
||||
bit32.bor = function(x, y)
|
||||
if (y == 255) then return (x - (x % 256)) + 255; end
|
||||
if (y == 65535) then return (x - (x % 65536)) + 65535; end
|
||||
if (y == 4294967295) then return 4294967295; end
|
||||
x, y = x % P, y % P;
|
||||
local r = 0;
|
||||
local p = 1;
|
||||
for i = 1, N do
|
||||
local a, b = x % 2, y % 2;
|
||||
x, y = math.floor(x / 2), math.floor(y / 2);
|
||||
if ((a + b) >= 1) then r = r + p; end
|
||||
p = 2 * p;
|
||||
end
|
||||
return r;
|
||||
end;
|
||||
|
||||
bit32.bxor = function(x, y)
|
||||
x, y = x % P, y % P;
|
||||
local r = 0;
|
||||
local p = 1;
|
||||
for i = 1, N do
|
||||
local a, b = x % 2, y % 2;
|
||||
x, y = math.floor(x / 2), math.floor(y / 2);
|
||||
if ((a + b) == 1) then r = r + p; end
|
||||
p = 2 * p;
|
||||
end
|
||||
return r;
|
||||
end;
|
||||
|
||||
bit32.lshift = function(x, s_amount)
|
||||
if (math.abs(s_amount) >= N) then return 0; end
|
||||
x = x % P;
|
||||
if (s_amount < 0) then
|
||||
return math.floor(x * (2 ^ s_amount));
|
||||
else
|
||||
return (x * (2 ^ s_amount)) % P;
|
||||
end
|
||||
end;
|
||||
|
||||
bit32.rshift = function(x, s_amount)
|
||||
if (math.abs(s_amount) >= N) then return 0; end
|
||||
x = x % P;
|
||||
if (s_amount > 0) then
|
||||
return math.floor(x * (2 ^ -s_amount));
|
||||
else
|
||||
return (x * (2 ^ -s_amount)) % P;
|
||||
end
|
||||
end;
|
||||
|
||||
bit32.arshift = function(x, s_amount)
|
||||
if (math.abs(s_amount) >= N) then return 0; end
|
||||
x = x % P;
|
||||
if (s_amount > 0) then
|
||||
local add = 0;
|
||||
if (x >= (P / 2)) then
|
||||
add = P - (2 ^ (N - s_amount));
|
||||
end
|
||||
return math.floor(x * (2 ^ -s_amount)) + add;
|
||||
else
|
||||
return (x * (2 ^ -s_amount)) % P;
|
||||
end
|
||||
end;
|
||||
|
||||
bit32.extract = function(n, field, width)
|
||||
width = width or 1;
|
||||
return (n >> field) & ((1 << width) - 1);
|
||||
end;
|
||||
|
||||
bit32.replace = function(n, v, field, width)
|
||||
width = width or 1;
|
||||
local mask = ((1 << width) - 1) << field;
|
||||
return (n & ~mask) | ((v << field) & mask);
|
||||
end;
|
||||
|
||||
bit32.btest = function(...)
|
||||
return bit32.band(...) ~= 0;
|
||||
end;
|
||||
|
||||
|
||||
|
||||
--[[
|
||||
Implemented as described here:
|
||||
http://flafla2.github.io/2014/08/09/perlinnoise.html
|
||||
]] --
|
||||
|
||||
perlin = {}
|
||||
perlin.p = {}
|
||||
|
||||
-- Hash lookup table as defined by Ken Perlin
|
||||
-- This is a randomly arranged array of all numbers from 0-255 inclusive
|
||||
local permutation = { 151, 160, 137, 91, 90, 15,
|
||||
131, 13, 201, 95, 96, 53, 194, 233, 7, 225, 140, 36, 103, 30, 69, 142, 8, 99, 37, 240, 21, 10, 23,
|
||||
190, 6, 148, 247, 120, 234, 75, 0, 26, 197, 62, 94, 252, 219, 203, 117, 35, 11, 32, 57, 177, 33,
|
||||
88, 237, 149, 56, 87, 174, 20, 125, 136, 171, 168, 68, 175, 74, 165, 71, 134, 139, 48, 27, 166,
|
||||
77, 146, 158, 231, 83, 111, 229, 122, 60, 211, 133, 230, 220, 105, 92, 41, 55, 46, 245, 40, 244,
|
||||
102, 143, 54, 65, 25, 63, 161, 1, 216, 80, 73, 209, 76, 132, 187, 208, 89, 18, 169, 200, 196,
|
||||
135, 130, 116, 188, 159, 86, 164, 100, 109, 198, 173, 186, 3, 64, 52, 217, 226, 250, 124, 123,
|
||||
5, 202, 38, 147, 118, 126, 255, 82, 85, 212, 207, 206, 59, 227, 47, 16, 58, 17, 182, 189, 28, 42,
|
||||
223, 183, 170, 213, 119, 248, 152, 2, 44, 154, 163, 70, 221, 153, 101, 155, 167, 43, 172, 9,
|
||||
129, 22, 39, 253, 19, 98, 108, 110, 79, 113, 224, 232, 178, 185, 112, 104, 218, 246, 97, 228,
|
||||
251, 34, 242, 193, 238, 210, 144, 12, 191, 179, 162, 241, 81, 51, 145, 235, 249, 14, 239, 107,
|
||||
49, 192, 214, 31, 181, 199, 106, 157, 184, 84, 204, 176, 115, 121, 50, 45, 127, 4, 150, 254,
|
||||
138, 236, 205, 93, 222, 114, 67, 29, 24, 72, 243, 141, 128, 195, 78, 66, 215, 61, 156, 180
|
||||
}
|
||||
|
||||
-- p is used to hash unit cube coordinates to [0, 255]
|
||||
for i = 0, 255 do
|
||||
-- Convert to 0 based index table
|
||||
perlin.p[i] = permutation[i + 1]
|
||||
-- Repeat the array to avoid buffer overflow in hash function
|
||||
perlin.p[i + 256] = permutation[i + 1]
|
||||
end
|
||||
|
||||
-- Return range: [-1, 1]
|
||||
function perlin:noise(x, y, z)
|
||||
y = y or 0
|
||||
z = z or 0
|
||||
|
||||
-- Calculate the "unit cube" that the point asked will be located in
|
||||
local xi = bit32.band(math.floor(x), 255)
|
||||
local yi = bit32.band(math.floor(y), 255)
|
||||
local zi = bit32.band(math.floor(z), 255)
|
||||
|
||||
-- Next we calculate the location (from 0 to 1) in that cube
|
||||
x = x - math.floor(x)
|
||||
y = y - math.floor(y)
|
||||
z = z - math.floor(z)
|
||||
|
||||
-- We also fade the location to smooth the result
|
||||
local u = self.fade(x)
|
||||
local v = self.fade(y)
|
||||
local w = self.fade(z)
|
||||
|
||||
-- Hash all 8 unit cube coordinates surrounding input coordinate
|
||||
local p = self.p
|
||||
local A, AA, AB, AAA, ABA, AAB, ABB, B, BA, BB, BAA, BBA, BAB, BBB
|
||||
A = p[xi] + yi
|
||||
AA = p[A] + zi
|
||||
AB = p[A + 1] + zi
|
||||
AAA = p[AA]
|
||||
ABA = p[AB]
|
||||
AAB = p[AA + 1]
|
||||
ABB = p[AB + 1]
|
||||
|
||||
B = p[xi + 1] + yi
|
||||
BA = p[B] + zi
|
||||
BB = p[B + 1] + zi
|
||||
BAA = p[BA]
|
||||
BBA = p[BB]
|
||||
BAB = p[BA + 1]
|
||||
BBB = p[BB + 1]
|
||||
|
||||
-- Take the weighted average between all 8 unit cube coordinates
|
||||
return self.lerp(w,
|
||||
self.lerp(v,
|
||||
self.lerp(u,
|
||||
self:grad(AAA, x, y, z),
|
||||
self:grad(BAA, x - 1, y, z)
|
||||
),
|
||||
self.lerp(u,
|
||||
self:grad(ABA, x, y - 1, z),
|
||||
self:grad(BBA, x - 1, y - 1, z)
|
||||
)
|
||||
),
|
||||
self.lerp(v,
|
||||
self.lerp(u,
|
||||
self:grad(AAB, x, y, z - 1), self:grad(BAB, x - 1, y, z - 1)
|
||||
),
|
||||
self.lerp(u,
|
||||
self:grad(ABB, x, y - 1, z - 1), self:grad(BBB, x - 1, y - 1, z - 1)
|
||||
)
|
||||
)
|
||||
)
|
||||
end
|
||||
|
||||
-- Gradient function finds dot product between pseudorandom gradient vector
|
||||
-- and the vector from input coordinate to a unit cube vertex
|
||||
perlin.dot_product = {
|
||||
[0x0] = function(x, y, z) return x + y end,
|
||||
[0x1] = function(x, y, z) return -x + y end,
|
||||
[0x2] = function(x, y, z) return x - y end,
|
||||
[0x3] = function(x, y, z) return -x - y end,
|
||||
[0x4] = function(x, y, z) return x + z end,
|
||||
[0x5] = function(x, y, z) return -x + z end,
|
||||
[0x6] = function(x, y, z) return x - z end,
|
||||
[0x7] = function(x, y, z) return -x - z end,
|
||||
[0x8] = function(x, y, z) return y + z end,
|
||||
[0x9] = function(x, y, z) return -y + z end,
|
||||
[0xA] = function(x, y, z) return y - z end,
|
||||
[0xB] = function(x, y, z) return -y - z end,
|
||||
[0xC] = function(x, y, z) return y + x end,
|
||||
[0xD] = function(x, y, z) return -y + z end,
|
||||
[0xE] = function(x, y, z) return y - x end,
|
||||
[0xF] = function(x, y, z) return -y - z end
|
||||
}
|
||||
function perlin:grad(hash, x, y, z)
|
||||
return self.dot_product[bit32.band(hash, 0xF)](x, y, z)
|
||||
end
|
||||
|
||||
-- Fade function is used to smooth final output
|
||||
function perlin.fade(t)
|
||||
return t * t * t * (t * (t * 6 - 15) + 10)
|
||||
end
|
||||
|
||||
function perlin.lerp(t, a, b)
|
||||
return a + t * (b - a)
|
||||
end
|
||||
|
||||
local iterations = 10;
|
||||
local length = 10;
|
||||
|
||||
local screen_size = 800;
|
||||
local block_count = 10;
|
||||
|
||||
local block_size = screen_size / block_count;
|
||||
|
||||
config:set_size(screen_size, screen_size)
|
||||
config:set_background_color(Color(20, 20, 30))
|
||||
config:set_fps(60)
|
||||
config:set_num_layers(1)
|
||||
|
||||
layer(0)
|
||||
|
||||
function Block(x, y, i)
|
||||
local pos = Point(x * block_size, y * block_size);
|
||||
local size = Size(block_size, block_size);
|
||||
|
||||
local xi = 2 * (x / block_count) - 1;
|
||||
local yi = 2 * (y / block_count) - 1;
|
||||
|
||||
local clr_start = perlin:noise(xi, yi, (i) / iterations);
|
||||
local clr_end = perlin:noise(xi, yi, (i + 1) / iterations);
|
||||
-- local clr_end = clr_start;
|
||||
|
||||
animate(Animation(
|
||||
Rect(pos, size, Color(clr_start, clr_start, clr_start)),
|
||||
Rect(pos, size, Color(clr_end, clr_end, clr_end)),
|
||||
1.0,
|
||||
Linear()
|
||||
))
|
||||
end
|
||||
|
||||
for i = 0, iterations do
|
||||
for x = 0, block_count - 1 do
|
||||
for y = 0, block_count - 1 do
|
||||
Block(x, y, i)
|
||||
end
|
||||
end
|
||||
render(1)
|
||||
end
|
||||
@@ -0,0 +1,43 @@
|
||||
config:set_size(1920, 1080)
|
||||
config:set_background_color(Color(20, 20, 30))
|
||||
config:set_fps(60)
|
||||
config:set_num_layers(5)
|
||||
|
||||
layer(0)
|
||||
draw(Rect(Point(100, 100), Size(200, 150), Color(255, 100, 100, 255)))
|
||||
layer(1)
|
||||
draw(Circle(Point(400, 300), 50, Color(100, 255, 100, 255)))
|
||||
draw(Line(Point(50, 50), Point(750, 550), Color(255, 255, 100, 255), 5.0))
|
||||
render(5)
|
||||
layer(0)
|
||||
|
||||
|
||||
|
||||
animate(Animation(
|
||||
Rect(Point(100, 100), Size(200, 150), Color(255, 100, 100, 255), true, 0.0),
|
||||
Rect(Point(500, 350), Size(100, 100), Color(100, 100, 255, 255), true, 0.0),
|
||||
3.0,
|
||||
EaseInOut()
|
||||
))
|
||||
|
||||
|
||||
layer(2)
|
||||
|
||||
|
||||
animate(Animation(
|
||||
CircleOutline(
|
||||
Point(400.0, 300.0),
|
||||
50.0,
|
||||
Color(100, 255, 100, 255),
|
||||
10.0
|
||||
),
|
||||
CircleOutline(
|
||||
Point(200.0, 150.0),
|
||||
100.0,
|
||||
Color(255, 150, 50, 255),
|
||||
10.
|
||||
),
|
||||
3.0,
|
||||
Bounce()
|
||||
))
|
||||
render(3.0)
|
||||
BIN
Binary file not shown.
@@ -0,0 +1,64 @@
|
||||
use image::Rgba;
|
||||
use mlua::{FromLua, Lua, UserData, UserDataMethods};
|
||||
|
||||
use crate::lua::LuaEnv;
|
||||
|
||||
#[derive(Debug, Clone, Copy, PartialEq)]
|
||||
pub struct Color {
|
||||
pub r: u8,
|
||||
pub g: u8,
|
||||
pub b: u8,
|
||||
pub a: u8,
|
||||
}
|
||||
|
||||
impl Color {
|
||||
pub fn new(r: u8, g: u8, b: u8, a: u8) -> Self {
|
||||
Color { r, g, b, a }
|
||||
}
|
||||
|
||||
pub fn to_rgba(&self) -> Rgba<u8> {
|
||||
Rgba([self.r, self.g, self.b, self.a])
|
||||
}
|
||||
}
|
||||
|
||||
impl FromLua for Color {
|
||||
fn from_lua(value: mlua::Value, _: &Lua) -> mlua::Result<Self> {
|
||||
match value {
|
||||
mlua::Value::UserData(ud) => Ok(*ud.borrow::<Self>()?),
|
||||
_ => unreachable!(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl UserData for Color {
|
||||
fn add_methods<M: UserDataMethods<Self>>(methods: &mut M) {
|
||||
methods.add_method_mut("set_r", |_, color, x: u8| {
|
||||
color.r = x;
|
||||
Ok(())
|
||||
});
|
||||
methods.add_method_mut("set_g", |_, color, x: u8| {
|
||||
color.g = x;
|
||||
Ok(())
|
||||
});
|
||||
methods.add_method_mut("set_b", |_, color, x: u8| {
|
||||
color.b = x;
|
||||
Ok(())
|
||||
});
|
||||
methods.add_method_mut("set_a", |_, color, x: u8| {
|
||||
color.a = x;
|
||||
Ok(())
|
||||
});
|
||||
|
||||
methods.add_method("get_r", |_, color, ()| Ok(color.r));
|
||||
methods.add_method("get_g", |_, color, ()| Ok(color.g));
|
||||
methods.add_method("get_b", |_, color, ()| Ok(color.b));
|
||||
methods.add_method("get_a", |_, color, ()| Ok(color.a));
|
||||
}
|
||||
}
|
||||
|
||||
pub fn add_constructor(lua: &LuaEnv) -> crate::Result<()> {
|
||||
lua.func("Color", |_, (r, g, b)| Ok(Color::new(r, g, b, 255)))?;
|
||||
lua.func("ColorRGB", |_, (r, g, b)| Ok(Color::new(r, g, b, 255)))?;
|
||||
lua.func("ColorRGBA", |_, (r, g, b, a)| Ok(Color::new(r, g, b, a)))?;
|
||||
Ok(())
|
||||
}
|
||||
@@ -0,0 +1,102 @@
|
||||
use std::{
|
||||
fs::File,
|
||||
sync::{Arc, Mutex},
|
||||
};
|
||||
|
||||
use mlua::prelude::*;
|
||||
|
||||
use crate::renderer::{
|
||||
prelude::Config,
|
||||
types::{
|
||||
Animation, Element, Task, animation, circle_element, color, config, easing, line_element,
|
||||
point, rectangle_element, scene, size,
|
||||
},
|
||||
};
|
||||
|
||||
use super::lua_env::LuaEnv;
|
||||
|
||||
// #[derive(Copy, Clone)]
|
||||
pub struct LuaDecoder {
|
||||
// config: Table,
|
||||
tasks: Vec<Task>,
|
||||
}
|
||||
|
||||
// impl LuaRenderer {
|
||||
// fn new(lua: &Lua) -> Result<Self, LuaError> {
|
||||
// Ok(Self {
|
||||
// config: Config::default().to_table(lua)?,
|
||||
// blocks: lua.create_table()?,
|
||||
// })
|
||||
// }
|
||||
// }
|
||||
|
||||
impl Default for LuaDecoder {
|
||||
fn default() -> Self {
|
||||
Self { tasks: Vec::new() }
|
||||
}
|
||||
}
|
||||
|
||||
impl LuaDecoder {
|
||||
pub fn run(file: &File) -> crate::Result<(Vec<Task>, Config)> {
|
||||
let lua = LuaEnv::new();
|
||||
|
||||
let renderer = Arc::new(Mutex::new(Self::default()));
|
||||
|
||||
circle_element::add_constructor(&lua)?;
|
||||
line_element::add_constructor(&lua)?;
|
||||
rectangle_element::add_constructor(&lua)?;
|
||||
animation::add_constructor(&lua)?;
|
||||
color::add_constructor(&lua)?;
|
||||
easing::add_constructor(&lua)?;
|
||||
point::add_constructor(&lua)?;
|
||||
size::add_constructor(&lua)?;
|
||||
|
||||
lua.lua.globals().set("config", Config::default())?;
|
||||
|
||||
Self::add_func(&lua, &renderer, "layer", Self::move_to_layer)?;
|
||||
Self::add_func(&lua, &renderer, "draw", Self::draw)?;
|
||||
Self::add_func(&lua, &renderer, "animate", Self::animate)?;
|
||||
Self::add_func(&lua, &renderer, "render", Self::render)?;
|
||||
|
||||
lua.exec(std::io::read_to_string(file)?)?;
|
||||
|
||||
Ok((
|
||||
renderer.lock().unwrap().tasks.clone(),
|
||||
lua.lua.globals().get("config")?,
|
||||
))
|
||||
}
|
||||
|
||||
fn add_func<F, A, R>(
|
||||
lua: &LuaEnv,
|
||||
this: &Arc<Mutex<Self>>,
|
||||
name: &str,
|
||||
func: F,
|
||||
) -> crate::Result<()>
|
||||
where
|
||||
F: Fn(&Arc<Mutex<Self>>, A) -> R + 'static,
|
||||
A: FromLuaMulti,
|
||||
R: IntoLuaMulti,
|
||||
{
|
||||
let renderer = Arc::clone(this);
|
||||
|
||||
lua.func(name, move |_, args| Ok(func(&renderer, args)))?;
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn move_to_layer(this: &Arc<Mutex<Self>>, layer: usize) {
|
||||
this.lock().unwrap().tasks.push(Task::MoveToLayer(layer));
|
||||
}
|
||||
|
||||
fn draw(this: &Arc<Mutex<Self>>, element: Element) {
|
||||
this.lock().unwrap().tasks.push(Task::Draw(element));
|
||||
}
|
||||
|
||||
fn animate(this: &Arc<Mutex<Self>>, animation: Animation) {
|
||||
this.lock().unwrap().tasks.push(Task::Animate(animation));
|
||||
}
|
||||
|
||||
fn render(this: &Arc<Mutex<Self>>, duration: f64) {
|
||||
this.lock().unwrap().tasks.push(Task::RenderScene(duration));
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,29 @@
|
||||
use mlua::prelude::*;
|
||||
|
||||
pub struct LuaEnv {
|
||||
pub lua: Lua,
|
||||
}
|
||||
|
||||
impl LuaEnv {
|
||||
pub fn new() -> Self {
|
||||
LuaEnv { lua: Lua::new() }
|
||||
}
|
||||
|
||||
pub fn func<F, A, R>(&self, name: &str, func: F) -> crate::Result<()>
|
||||
where
|
||||
F: Fn(&Lua, A) -> mlua::Result<R> + mlua::MaybeSend + 'static,
|
||||
A: FromLuaMulti,
|
||||
R: IntoLuaMulti,
|
||||
{
|
||||
self.lua
|
||||
.globals()
|
||||
.set(name, self.lua.create_function(func)?)?;
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn exec(&self, script: String) -> crate::Result<()> {
|
||||
self.lua.load(script).exec()?;
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,5 @@
|
||||
mod decoder;
|
||||
mod lua_env;
|
||||
|
||||
pub use self::decoder::LuaDecoder;
|
||||
pub use self::lua_env::LuaEnv;
|
||||
+103
@@ -0,0 +1,103 @@
|
||||
#![allow(dead_code)]
|
||||
|
||||
use clap::Parser;
|
||||
|
||||
// use crate::renderer::LuaRenderer;
|
||||
|
||||
mod lua;
|
||||
mod renderer;
|
||||
|
||||
use lua::LuaDecoder;
|
||||
|
||||
use crate::renderer::prelude::VideoRenderer;
|
||||
|
||||
// mod tasks;
|
||||
|
||||
pub type Error = Box<dyn std::error::Error>;
|
||||
pub type Result<T> = std::result::Result<T, Error>;
|
||||
|
||||
/// A fictional versioning CLI
|
||||
#[derive(Debug, Parser)]
|
||||
#[command(name = "luavid")]
|
||||
#[command(about = "Tool for scanning Minecraft servers", long_about = None)]
|
||||
struct Args {
|
||||
file: String,
|
||||
}
|
||||
|
||||
fn main() -> Result<()> {
|
||||
let args = Args::parse();
|
||||
|
||||
if args.file.is_empty() {
|
||||
return Err("File path cannot be empty".into());
|
||||
}
|
||||
|
||||
if !std::path::Path::new(&args.file).exists() {
|
||||
return Err(format!("File '{}' does not exist", args.file).into());
|
||||
}
|
||||
|
||||
let file = std::fs::File::open(&args.file)?;
|
||||
|
||||
let (tasks, config) = LuaDecoder::run(&file)?;
|
||||
|
||||
// println!("config: {:?}", config);
|
||||
println!("tasks: {}", tasks.len());
|
||||
|
||||
let mut renderer = VideoRenderer::new(config);
|
||||
|
||||
renderer.process_tasks(tasks);
|
||||
|
||||
// let info = renderer.export_info();
|
||||
// println!("Video Info: {:?}", info);
|
||||
|
||||
// Render the complete video
|
||||
renderer.render_to_video("output.mp4")?;
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
// use mlua::{Error, Lua, MultiValue};
|
||||
// use rustyline::DefaultEditor;
|
||||
|
||||
// fn main() {
|
||||
// let lua = Lua::new();
|
||||
// let mut editor = DefaultEditor::new().expect("Failed to create editor");
|
||||
|
||||
// loop {
|
||||
// let mut prompt = "> ";
|
||||
// let mut line = String::new();
|
||||
|
||||
// loop {
|
||||
// match editor.readline(prompt) {
|
||||
// Ok(input) => line.push_str(&input),
|
||||
// Err(_) => return,
|
||||
// }
|
||||
|
||||
// match lua.load(&line).eval::<MultiValue>() {
|
||||
// Ok(values) => {
|
||||
// editor.add_history_entry(line).unwrap();
|
||||
// println!(
|
||||
// "{}",
|
||||
// values
|
||||
// .iter()
|
||||
// .map(|value| format!("{:#?}", value))
|
||||
// .collect::<Vec<_>>()
|
||||
// .join("\t")
|
||||
// );
|
||||
// break;
|
||||
// }
|
||||
// Err(Error::SyntaxError {
|
||||
// incomplete_input: true,
|
||||
// ..
|
||||
// }) => {
|
||||
// // continue reading input and append it to `line`
|
||||
// line.push_str("\n"); // separate input lines
|
||||
// prompt = ">> ";
|
||||
// }
|
||||
// Err(e) => {
|
||||
// eprintln!("error: {}", e);
|
||||
// break;
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
@@ -0,0 +1,112 @@
|
||||
mod renderer;
|
||||
|
||||
use renderer::prelude::*;
|
||||
|
||||
// Add these to Cargo.toml:
|
||||
// [dependencies]
|
||||
// image = "0.24"
|
||||
// imageproc = "0.23"
|
||||
// gstreamer = "0.21"
|
||||
// gstreamer-app = "0.21"
|
||||
|
||||
// Configuration struct for rendering settings
|
||||
|
||||
// Color representation
|
||||
|
||||
// Easing functions for animations
|
||||
|
||||
// Animation structure
|
||||
|
||||
// Drawable item that exists on a layer
|
||||
|
||||
// Scene represents a collection of drawables and animations for a duration
|
||||
|
||||
pub fn create_example_video() -> Vec<Task> {
|
||||
vec![
|
||||
Task::SetConfig(Config {
|
||||
width: 800,
|
||||
height: 600,
|
||||
background_color: Color::new(20, 20, 30, 255),
|
||||
fps: 30.0,
|
||||
num_layers: 5,
|
||||
}),
|
||||
Task::MoveToLayer(0),
|
||||
Task::Draw(Element::Rectangle(RectangleElement::new(
|
||||
Point::new(100.0, 100.0),
|
||||
Size::new(200.0, 150.0),
|
||||
Color::new(255, 100, 100, 255),
|
||||
true,
|
||||
0.0,
|
||||
))),
|
||||
Task::MoveToLayer(1),
|
||||
Task::Draw(Element::Circle(CircleElement::new(
|
||||
Point::new(400.0, 300.0),
|
||||
50.0,
|
||||
Color::new(100, 255, 100, 255),
|
||||
false,
|
||||
3.0,
|
||||
))),
|
||||
Task::Draw(Element::Line(LineElement::new(
|
||||
Point::new(50.0, 50.0),
|
||||
Point::new(750.0, 550.0),
|
||||
Color::new(255, 255, 100, 255),
|
||||
5.0,
|
||||
))),
|
||||
Task::RenderScene(5.0),
|
||||
Task::MoveToLayer(0),
|
||||
Task::Animate(Animation::new(
|
||||
Element::Rectangle(RectangleElement::new(
|
||||
Point::new(100.0, 100.0),
|
||||
Size::new(200.0, 150.0),
|
||||
Color::new(255, 100, 100, 255),
|
||||
true,
|
||||
0.0,
|
||||
)),
|
||||
Element::Rectangle(RectangleElement::new(
|
||||
Point::new(500.0, 350.0),
|
||||
Size::new(100.0, 100.0),
|
||||
Color::new(100, 100, 255, 255),
|
||||
true,
|
||||
0.0,
|
||||
)),
|
||||
3.0,
|
||||
EasingFunction::EaseInOut,
|
||||
)),
|
||||
Task::MoveToLayer(2),
|
||||
Task::Animate(Animation::new(
|
||||
Element::Circle(CircleElement::new(
|
||||
Point::new(400.0, 300.0),
|
||||
50.0,
|
||||
Color::new(100, 255, 100, 255),
|
||||
false,
|
||||
3.0,
|
||||
)),
|
||||
Element::Circle(CircleElement::new(
|
||||
Point::new(200.0, 150.0),
|
||||
100.0,
|
||||
Color::new(255, 150, 50, 255),
|
||||
true,
|
||||
0.0,
|
||||
)),
|
||||
3.0,
|
||||
EasingFunction::Bounce,
|
||||
)),
|
||||
Task::RenderScene(3.0),
|
||||
]
|
||||
}
|
||||
|
||||
fn main() -> Result<(), Box<dyn std::error::Error>> {
|
||||
// Example usage
|
||||
let mut renderer = VideoRenderer::new();
|
||||
let tasks = create_example_video();
|
||||
|
||||
renderer.process_tasks(tasks);
|
||||
|
||||
let info = renderer.export_info();
|
||||
println!("Video Info: {:?}", info);
|
||||
|
||||
// Render the complete video
|
||||
renderer.render_to_video("output.mp4")?;
|
||||
|
||||
Ok(())
|
||||
}
|
||||
@@ -0,0 +1,9 @@
|
||||
pub mod types;
|
||||
pub mod video_encoder;
|
||||
pub mod video_renderer;
|
||||
|
||||
#[allow(unused_imports)]
|
||||
pub mod prelude {
|
||||
pub use super::types::*;
|
||||
pub use super::video_renderer::VideoRenderer;
|
||||
}
|
||||
@@ -0,0 +1,113 @@
|
||||
use mlua::{FromLua, Lua, UserData, UserDataMethods};
|
||||
|
||||
use crate::lua::LuaEnv;
|
||||
pub use crate::renderer::prelude::*;
|
||||
|
||||
#[derive(Debug, Clone, Copy)]
|
||||
pub struct Animation {
|
||||
pub start_element: Element,
|
||||
pub end_element: Element,
|
||||
pub duration: f64,
|
||||
pub easing: EasingFunction,
|
||||
}
|
||||
|
||||
impl Animation {
|
||||
pub fn new(
|
||||
start_element: Element,
|
||||
end_element: Element,
|
||||
duration: f64,
|
||||
easing: EasingFunction,
|
||||
) -> Self {
|
||||
Animation {
|
||||
start_element,
|
||||
end_element,
|
||||
duration,
|
||||
easing,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn interpolate_at(&self, time: f64) -> Element {
|
||||
let progress = (time / self.duration).clamp(0.0, 1.0);
|
||||
let eased_progress = self.easing.apply(progress);
|
||||
|
||||
match (&self.start_element, &self.end_element) {
|
||||
(Element::Line(start), Element::Line(end)) => Element::Line(LineElement {
|
||||
start: Point::new(
|
||||
start.start.x + (end.start.x - start.start.x) * eased_progress,
|
||||
start.start.y + (end.start.y - start.start.y) * eased_progress,
|
||||
),
|
||||
end: Point::new(
|
||||
start.end.x + (end.end.x - start.end.x) * eased_progress,
|
||||
start.end.y + (end.end.y - start.end.y) * eased_progress,
|
||||
),
|
||||
color: interpolate_color(start.color, end.color, eased_progress),
|
||||
thickness: start.thickness + (end.thickness - start.thickness) * eased_progress,
|
||||
}),
|
||||
(Element::Rectangle(start), Element::Rectangle(end)) => {
|
||||
Element::Rectangle(RectangleElement {
|
||||
position: Point::new(
|
||||
start.position.x + (end.position.x - start.position.x) * eased_progress,
|
||||
start.position.y + (end.position.y - start.position.y) * eased_progress,
|
||||
),
|
||||
size: Size::new(
|
||||
start.size.width + (end.size.width - start.size.width) * eased_progress,
|
||||
start.size.height + (end.size.height - start.size.height) * eased_progress,
|
||||
),
|
||||
color: interpolate_color(start.color, end.color, eased_progress),
|
||||
filled: start.filled,
|
||||
border_thickness: start.border_thickness
|
||||
+ (end.border_thickness - start.border_thickness) * eased_progress,
|
||||
})
|
||||
}
|
||||
(Element::Circle(start), Element::Circle(end)) => Element::Circle(CircleElement {
|
||||
center: Point::new(
|
||||
start.center.x + (end.center.x - start.center.x) * eased_progress,
|
||||
start.center.y + (end.center.y - start.center.y) * eased_progress,
|
||||
),
|
||||
radius: start.radius + (end.radius - start.radius) * eased_progress,
|
||||
color: interpolate_color(start.color, end.color, eased_progress),
|
||||
filled: start.filled,
|
||||
border_thickness: start.border_thickness
|
||||
+ (end.border_thickness - start.border_thickness) * eased_progress,
|
||||
}),
|
||||
_ => self.start_element.clone(), // Fallback for mismatched types
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn interpolate_color(start: Color, end: Color, progress: f64) -> Color {
|
||||
Color::new(
|
||||
(start.r as f64 + (end.r as f64 - start.r as f64) * progress) as u8,
|
||||
(start.g as f64 + (end.g as f64 - start.g as f64) * progress) as u8,
|
||||
(start.b as f64 + (end.b as f64 - start.b as f64) * progress) as u8,
|
||||
(start.a as f64 + (end.a as f64 - start.a as f64) * progress) as u8,
|
||||
)
|
||||
}
|
||||
|
||||
impl FromLua for Animation {
|
||||
fn from_lua(value: mlua::Value, _: &Lua) -> mlua::Result<Self> {
|
||||
match value {
|
||||
mlua::Value::UserData(ud) => Ok(*ud.borrow::<Self>()?),
|
||||
_ => unreachable!(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl UserData for Animation {
|
||||
fn add_fields<F: mlua::UserDataFields<Self>>(fields: &mut F) {
|
||||
fields.add_field_method_get("duration", |_, this| Ok(this.duration));
|
||||
fields.add_field_method_get("start_element", |_, this| Ok(this.start_element));
|
||||
fields.add_field_method_get("end_element", |_, this| Ok(this.end_element));
|
||||
fields.add_field_method_get("easing", |_, this| Ok(this.easing));
|
||||
}
|
||||
}
|
||||
|
||||
pub fn add_constructor(lua: &LuaEnv) -> crate::Result<()> {
|
||||
lua.func(
|
||||
"Animation",
|
||||
|_, (start_element, end_element, duration, easing)| {
|
||||
Ok(Animation::new(start_element, end_element, duration, easing))
|
||||
},
|
||||
)?;
|
||||
Ok(())
|
||||
}
|
||||
@@ -0,0 +1,64 @@
|
||||
use image::Rgba;
|
||||
use mlua::{FromLua, Lua, UserData, UserDataMethods};
|
||||
|
||||
use crate::lua::LuaEnv;
|
||||
|
||||
#[derive(Debug, Clone, Copy, PartialEq)]
|
||||
pub struct Color {
|
||||
pub r: u8,
|
||||
pub g: u8,
|
||||
pub b: u8,
|
||||
pub a: u8,
|
||||
}
|
||||
|
||||
impl Color {
|
||||
pub fn new(r: u8, g: u8, b: u8, a: u8) -> Self {
|
||||
Color { r, g, b, a }
|
||||
}
|
||||
|
||||
pub fn to_rgba(&self) -> Rgba<u8> {
|
||||
Rgba([self.r, self.g, self.b, self.a])
|
||||
}
|
||||
}
|
||||
|
||||
impl FromLua for Color {
|
||||
fn from_lua(value: mlua::Value, _: &Lua) -> mlua::Result<Self> {
|
||||
match value {
|
||||
mlua::Value::UserData(ud) => Ok(*ud.borrow::<Self>()?),
|
||||
_ => unreachable!(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl UserData for Color {
|
||||
fn add_methods<M: UserDataMethods<Self>>(methods: &mut M) {
|
||||
methods.add_method_mut("set_r", |_, color, x: u8| {
|
||||
color.r = x;
|
||||
Ok(())
|
||||
});
|
||||
methods.add_method_mut("set_g", |_, color, x: u8| {
|
||||
color.g = x;
|
||||
Ok(())
|
||||
});
|
||||
methods.add_method_mut("set_b", |_, color, x: u8| {
|
||||
color.b = x;
|
||||
Ok(())
|
||||
});
|
||||
methods.add_method_mut("set_a", |_, color, x: u8| {
|
||||
color.a = x;
|
||||
Ok(())
|
||||
});
|
||||
|
||||
methods.add_method("get_r", |_, color, ()| Ok(color.r));
|
||||
methods.add_method("get_g", |_, color, ()| Ok(color.g));
|
||||
methods.add_method("get_b", |_, color, ()| Ok(color.b));
|
||||
methods.add_method("get_a", |_, color, ()| Ok(color.a));
|
||||
}
|
||||
}
|
||||
|
||||
pub fn add_constructor(lua: &LuaEnv) -> crate::Result<()> {
|
||||
lua.func("Color", |_, (r, g, b)| Ok(Color::new(r, g, b, 255)))?;
|
||||
lua.func("ColorRGB", |_, (r, g, b)| Ok(Color::new(r, g, b, 255)))?;
|
||||
lua.func("ColorRGBA", |_, (r, g, b, a)| Ok(Color::new(r, g, b, a)))?;
|
||||
Ok(())
|
||||
}
|
||||
@@ -0,0 +1,62 @@
|
||||
// use mlua::prelude::*;
|
||||
use mlua::{FromLua, Lua, UserData, UserDataMethods};
|
||||
|
||||
use crate::renderer::prelude::*;
|
||||
|
||||
#[derive(Debug, Clone, Copy)]
|
||||
pub struct Config {
|
||||
pub width: u32,
|
||||
pub height: u32,
|
||||
pub background_color: Color,
|
||||
pub fps: f64,
|
||||
pub num_layers: usize,
|
||||
}
|
||||
|
||||
impl Default for Config {
|
||||
fn default() -> Self {
|
||||
Config {
|
||||
width: 1920,
|
||||
height: 1080,
|
||||
background_color: Color::new(0, 0, 0, 255),
|
||||
fps: 30.0,
|
||||
num_layers: 10,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl FromLua for Config {
|
||||
fn from_lua(value: mlua::Value, _: &Lua) -> mlua::Result<Self> {
|
||||
match value {
|
||||
mlua::Value::UserData(ud) => Ok(*ud.borrow::<Self>()?),
|
||||
_ => unreachable!(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl UserData for Config {
|
||||
fn add_methods<M: UserDataMethods<Self>>(methods: &mut M) {
|
||||
methods.add_method_mut("set_size", |_, config, (width, height): (u32, u32)| {
|
||||
config.width = width;
|
||||
config.height = height;
|
||||
Ok(())
|
||||
});
|
||||
|
||||
methods.add_method_mut("set_background_color", |_, config, color: Color| {
|
||||
config.background_color = color;
|
||||
Ok(())
|
||||
});
|
||||
methods.add_method_mut("set_fps", |_, config, fps: f64| {
|
||||
config.fps = fps;
|
||||
Ok(())
|
||||
});
|
||||
methods.add_method_mut("set_num_layers", |_, config, num_layers: usize| {
|
||||
config.num_layers = num_layers;
|
||||
Ok(())
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
// pub fn add_constructor(lua: &Lua) -> mlua::Result<()> {
|
||||
// lua.globals().set("Config", Config::default())?;
|
||||
// Ok(())
|
||||
// }
|
||||
@@ -0,0 +1,80 @@
|
||||
use mlua::{FromLua, Lua, UserData, UserDataMethods};
|
||||
|
||||
use crate::lua::LuaEnv;
|
||||
|
||||
#[derive(Debug, Clone, Copy)]
|
||||
pub enum EasingFunction {
|
||||
Linear,
|
||||
EaseIn,
|
||||
EaseOut,
|
||||
EaseInOut,
|
||||
Bounce,
|
||||
Elastic,
|
||||
}
|
||||
|
||||
impl EasingFunction {
|
||||
pub fn apply(&self, t: f64) -> f64 {
|
||||
let t = t.clamp(0.0, 1.0);
|
||||
match self {
|
||||
EasingFunction::Linear => t,
|
||||
EasingFunction::EaseIn => t * t,
|
||||
EasingFunction::EaseOut => 1.0 - (1.0 - t) * (1.0 - t),
|
||||
EasingFunction::EaseInOut => {
|
||||
if t < 0.5 {
|
||||
2.0 * t * t
|
||||
} else {
|
||||
1.0 - 2.0 * (1.0 - t) * (1.0 - t)
|
||||
}
|
||||
}
|
||||
EasingFunction::Bounce => {
|
||||
let n1 = 7.5625;
|
||||
let d1 = 2.75;
|
||||
if t < 1.0 / d1 {
|
||||
n1 * t * t
|
||||
} else if t < 2.0 / d1 {
|
||||
let t = t - 1.5 / d1;
|
||||
n1 * t * t + 0.75
|
||||
} else if t < 2.5 / d1 {
|
||||
let t = t - 2.25 / d1;
|
||||
n1 * t * t + 0.9375
|
||||
} else {
|
||||
let t = t - 2.625 / d1;
|
||||
n1 * t * t + 0.984375
|
||||
}
|
||||
}
|
||||
EasingFunction::Elastic => {
|
||||
if t == 0.0 {
|
||||
0.0
|
||||
} else if t == 1.0 {
|
||||
1.0
|
||||
} else {
|
||||
let c4 = (2.0 * std::f64::consts::PI) / 3.0;
|
||||
-(2.0_f64.powf(10.0 * t - 10.0)) * ((t * 10.0 - 10.75) * c4).sin()
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl FromLua for EasingFunction {
|
||||
fn from_lua(value: mlua::Value, _: &Lua) -> mlua::Result<Self> {
|
||||
match value {
|
||||
mlua::Value::UserData(ud) => Ok(*ud.borrow::<Self>()?),
|
||||
_ => unreachable!(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl UserData for EasingFunction {
|
||||
fn add_methods<M: UserDataMethods<Self>>(_: &mut M) {}
|
||||
}
|
||||
|
||||
pub fn add_constructor(lua: &LuaEnv) -> crate::Result<()> {
|
||||
lua.func("Linear", |_, ()| Ok(EasingFunction::Linear))?;
|
||||
lua.func("EaseIn", |_, ()| Ok(EasingFunction::EaseIn))?;
|
||||
lua.func("EaseOut", |_, ()| Ok(EasingFunction::EaseOut))?;
|
||||
lua.func("EaseInOut", |_, ()| Ok(EasingFunction::EaseInOut))?;
|
||||
lua.func("Bounce", |_, ()| Ok(EasingFunction::Bounce))?;
|
||||
lua.func("Elastic", |_, ()| Ok(EasingFunction::Elastic))?;
|
||||
Ok(())
|
||||
}
|
||||
@@ -0,0 +1,97 @@
|
||||
use mlua::{FromLua, Lua, UserData, UserDataMethods};
|
||||
|
||||
use crate::lua::LuaEnv;
|
||||
pub use crate::renderer::prelude::*;
|
||||
|
||||
#[derive(Debug, Clone, PartialEq, Copy)]
|
||||
pub struct CircleElement {
|
||||
pub center: Point,
|
||||
pub radius: f64,
|
||||
pub color: Color,
|
||||
pub filled: bool,
|
||||
pub border_thickness: f64,
|
||||
}
|
||||
|
||||
impl CircleElement {
|
||||
pub fn new(
|
||||
center: Point,
|
||||
radius: f64,
|
||||
color: Color,
|
||||
filled: bool,
|
||||
border_thickness: f64,
|
||||
) -> Self {
|
||||
CircleElement {
|
||||
center,
|
||||
radius,
|
||||
color,
|
||||
filled,
|
||||
border_thickness,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl FromLua for CircleElement {
|
||||
fn from_lua(value: mlua::Value, _: &Lua) -> mlua::Result<Self> {
|
||||
match value {
|
||||
mlua::Value::UserData(ud) => Ok(*ud.borrow::<Self>()?),
|
||||
_ => unreachable!(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl UserData for CircleElement {
|
||||
fn add_methods<M: UserDataMethods<Self>>(methods: &mut M) {
|
||||
methods.add_method_mut("set_center", |_, circle, point: Point| {
|
||||
circle.center = point;
|
||||
Ok(())
|
||||
});
|
||||
methods.add_method_mut("set_radius", |_, circle, radius: f64| {
|
||||
circle.radius = radius;
|
||||
Ok(())
|
||||
});
|
||||
methods.add_method_mut("set_color", |_, circle, color: Color| {
|
||||
circle.color = color;
|
||||
Ok(())
|
||||
});
|
||||
methods.add_method_mut("set_filled", |_, circle, filled: bool| {
|
||||
circle.filled = filled;
|
||||
Ok(())
|
||||
});
|
||||
methods.add_method_mut(
|
||||
"set_border_thickness",
|
||||
|_, circle, border_thickness: f64| {
|
||||
circle.border_thickness = border_thickness;
|
||||
Ok(())
|
||||
},
|
||||
);
|
||||
|
||||
methods.add_method("get_center", |_, circle, ()| Ok(circle.center));
|
||||
methods.add_method("get_radius", |_, circle, ()| Ok(circle.radius));
|
||||
methods.add_method("get_color", |_, circle, ()| Ok(circle.color));
|
||||
methods.add_method("get_filled", |_, circle, ()| Ok(circle.filled));
|
||||
methods.add_method("get_border_thickness", |_, circle, ()| {
|
||||
Ok(circle.border_thickness)
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
pub fn add_constructor(lua: &LuaEnv) -> crate::Result<()> {
|
||||
lua.func("Circle", |_, (center, radius, color)| {
|
||||
Ok(Element::Circle(CircleElement::new(
|
||||
center, radius, color, true, 0.,
|
||||
)))
|
||||
})?;
|
||||
lua.func(
|
||||
"CircleOutline",
|
||||
|_, (center, radius, color, border_thickness)| {
|
||||
Ok(Element::Circle(CircleElement::new(
|
||||
center,
|
||||
radius,
|
||||
color,
|
||||
false,
|
||||
border_thickness,
|
||||
)))
|
||||
},
|
||||
)?;
|
||||
Ok(())
|
||||
}
|
||||
@@ -0,0 +1,67 @@
|
||||
use mlua::{FromLua, Lua, UserData, UserDataMethods};
|
||||
|
||||
use crate::lua::LuaEnv;
|
||||
pub use crate::renderer::prelude::*;
|
||||
|
||||
#[derive(Debug, Clone, PartialEq, Copy)]
|
||||
pub struct LineElement {
|
||||
pub start: Point,
|
||||
pub end: Point,
|
||||
pub color: Color,
|
||||
pub thickness: f64,
|
||||
}
|
||||
|
||||
impl LineElement {
|
||||
pub fn new(start: Point, end: Point, color: Color, thickness: f64) -> Self {
|
||||
LineElement {
|
||||
start,
|
||||
end,
|
||||
color,
|
||||
thickness,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl FromLua for LineElement {
|
||||
fn from_lua(value: mlua::Value, _: &Lua) -> mlua::Result<Self> {
|
||||
match value {
|
||||
mlua::Value::UserData(ud) => Ok(*ud.borrow::<Self>()?),
|
||||
_ => unreachable!(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl UserData for LineElement {
|
||||
fn add_methods<M: UserDataMethods<Self>>(methods: &mut M) {
|
||||
methods.add_method_mut("set_p1", |_, line, point: Point| {
|
||||
line.start = point;
|
||||
Ok(())
|
||||
});
|
||||
methods.add_method_mut("set_p2", |_, line, point: Point| {
|
||||
line.end = point;
|
||||
Ok(())
|
||||
});
|
||||
methods.add_method_mut("set_color", |_, line, color: Color| {
|
||||
line.color = color;
|
||||
Ok(())
|
||||
});
|
||||
methods.add_method_mut("set_thickness", |_, line, thickness: f64| {
|
||||
line.thickness = thickness;
|
||||
Ok(())
|
||||
});
|
||||
|
||||
methods.add_method("get_p1", |_, line, ()| Ok(line.start));
|
||||
methods.add_method("get_p2", |_, line, ()| Ok(line.end));
|
||||
methods.add_method("get_color", |_, line, ()| Ok(line.color));
|
||||
methods.add_method("get_thickness", |_, line, ()| Ok(line.thickness));
|
||||
}
|
||||
}
|
||||
|
||||
pub fn add_constructor(lua: &LuaEnv) -> crate::Result<()> {
|
||||
lua.func("Line", |_, (start, end, color, thickness)| {
|
||||
Ok(Element::Line(LineElement::new(
|
||||
start, end, color, thickness,
|
||||
)))
|
||||
})?;
|
||||
Ok(())
|
||||
}
|
||||
@@ -0,0 +1,40 @@
|
||||
pub mod circle_element;
|
||||
pub mod line_element;
|
||||
pub mod rectangle_element;
|
||||
|
||||
pub use circle_element::CircleElement;
|
||||
pub use line_element::LineElement;
|
||||
use mlua::{FromLua, Lua, UserData, UserDataMethods};
|
||||
pub use rectangle_element::RectangleElement;
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct Drawable {
|
||||
pub element: Element,
|
||||
pub layer: usize,
|
||||
}
|
||||
|
||||
impl Drawable {
|
||||
pub fn new(element: Element, layer: usize) -> Self {
|
||||
Drawable { element, layer }
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, PartialEq, Copy)]
|
||||
pub enum Element {
|
||||
Line(LineElement),
|
||||
Rectangle(RectangleElement),
|
||||
Circle(CircleElement),
|
||||
}
|
||||
|
||||
impl FromLua for Element {
|
||||
fn from_lua(value: mlua::Value, _: &Lua) -> mlua::Result<Self> {
|
||||
match value {
|
||||
mlua::Value::UserData(ud) => Ok(*ud.borrow::<Self>()?),
|
||||
_ => unreachable!(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl UserData for Element {
|
||||
fn add_methods<M: UserDataMethods<Self>>(methods: &mut M) {}
|
||||
}
|
||||
@@ -0,0 +1,84 @@
|
||||
use mlua::{FromLua, Lua, UserData, UserDataMethods};
|
||||
|
||||
use crate::lua::LuaEnv;
|
||||
pub use crate::renderer::prelude::*;
|
||||
|
||||
#[derive(Debug, Clone, PartialEq, Copy)]
|
||||
pub struct RectangleElement {
|
||||
pub position: Point,
|
||||
pub size: Size,
|
||||
pub color: Color,
|
||||
pub filled: bool,
|
||||
pub border_thickness: f64,
|
||||
}
|
||||
|
||||
impl RectangleElement {
|
||||
pub fn new(
|
||||
position: Point,
|
||||
size: Size,
|
||||
color: Color,
|
||||
filled: bool,
|
||||
border_thickness: f64,
|
||||
) -> Self {
|
||||
RectangleElement {
|
||||
position,
|
||||
size,
|
||||
color,
|
||||
filled,
|
||||
border_thickness,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl FromLua for RectangleElement {
|
||||
fn from_lua(value: mlua::Value, _: &Lua) -> mlua::Result<Self> {
|
||||
match value {
|
||||
mlua::Value::UserData(ud) => Ok(*ud.borrow::<Self>()?),
|
||||
_ => unreachable!(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl UserData for RectangleElement {
|
||||
fn add_methods<M: UserDataMethods<Self>>(methods: &mut M) {
|
||||
methods.add_method_mut("set_point", |_, rect, point: Point| {
|
||||
rect.position = point;
|
||||
Ok(())
|
||||
});
|
||||
methods.add_method_mut("set_size", |_, rect, size: Size| {
|
||||
rect.size = size;
|
||||
Ok(())
|
||||
});
|
||||
methods.add_method_mut("set_color", |_, rect, color: Color| {
|
||||
rect.color = color;
|
||||
Ok(())
|
||||
});
|
||||
methods.add_method_mut("set_thickness", |_, rect, thickness: f64| {
|
||||
rect.border_thickness = thickness;
|
||||
Ok(())
|
||||
});
|
||||
methods.add_method_mut("set_filled", |_, rect, filled: bool| {
|
||||
rect.filled = filled;
|
||||
Ok(())
|
||||
});
|
||||
|
||||
methods.add_method("get_point", |_, rect, ()| Ok(rect.position));
|
||||
methods.add_method("get_color", |_, rect, ()| Ok(rect.color));
|
||||
methods.add_method("get_thickness", |_, rect, ()| Ok(rect.border_thickness));
|
||||
methods.add_method("get_filled", |_, rect, ()| Ok(rect.filled));
|
||||
}
|
||||
}
|
||||
|
||||
pub fn add_constructor(lua: &LuaEnv) -> crate::Result<()> {
|
||||
lua.func("Rect", |_, (position, size, color)| {
|
||||
Ok(Element::Rectangle(RectangleElement::new(
|
||||
position, size, color, true, 0.,
|
||||
)))
|
||||
})?;
|
||||
lua.func("RectOutline", |_, (position, size, color, thickness)| {
|
||||
Ok(Element::Rectangle(RectangleElement::new(
|
||||
position, size, color, false, thickness,
|
||||
)))
|
||||
})?;
|
||||
Ok(())
|
||||
}
|
||||
@@ -0,0 +1,19 @@
|
||||
pub mod animation;
|
||||
pub mod color;
|
||||
pub mod config;
|
||||
pub mod easing;
|
||||
pub mod elements;
|
||||
pub mod point;
|
||||
pub mod scene;
|
||||
pub mod size;
|
||||
pub mod task;
|
||||
|
||||
pub use animation::Animation;
|
||||
pub use color::Color;
|
||||
pub use config::Config;
|
||||
pub use easing::EasingFunction;
|
||||
pub use elements::*;
|
||||
pub use point::Point;
|
||||
pub use scene::Scene;
|
||||
pub use size::Size;
|
||||
pub use task::Task;
|
||||
@@ -0,0 +1,59 @@
|
||||
use mlua::{FromLua, Lua, MetaMethod, UserData, UserDataMethods};
|
||||
|
||||
use crate::lua::LuaEnv;
|
||||
|
||||
// Position and size structures
|
||||
#[derive(Debug, Clone, Copy, PartialEq)]
|
||||
pub struct Point {
|
||||
pub x: f64,
|
||||
pub y: f64,
|
||||
}
|
||||
|
||||
impl Point {
|
||||
pub fn new(x: f64, y: f64) -> Self {
|
||||
Point { x, y }
|
||||
}
|
||||
}
|
||||
|
||||
impl FromLua for Point {
|
||||
fn from_lua(value: mlua::Value, _: &Lua) -> mlua::Result<Self> {
|
||||
match value {
|
||||
mlua::Value::UserData(ud) => Ok(*ud.borrow::<Self>()?),
|
||||
_ => unreachable!(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl UserData for Point {
|
||||
fn add_methods<M: UserDataMethods<Self>>(methods: &mut M) {
|
||||
methods.add_method_mut("set", |_, point, (x, y): (f64, f64)| {
|
||||
point.x = x;
|
||||
point.y = y;
|
||||
Ok(())
|
||||
});
|
||||
|
||||
// methods.add_meta_function(MetaMethod::Call, |_, (x, y)| Ok(Point::new(x, y)));
|
||||
// methods.add_meta_function(MetaMethod::ToString, |_, (x, y): (f64, f64)| {
|
||||
// Ok(format!("({}, {})", x, y))
|
||||
// });
|
||||
}
|
||||
fn add_fields<F: mlua::UserDataFields<Self>>(fields: &mut F) {
|
||||
fields.add_field_method_set("x", |_, this, x| {
|
||||
this.x = x;
|
||||
Ok(())
|
||||
});
|
||||
fields.add_field_method_set("y", |_, point, y: f64| {
|
||||
point.y = y;
|
||||
Ok(())
|
||||
});
|
||||
|
||||
fields.add_field_method_get("x", |_, point| Ok(point.x));
|
||||
fields.add_field_method_get("y", |_, point| Ok(point.y));
|
||||
}
|
||||
}
|
||||
|
||||
pub fn add_constructor(lua: &LuaEnv) -> crate::Result<()> {
|
||||
lua.func("Point", |_, (x, y)| Ok(Point::new(x, y)))?;
|
||||
|
||||
Ok(())
|
||||
}
|
||||
@@ -0,0 +1,40 @@
|
||||
use crate::renderer::prelude::*;
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct Scene {
|
||||
pub drawables: Vec<Drawable>,
|
||||
pub animations: Vec<(Animation, usize)>, // Animation with layer
|
||||
pub duration: f64,
|
||||
}
|
||||
|
||||
impl Scene {
|
||||
pub fn new(duration: f64) -> Self {
|
||||
Scene {
|
||||
drawables: Vec::new(),
|
||||
animations: Vec::new(),
|
||||
duration,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn add_drawable(&mut self, drawable: Drawable) {
|
||||
self.drawables.push(drawable);
|
||||
}
|
||||
|
||||
pub fn add_animation(&mut self, animation: Animation, layer: usize) {
|
||||
self.animations.push((animation, layer));
|
||||
}
|
||||
|
||||
pub fn get_frame_at(&self, time: f64) -> Vec<Drawable> {
|
||||
let mut frame_drawables = self.drawables.clone();
|
||||
|
||||
// Add animated elements
|
||||
for (animation, layer) in &self.animations {
|
||||
let interpolated_element = animation.interpolate_at(time);
|
||||
frame_drawables.push(Drawable::new(interpolated_element, *layer));
|
||||
}
|
||||
|
||||
// Sort by layer
|
||||
frame_drawables.sort_by_key(|d| d.layer);
|
||||
frame_drawables
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,54 @@
|
||||
use mlua::{FromLua, Lua, UserData, UserDataMethods};
|
||||
|
||||
use crate::lua::LuaEnv;
|
||||
|
||||
#[derive(Debug, Clone, Copy, PartialEq)]
|
||||
pub struct Size {
|
||||
pub width: f64,
|
||||
pub height: f64,
|
||||
}
|
||||
|
||||
impl Size {
|
||||
pub fn new(width: f64, height: f64) -> Self {
|
||||
Size { width, height }
|
||||
}
|
||||
}
|
||||
|
||||
impl FromLua for Size {
|
||||
fn from_lua(value: mlua::Value, _: &Lua) -> mlua::Result<Self> {
|
||||
match value {
|
||||
mlua::Value::UserData(ud) => Ok(*ud.borrow::<Self>()?),
|
||||
_ => unreachable!(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl UserData for Size {
|
||||
fn add_methods<M: UserDataMethods<Self>>(methods: &mut M) {
|
||||
methods.add_method_mut("set_width", |_, size, width: f64| {
|
||||
size.width = width;
|
||||
Ok(())
|
||||
});
|
||||
methods.add_method_mut("set_height", |_, size, height: f64| {
|
||||
size.height = height;
|
||||
Ok(())
|
||||
});
|
||||
|
||||
methods.add_method_mut("set_size", |_, size, (width, height): (f64, f64)| {
|
||||
size.width = width;
|
||||
size.height = height;
|
||||
Ok(())
|
||||
});
|
||||
|
||||
methods.add_method("get_width", |_, size, ()| Ok(size.width));
|
||||
methods.add_method("get_height", |_, size, ()| Ok(size.height));
|
||||
methods.add_method("get_size", |_, size, ()| Ok((size.width, size.height)));
|
||||
}
|
||||
}
|
||||
|
||||
pub fn add_constructor(lua: &LuaEnv) -> crate::Result<()> {
|
||||
lua.func("Size", |_, (width, height): (f64, f64)| {
|
||||
Ok(Size::new(width, height))
|
||||
})?;
|
||||
Ok(())
|
||||
}
|
||||
@@ -0,0 +1,10 @@
|
||||
use crate::renderer::prelude::*;
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
pub enum Task {
|
||||
// SetConfig(Config),
|
||||
MoveToLayer(usize),
|
||||
Draw(Element),
|
||||
Animate(Animation),
|
||||
RenderScene(f64),
|
||||
}
|
||||
@@ -0,0 +1,136 @@
|
||||
pub use gstreamer as gst;
|
||||
use gstreamer::{
|
||||
glib::object::Cast,
|
||||
prelude::{ElementExt, GstBinExtManual},
|
||||
};
|
||||
pub use gstreamer_app as gst_app;
|
||||
pub use gstreamer_video as gst_video;
|
||||
use image::RgbaImage;
|
||||
|
||||
use crate::renderer::types::Config;
|
||||
|
||||
// GStreamer video encoder
|
||||
pub struct VideoEncoder {
|
||||
video_info: gst_video::VideoInfo,
|
||||
pipeline: gst::Pipeline,
|
||||
appsrc: gst_app::AppSrc,
|
||||
config: Config,
|
||||
}
|
||||
|
||||
impl VideoEncoder {
|
||||
pub fn new(config: &Config, output_path: &str) -> Result<Self, Box<dyn std::error::Error>> {
|
||||
gst::init()?;
|
||||
|
||||
let pipeline = gst::Pipeline::new();
|
||||
|
||||
let video_info = gst_video::VideoInfo::builder(
|
||||
gst_video::VideoFormat::Rgba,
|
||||
config.width as u32,
|
||||
config.height as u32,
|
||||
)
|
||||
.fps(gst::Fraction::new(config.fps as i32, 1))
|
||||
.build()
|
||||
.expect("Failed to create video info");
|
||||
|
||||
// Configure appsrc
|
||||
let appsrc = gst_app::AppSrc::builder()
|
||||
.caps(&video_info.to_caps()?)
|
||||
.property("stream-type", gst_app::AppStreamType::Stream)
|
||||
.property("format", gst::Format::Time)
|
||||
.build();
|
||||
|
||||
// Create pipeline elements
|
||||
let videoconvert = gst::ElementFactory::make("videoconvert").build()?;
|
||||
|
||||
// Configure encoder
|
||||
let x264enc = gst::ElementFactory::make("x264enc")
|
||||
.property("bitrate", 2000u32) // 2Mbps
|
||||
.property_from_str("speed-preset", "fast")
|
||||
.build()?;
|
||||
|
||||
let mp4mux = gst::ElementFactory::make("mp4mux").build()?;
|
||||
let filesink = gst::ElementFactory::make("filesink")
|
||||
.property("location", output_path)
|
||||
.build()?;
|
||||
|
||||
// Add elements to pipeline
|
||||
pipeline.add_many(&[
|
||||
appsrc.upcast_ref(),
|
||||
&videoconvert,
|
||||
&x264enc,
|
||||
&mp4mux,
|
||||
&filesink,
|
||||
])?;
|
||||
|
||||
// Link elements
|
||||
gst::Element::link_many(&[
|
||||
appsrc.upcast_ref(),
|
||||
&videoconvert,
|
||||
&x264enc,
|
||||
&mp4mux,
|
||||
&filesink,
|
||||
])?;
|
||||
|
||||
Ok(VideoEncoder {
|
||||
video_info,
|
||||
pipeline,
|
||||
appsrc,
|
||||
config: config.clone(),
|
||||
})
|
||||
}
|
||||
|
||||
pub fn start(&self) -> Result<(), gst::StateChangeError> {
|
||||
self.pipeline.set_state(gst::State::Playing)?;
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn push_frame(
|
||||
&self,
|
||||
image: &RgbaImage,
|
||||
millis: u64,
|
||||
) -> Result<(), Box<dyn std::error::Error>> {
|
||||
let data = image.as_raw().clone();
|
||||
let buffer_size = data.len();
|
||||
|
||||
let mut buffer = gst::Buffer::with_size(buffer_size)?;
|
||||
{
|
||||
buffer
|
||||
.get_mut()
|
||||
.unwrap()
|
||||
.set_pts(millis * gst::ClockTime::MSECOND);
|
||||
|
||||
let buffer_ref = buffer.get_mut().unwrap();
|
||||
let mut buffer_map = buffer_ref.map_writable()?;
|
||||
buffer_map.copy_from_slice(&data);
|
||||
}
|
||||
|
||||
self.appsrc.push_buffer(buffer)?;
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn finish(&self) -> Result<(), Box<dyn std::error::Error>> {
|
||||
self.appsrc.end_of_stream()?;
|
||||
|
||||
// Wait for EOS
|
||||
let bus = self.pipeline.bus().unwrap();
|
||||
for msg in bus.iter_timed(gst::ClockTime::NONE) {
|
||||
match msg.view() {
|
||||
gst::MessageView::Eos(..) => break,
|
||||
gst::MessageView::Error(err) => {
|
||||
self.pipeline
|
||||
.set_state(gst::State::Null)
|
||||
.expect("Unable to set the pipeline to the `Null` state");
|
||||
// return err.message().into();
|
||||
return Err(format!("Error: {}", err.error()).into());
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
}
|
||||
|
||||
self.pipeline
|
||||
.set_state(gst::State::Null)
|
||||
.expect("Unable to set the pipeline to the `Null` state");
|
||||
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,247 @@
|
||||
use image::{ImageBuffer, RgbaImage};
|
||||
use imageproc::{
|
||||
drawing::{
|
||||
draw_filled_circle_mut, draw_filled_rect_mut, draw_hollow_circle_mut, draw_hollow_rect_mut,
|
||||
draw_line_segment_mut,
|
||||
},
|
||||
rect::Rect,
|
||||
};
|
||||
use indicatif::{ProgressBar, ProgressStyle};
|
||||
|
||||
use crate::renderer::{prelude::*, video_encoder::VideoEncoder};
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct VideoInfo {
|
||||
pub width: u32,
|
||||
pub height: u32,
|
||||
pub fps: f64,
|
||||
pub duration: f64,
|
||||
pub total_frames: u32,
|
||||
pub num_scenes: usize,
|
||||
}
|
||||
|
||||
// Main renderer state
|
||||
#[derive(Debug)]
|
||||
pub struct VideoRenderer {
|
||||
pub config: Config,
|
||||
pub current_layer: usize,
|
||||
pub scenes: Vec<Scene>,
|
||||
pub current_scene_drawables: Vec<Drawable>,
|
||||
pub current_scene_animations: Vec<(Animation, usize)>,
|
||||
}
|
||||
|
||||
impl VideoRenderer {
|
||||
pub fn new(config: Config) -> Self {
|
||||
VideoRenderer {
|
||||
config,
|
||||
current_layer: 0,
|
||||
scenes: Vec::new(),
|
||||
current_scene_drawables: Vec::new(),
|
||||
current_scene_animations: Vec::new(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn process_tasks(&mut self, tasks: Vec<Task>) {
|
||||
for task in tasks {
|
||||
self.process_task(task);
|
||||
}
|
||||
}
|
||||
|
||||
pub fn process_task(&mut self, task: Task) {
|
||||
match task {
|
||||
// Task::SetConfig(config) => {
|
||||
// self.config = config;
|
||||
// }
|
||||
Task::MoveToLayer(layer) => {
|
||||
if layer < self.config.num_layers {
|
||||
self.current_layer = layer;
|
||||
}
|
||||
}
|
||||
Task::Draw(element) => {
|
||||
let drawable = Drawable::new(element, self.current_layer);
|
||||
self.current_scene_drawables.push(drawable);
|
||||
}
|
||||
Task::Animate(animation) => {
|
||||
self.current_scene_animations
|
||||
.push((animation, self.current_layer));
|
||||
}
|
||||
Task::RenderScene(duration) => {
|
||||
let mut scene = Scene::new(duration);
|
||||
scene.drawables = std::mem::take(&mut self.current_scene_drawables);
|
||||
scene.animations = std::mem::take(&mut self.current_scene_animations);
|
||||
self.scenes.push(scene);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn get_total_duration(&self) -> f64 {
|
||||
self.scenes.iter().map(|s| s.duration).sum()
|
||||
}
|
||||
|
||||
pub fn get_frame_at_time(&self, time: f64) -> Option<Vec<Drawable>> {
|
||||
let mut current_time = 0.0;
|
||||
|
||||
for scene in &self.scenes {
|
||||
if time >= current_time && time < current_time + scene.duration {
|
||||
let scene_time = time - current_time;
|
||||
return Some(scene.get_frame_at(scene_time));
|
||||
}
|
||||
current_time += scene.duration;
|
||||
}
|
||||
|
||||
None
|
||||
}
|
||||
|
||||
pub fn get_frame_number(&self, frame: u32) -> Option<Vec<Drawable>> {
|
||||
let time = frame as f64 / self.config.fps;
|
||||
self.get_frame_at_time(time)
|
||||
}
|
||||
|
||||
pub fn render_frame_to_image(&self, drawables: &[Drawable]) -> RgbaImage {
|
||||
let mut image = ImageBuffer::new(self.config.width, self.config.height);
|
||||
|
||||
// Fill with background color
|
||||
for pixel in image.pixels_mut() {
|
||||
*pixel = self.config.background_color.to_rgba();
|
||||
}
|
||||
|
||||
// Render each drawable using imageproc
|
||||
for drawable in drawables {
|
||||
self.render_element_to_image(&mut image, &drawable.element);
|
||||
}
|
||||
|
||||
image
|
||||
}
|
||||
|
||||
fn render_element_to_image(&self, image: &mut RgbaImage, element: &Element) {
|
||||
match element {
|
||||
Element::Line(line) => {
|
||||
let start = (line.start.x as f32, line.start.y as f32);
|
||||
let end = (line.end.x as f32, line.end.y as f32);
|
||||
|
||||
// Draw multiple lines for thickness
|
||||
let thickness = line.thickness.max(1.0) as i32;
|
||||
for i in -(thickness / 2)..=(thickness / 2) {
|
||||
for j in -(thickness / 2)..=(thickness / 2) {
|
||||
let offset_start = (start.0 + i as f32, start.1 + j as f32);
|
||||
let offset_end = (end.0 + i as f32, end.1 + j as f32);
|
||||
|
||||
if offset_start.0 >= 0.0
|
||||
&& offset_start.1 >= 0.0
|
||||
&& offset_end.0 >= 0.0
|
||||
&& offset_end.1 >= 0.0
|
||||
&& offset_start.0 < self.config.width as f32
|
||||
&& offset_start.1 < self.config.height as f32
|
||||
&& offset_end.0 < self.config.width as f32
|
||||
&& offset_end.1 < self.config.height as f32
|
||||
{
|
||||
draw_line_segment_mut(
|
||||
image,
|
||||
offset_start,
|
||||
offset_end,
|
||||
line.color.to_rgba(),
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Element::Rectangle(rect) => {
|
||||
let x = rect.position.x as i32;
|
||||
let y = rect.position.y as i32;
|
||||
let w = rect.size.width as u32;
|
||||
let h = rect.size.height as u32;
|
||||
|
||||
if x >= 0
|
||||
&& y >= 0
|
||||
&& x + w as i32 <= self.config.width as i32
|
||||
&& y + h as i32 <= self.config.height as i32
|
||||
{
|
||||
let rectangle = Rect::at(x, y).of_size(w, h);
|
||||
|
||||
if rect.filled {
|
||||
draw_filled_rect_mut(image, rectangle, rect.color.to_rgba());
|
||||
} else {
|
||||
draw_hollow_rect_mut(image, rectangle, rect.color.to_rgba());
|
||||
}
|
||||
}
|
||||
}
|
||||
Element::Circle(circle) => {
|
||||
let center = (circle.center.x as i32, circle.center.y as i32);
|
||||
let radius = circle.radius as i32;
|
||||
|
||||
if center.0 - radius >= 0
|
||||
&& center.1 - radius >= 0
|
||||
&& center.0 + radius < self.config.width as i32
|
||||
&& center.1 + radius < self.config.height as i32
|
||||
{
|
||||
if circle.filled {
|
||||
draw_filled_circle_mut(image, center, radius, circle.color.to_rgba());
|
||||
} else {
|
||||
draw_hollow_circle_mut(image, center, radius, circle.color.to_rgba());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn export_info(&self) -> VideoInfo {
|
||||
VideoInfo {
|
||||
width: self.config.width,
|
||||
height: self.config.height,
|
||||
fps: self.config.fps,
|
||||
duration: self.get_total_duration(),
|
||||
total_frames: (self.get_total_duration() * self.config.fps) as u32,
|
||||
num_scenes: self.scenes.len(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn render_to_video(&self, output_path: &str) -> Result<(), Box<dyn std::error::Error>> {
|
||||
let encoder = VideoEncoder::new(&self.config, output_path)?;
|
||||
encoder.start()?;
|
||||
|
||||
let total_frames = (self.get_total_duration() * self.config.fps) as u32;
|
||||
|
||||
println!("Rendering {} frames to {}", total_frames, output_path);
|
||||
|
||||
let pb = ProgressBar::new(total_frames as u64);
|
||||
|
||||
pb.set_style(
|
||||
ProgressStyle::with_template(
|
||||
"{msg} [{elapsed_precise}>{duration_precise}] {wide_bar} {pos:>4}/{len:4} ({percent_precise}%)",
|
||||
)
|
||||
.unwrap(),
|
||||
);
|
||||
pb.set_message(output_path.to_string());
|
||||
|
||||
pb.inc(1);
|
||||
|
||||
for frame_num in 0..total_frames {
|
||||
if let Some(drawables) = self.get_frame_number(frame_num) {
|
||||
let image = self.render_frame_to_image(&drawables);
|
||||
encoder.push_frame(
|
||||
&image,
|
||||
((frame_num as f64 / self.config.fps) * 1000.) as u64,
|
||||
)?;
|
||||
pb.inc(1);
|
||||
}
|
||||
}
|
||||
|
||||
encoder.finish()?;
|
||||
pb.finish();
|
||||
println!("Video rendering complete!");
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn save_frame(
|
||||
&self,
|
||||
frame_num: u32,
|
||||
output_path: &str,
|
||||
) -> Result<(), Box<dyn std::error::Error>> {
|
||||
if let Some(drawables) = self.get_frame_number(frame_num) {
|
||||
let image = self.render_frame_to_image(&drawables);
|
||||
image.save(output_path)?;
|
||||
println!("Frame {} saved to {}", frame_num, output_path);
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1 @@
|
||||
|
||||
Reference in New Issue
Block a user